Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
DCC Scoreboard
Raptorchan 60
void_nothing 59 (+6)
netn10 55 (+1)
bravelion83 55 (+3)
RattingRots 53
Rithaniel 46 (+1)
Riria 46 (+3)
Komandon 18
AnotherAlias 11
marioguy3 6
void_nothing 59 (+6)
netn10 55 (+1)
bravelion83 55 (+3)
RattingRots 53
Rithaniel 46 (+1)
Riria 46 (+3)
Komandon 18
AnotherAlias 11
marioguy3 6
bravelion83 wrote: ↑10 months agoVotes: void_nothing, Riria (though the word "land" is missing at the end: "...it becomes a Forest land.")
Cemetery Rambler
Creature — Beast (R)
Cemetery Rambler enters the battlefield with a +1/+1 counter on it if you renewed a card this turn.
Cemetery Rambler has haste and trample as long as it has a +1/+1 counter on it.
Renew (If you would draw a card, instead you may pay . If you do, return this card from your graveyard to your hand. You can renew no more than one card each turn.)
3/3
Rithaniel wrote: ↑10 months agoVotes: bravelion83, Riria
Megaliths of Nenre
Creature - Golem Wall R
First strike, defender
At the beginning of each opponent's upkeep, if that player controls more nonland permanents than you, they lose 2 life.
, : Each player may put a permanent card from their hand onto the battlefield. Then, if any player didn't, each player who did loses life equal to the mana value of the permanent they put onto the battlefield this way.
3/2
Riria wrote: ↑10 months agoVotes: netn10, void_nothing
The Abyss
Enchantment (MR) (Color indicator: black)
Whenever a spell or ability an opponent controls causes you to reveal your hand while The Abyss is in your hand, that player reveals their hand. You choose a nonland card from it. That player discards that card.
Cycling
"Sometimes I just wish I were a farmer."
—Trafos, Dimir Spy
netn10 wrote: ↑10 months agoVotes: bravelion83, void_nothing
Nacatl Cloud-Speaker
Creature - Cat Druid (Common)
Whenever Nacatl Cloud-Speaker deals combat damage to a player -
* If you control a Mountain, discard a card, then draw a card.
* If you control a Forest, put a land card from your hand onto the battlefield tapped.
1/1
Raptorchan wrote: ↑10 months agoVotes: Riria, void_nothing
From the Depths
Enchantment — Saga (R)
Cliffhanger (As this Saga enters and after your draw step, you may add a lore counter. Sacrifice after III.)
I — Scry 4.
II — Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
III — Turn target face-down creature face up.
void_nothing wrote: ↑10 months agoVotes: bravelion83, Rithaniel
Hobgoblin Armorer
Creature - Goblin Peasant (U)
When Hobgoblin Armorer enters the battlefield, you may discard a card. If you do, draw a card.
, : Put a +1/+1 counter on another target non-Human creature you control. That creature gains haste until end of turn.
1/1