Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
void_nothing 36 (+1)
Riria 32 (+2)
bravelion83 32 (+3)
RattingRots 32 (+7)
netn10 27 (+3)
Rithaniel 24 (+1)
Komandon 12 (+1)
marioguy3 5 (+1)
AnotherAlias 5 (+1)
Rithaniel's probation: 8 days left.
bravelion83 wrote: ↑11 months ago@void_nothing Everything is bolded in the card quotes below Komandon's card. Maybe the bold tag in Komandon's card name is not closed, or something like that?
Votes: RattingRots, Raptorchan
Conspiracy Theorist
Creature — Cephalid Rogue (R)
When Conspiracy Theorist enters the battlefield or attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
When Conspiracy Theorist dies, draw a card for each +1/+1 counter on it.
"I knew they wanted me dead! I was right! I tell you, they want all of us dead! I'm just the first!"
—Aloisio, last words
1/1
AnotherAlias wrote: ↑11 months agoVotes: netn10, RattingRots
Counterclaim
Instant
Kicker
Copy target spell. You may choose new targets for the copy. If this spell was kicked, counter the original spell.
"I CC TS."
Riria wrote: ↑11 months agoVotes: bravelion83, netn10
Peacetime Training
Enchantment (R)
Creatures enter the battlefield with a langour counter on them.
(A creature with a langour counter on it has base power and toughness 0/1 and "Whenever this creature attacks, remove all langour counters from it.". This is a property of the counter, not a lingering ability of Peacetime Training.)
Before one learns to wield a sword, one must be able to set up and pack up camp.
RattingRots wrote: ↑11 months agonetn10, bravelion83
Sustained Assault
Sorcery (R)
You may exile a red card and a white card from your hand rather than pay ~'s mana cost.
Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. After your second main phase this turn, there is an additional combat phase, followed by an additional main phase.
void_nothing wrote: ↑11 months agoVotes: Rithaniel, RattingRots
Rejected entry from the Horrors round of the Great Creature Type challenge (the entry I made was also green and Innistrad-themed)
Vengeant Vorstclaw
Creature - Elemental Horror (R)
At the beginning of your upkeep, put a card from your graveyard on the bottom of your library. If you can't, sacrifice Vengeant Vorstclaw and you gain 4 life.
At the beginning of each opponent's upkeep, that player puts a card from their graveyard on the bottom of their library. If they can't, you investigate.
4/4
Rithaniel wrote: ↑11 months agoVotes: Komandon (the wording needs work, though), RattingRots
Open Pathways
Enchantment U
When Open Pathways enters the battlefield, search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
, Sacrifice Open Pathways: Search your library for a creature or enchantment card, reveal it, put it into your hand, then shuffle.
"The future is open. Make of it what you will."
—Teligajn, optimist philosopher