Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
This last cycle of enchantments I made represented every tri-color combination possible. Half were in the cost and half were in the text. There were also single symbols represented in this cycle, but they ended up with two black, one red, and two green.
Also, that's a second three-way tie within two days of the first.
DCC Scoreboard
Raptorchan 11
bravelion83 9 (+4)
Rithaniel 7 (+4)
AnotherAlias 6 (+1)
void_nothing 6 (+4)
Riria 5 (+2)
netn10 4
bravelion83 9 (+4)
Rithaniel 7 (+4)
AnotherAlias 6 (+1)
void_nothing 6 (+4)
Riria 5 (+2)
netn10 4
netn10 wrote: ↑10 months agoVotes: bravelion83, Riria
Into the Wild Woods
Enchantment (Uncommon)
Whenever you cast an advanture, reveal the top card of your library until you reveal an advanture card, put it into your hand, then shuffle.
///
That Was Fun!
Sorcery (Uncommon)
Target card in your graveyard with advanture goes to an advanture.
void_nothing wrote: ↑10 months agoVotes: bravelion83, Rithaniel
Otarian Wish
Sorcery (R)
Choose a card you own from outside the game. Put that card into your library second from the top.
Threshold - Put that card into your hand instead if seven or more cards are in your graveyard.
Exile Otarian Wish.
They wished for an epic fate, but not the decisiveness to make it count.
bravelion83 wrote: ↑10 months agoVotes: void_nothing, Rithaniel
HM: Raptorchan (I really like the idea, but as is, I don't think it would work in the rules, as the "sac to gain 3 life" ability isn't inherently tied to the Food artifact subtype in the same way the mana abilities of the five basic lands are. Turning something into a Food does NOT give it that ability automatically.)
Hungry Shark
Creature — Shark (R)
Hungry Shark gets +1/+1 for each creature card in your graveyard.
, : Mill cards until you mill a creature card. When you do, destroy target creature an opponent controls with mana value equal to or less than the number of cards milled this way. Activate only as a sorcery.
, : Hungry Shark deals damage equal to its power to target creature you don't control.
1/1
Raptorchan wrote: ↑10 months agoVotes: Rithaniel, void_nothing
Memory of Thraximundar
Enchantment (R)
Whenever you attack with one or more creatures, defending player sacrifices a creature.
Unearth
Rithaniel wrote: ↑10 months agoVotes: bravelion83, Riria
Presence of Ruin
Enchantment R
At the beginning of your upkeep, mill three cards and you gain 3 life.
Whenever a land card is put into your graveyard from anywhere, you may pay . When you do, return that card to the battlefield tapped.
Whenever a nonland permanent card is put into your graveyard from anywhere, you may pay . When you do, destroy target permanent that shares a type with that card.