-
void_nothing
Undersea Emperor
- Posts: 15438
- Joined: 5 years ago
-
Answers: 127
- Pronoun: he / him
- Location: Lodrux, Arakanta
Post
by void_nothing » 4 years ago
Today's Challenge:
Snow cards that care about/require nonsnow
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points.
.::Scoring::.
Ink-Treader 14 (+4)
JovialJovian 11 (+2)
dyd 8 (+1)
Guardman 8 (+1)
netn10 6 (+3)
RattingRots 6 (+2)
haywire 5 (+2)
folding_music 5 (+0)
void_nothing 4 (+3)
kwanyeegor-ii 3
Zemoo 1
Henlock 1
.::Note of the Day::.
.::Yesterday's Submissions::.
Sunburst
dyd wrote: ↑4 years ago
Votes: Ink-Treader, Guardman
Curious Zoologist xgu
Creature - Merfolk Wizard
Graft – Sunburst
(This creature enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
When ~ dies, look at the top X cards of your library, put one of ten into your hand and the rest on the bottom of your library in a random order, where X is the number of creatures you control with counters on then.
0/0
IIW: -1/-1 counters for your creatures
netn10 wrote: ↑4 years ago
Votes: void_nothing, JovialJovian
Devourer of Shards 4R
Creature - Beast (Common)
Devour - Sunburst
(As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it for each of those creatures, where X's the number of colors of mana spent to cast it.)
1/1
IIW: Boros graveyard matter mechanic.
folding_music wrote: ↑4 years ago
votes: JovialJovian, void_nothing
Faceted Beacon
Artifact (U)
Faceted Beacon enters the battlefield tapped and with a charge counter on it for each color of mana spent to cast it.
Remove a charge counter from Faceted Beacon,
: Add
.
Remove a charge counter from Faceted Beacon,
: Remove target attacking creature from combat.
IIW: Rats
Guardman wrote: ↑4 years ago
Votes: Ink-Treader and netn10
Gilded Tax-Collector 5
Artifact Creature - Construct
Sunburst
(This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
When Gilded Tax-Collector enters the battlefield, gain control of target permanent with converted mana cost equal to or less than Gilded Tax-Collector's power.
0/0
"You have not paid your taxes in full. I am taking your necklace and that fresh can of oil you just opened as payment."
IIW: A creature with both Unearth and Escape
Zemoo wrote: ↑4 years ago
Votes: haywire, rattingrots
Sliver of the Fifth Dawn
Legendary Artifact Creature - Sliver (R)
Sunburst (this creature enters the battlefield with a +1/1 counter on it for each color of mana spent to cast it)
Other slivers you cast have Sunburst (they enter the battlefield with a +1/+1 counter for each color of mana spent to cast them)
2/2
Ink-Treader wrote: ↑4 years ago
Vote: void_nothing and netn10
Lambent Warden 2
Creature - Construct (R)
Sunburst
(This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Lambent Warden has protection from each color that wasn't spent to cast it.
0/0
IIW: Splice
JovialJovian wrote: ↑4 years ago
Votes: dyd, ink-treader
Refracting Gem 4
Artifact
Sunburst
(This artifact enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
~ enters the battlefield tapped.
T: Add one mana of each of X different colors, where X is the number of charge counters on ~.
IIW: Answers to planeswalkers outside of black.
RattingRots wrote: ↑4 years ago
netn10, Ink-Treader
Chromatic Battery XRR
Artifact (U)
Sunburst
(This artifact enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from ~: Exile the top card of your library. You may play it this turn.
IIW: Mechanic from Future Sight.
void_nothing wrote: ↑4 years ago
Votes: haywire, RattingRots
Steward of the Suns 7
Artifact Creature - Golem
(R)
Hexproof
Sunburst
4,
T: You gain X life and create X 1/1 colorless Myr artifact creature tokens, where X is Steward of the Suns's power.
2/2
IIW: A card in the style of the set you started playing Magic in
-
haywire
- Posts: 342
- Joined: 4 years ago
- Pronoun: he / him
Post
by haywire » 4 years ago
Votes: void_nothing, RattingRots
Nifl, Herald of Frost
Legendary Snow Creature- Giant
Menace
Whenever Nifl enters the battlefield, attacks, or blocks, each player exiles a card from their hand or a permanent they control. For each non-snow card exiled this way, create a 4/4 black snow Zombie Giant creature token. Then, you lose X life and draw X cards, where X is the number of Giants you control.
4/4
IIW: Cards with abilities activated/triggered from exile
Last edited by
haywire 4 years ago, edited 4 times in total.
-
netn10
- Posts: 4114
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by netn10 » 4 years ago
Votes: Ink-Treader, RattingRots
Glacier Elemental 1GU
Snow Creature - Elemental (Rare)
Glacier Elemental gets +1/+1 for each snow permanent you control and -1/-1 for each nonsnow permanent you control.
1/1
IIW: Return to Tarkir.
-
folding_music
glitter pen on my mana crypt
- Posts: 2434
- Joined: 5 years ago
- Pronoun: they / them
Post
by folding_music » 4 years ago
votes: RattingRots, Zemoo
Progressive Dichotomy 2w
Snow Enchantment (R)
While you control more snow lands than non-snow lands, enchantments you control gain hexproof.
, Sacrifice a snow permanent: Create a 2/2 Assembly-Worker artifact creature token.
IIW: a new enchantment-related keyword
-
JovialJovian
Captain, I object!
- Posts: 2320
- Joined: 4 years ago
- Pronoun: he / him
Post
by JovialJovian » 4 years ago
Votes: Zemoo, dyd
Raging Blizzard 5R
Snow Creature - Elemental
Flying, haste
SS: ~ deals 1 damage to each nonsnow creature, each snow creature gets +1/+0 until end of turn.
3/3
IIW: Movie Monsters
-
Guardman
A Dog's Dream of Man
- Posts: 1759
- Joined: 4 years ago
- Pronoun: he / him
- Location: In a Turn-Based World
Post
by Guardman » 4 years ago
Votes: RattingRots and Zemoo
Spring Thaw 3ss
Snow Sorcery
Draw X cards, where X is equal to the number of non-snow lands you control.
IIW: Gideon: Back from Death!
-
dyd
Randomancer
- Posts: 2594
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by dyd » 4 years ago
Votes: RattingRots and Zemoo
Jötun Blizzardrix 8ww
Snow Creature - Elemental
Flying
This spell costs 1 less to cast for each nonsnow permanent you control.
When ~ enters the battlefield, if you cast it from your hand, destroy all nonsnow permanents.
5/5
IIW: copy
-
Zemoo
- Posts: 127
- Joined: 4 years ago
- Pronoun: Unlisted
-
Contact:
Post
by Zemoo » 4 years ago
Votes: netn10, JovialJovian
The Common Cold
Snow Enchantment (R)
:~ deals 1 damage to each non-snow Creature and each player.
At the beginning of each end step if there are no non-snow Creatures on the battlefield, sacrifice ~.
IIW: Mario
I didn't include an IIW for yesterday, If I can retroactively add one: Mono W card advantage, if not that's fine too
-
Ink-Treader
- Posts: 1594
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by Ink-Treader » 4 years ago
Vote: Zemoo and JovialJovian
Shipwrecker Serac 2WU
Snow Creature - Elemental (R)
Shipwrecker Serac attacks each turn if able.
Vehicles can't attack if there are more snow lands than nonsnow lands.
Nonsnow creatures can't attack if there are more snow lands than nonsnow lands unless they pay X for each attacking creature, where X is the difference between the number of snow lands and nonsnow lands.
3/4
IIW: Abilities that function from the library
-
Henlock
- Posts: 1564
- Joined: 5 years ago
- Pronoun: Unlisted
-
Contact:
Post
by Henlock » 4 years ago
Foldingmusic, zemoo
Freezing Mage 2u
Snow Creature - Human Wizard (u)
, : Tap target nonsnow creature. It gains hexproof until.it becomes untapped.
2/3
IIW: The night begins to shine..
-
void_nothing
Undersea Emperor
- Posts: 15438
- Joined: 5 years ago
-
Answers: 127
- Pronoun: he / him
- Location: Lodrux, Arakanta
Post
by void_nothing » 4 years ago
Next round to come early tomorrow due to time constraints.
-
RattingRots
Pathological Scryer
- Posts: 703
- Joined: 5 years ago
- Pronoun: he / him
Post
by RattingRots » 4 years ago
Guardman, Zemoo
Alpine Watershed 2G
Snow Enchantment - Aura
Enchant nonsnow land.
Enchanted land has ", : Add three mana in any combination of colors."
IIW: Multikicker
For Sale: Boots of +2 intellect. Never worn.
-
void_nothing
Undersea Emperor
- Posts: 15438
- Joined: 5 years ago
-
Answers: 127
- Pronoun: he / him
- Location: Lodrux, Arakanta
Post
by void_nothing » 4 years ago
Votes: folding_music, Ink-Treader
Chaoswinter 2RR
Snow Enchantment (R)
Nonsnow creatures get -1/+2 and have haste.
Snow creatures get +2/-1 and have menace.
At the beginning of your upkeep, put an ice counter on a nonsnow creature you control. It's snow for as long as it has an ice counter on it. If you do, Chaoswinter deals 1 damage to any target. If you don't, sacrifice Chaoswinter.
IIW: A very watchful being