Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
I feel like I maybe can leave this blank sometimes.
DCC Scoreboard
Henlock 37 (+4)
netn10 36 (+2)
void_nothing 33 (+1)
folding_music 31
Gateways7 30 (+4)
jamblock 29
slimytrout 25 (+1)
RattingRots 22 (+1)
marioguy3 21 (+1)
kwanyeegor-ii 9 (+2)
wizyard 3
BasicLandz 2
TimF1137 1
netn10 36 (+2)
void_nothing 33 (+1)
folding_music 31
Gateways7 30 (+4)
jamblock 29
slimytrout 25 (+1)
RattingRots 22 (+1)
marioguy3 21 (+1)
kwanyeegor-ii 9 (+2)
wizyard 3
BasicLandz 2
TimF1137 1
slimytrout wrote: ↑4 years agogateways7, kwanyeegor-ii
hm: henlock (too powerful at uncommon, but would have voted for it at rare), void_nothing (love the idea but not sure it actually works -- the Magus is already in the graveyard by the time the ability resolves, at which point it's a new object)
Flesh Trap
Instant - Trap (U)
If two or more creatures were put into your graveyard from the battlefield this turn, this spell has delve.
Create four tapped 2/2 black Zombie creature tokens.
Gateways7 wrote: ↑4 years agoHenlock, void
Revoker of Ideals
Creature - Human Wizard (rare)
When Revoker of Ideals enters the battlefield, choose a name, then return target creature with that name to its owner's hand.
Whenever a player casts a spell with the chosen name, draw a card.
2/2
RattingRots wrote: ↑4 years agonetn10, Gateways7
Conclave Muster
Instant (C)
Untap all creatures you control. They get +1/+1 until end of turn.
kwanyeegor-ii wrote: ↑4 years agohenlock rattingrots
Knightly Courtesy
Instant (Uncommon)
Counter target spell an opponent controls unless its controller has you create a 2/2 white Knight creature token with vigilance.
void_nothing wrote: ↑4 years agoVotes: netn10, Gateways7
Ill-Timed Stumble
Instant (R)
Choose target opponent, then choose one at random -
• That player can't cast spells this turn.
• That player can't play lands this turn.
• That player can't attack with creatures this turn.
Cycling