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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
void_nothing 31 (+4)
Riria 28 (+1)
bravelion83 27 (+2)
netn10 21 (+1)
Rithaniel 21 (+4)
RattingRots 18 (+4)
Komandon 10 (+0)
marioguy3 4 (+1)
AnotherAlias 4 (+4)
Rithaniel's probation: 11 days left.
bravelion83 wrote: ↑11 months agoVotes: AnotherAlias, Rithaniel
Sky Reclaimer
Creature — Dwarf Archer (U)
, : Sky Reclaimer deals 1 damage to target creature with flying. If that creature is a Dragon or a Knight, destroy that creature instead.
"Most dragoknights think that Rodiragg's sky is their exclusive domain. We might not have wings ourselves or dragons to mount, but we definitely know how to make our presence felt even up there, and we have all the right tools to do it!"
1/2
AnotherAlias wrote: ↑11 months agoVotes: void_nothing, Rattingrots
Plagiarize
Sorcery
LLook at the top six cards of target opponent's library. Exile one of them facedown. For as long as it remains exiled, you may look at and cast that card and use mana as though it were any color to cast it.
netn10 wrote: ↑11 months agoVotes: bravelion83, Rithaniel
Plowbeast's Workday
Sorcery (Uncommon)
Tap any number of creatures with power 5 or more. For each creature tapped this way, draw a card, then search your library for a Mountain, a Forest and/or a Plains card, put it onto the battlefield, then shuffle.
Raptorchan wrote: ↑11 months agoVotrs: Marioguy3, AnotherAlias
Ragnarök
Sorcery (M)
Delve
After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat phase, for each creature card exiled with Ragnarök, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Exile Ragnarök.
Rithaniel wrote: ↑11 months agoVotes: RattingRots, void_nothing
Sometimes you miss things. The original version just returned a single nonland permanent/nonland card, but I figured that'd be too good, so I changed it to nonland permanent you control/nonland card, but that was too weak, so I changed it to "any number of nonland permanents you control" and forgot that I should probably keep the second part as single-target.
Umbrage
Legendary Creature - Incarnation M
Umbrage can't be blocked except by three or more creatures.
: Target blocking creature gets -4/-0 until end of turn. Creatures blocked by that creature gain trample until end of turn.
: Target blocked creature gets +1/+0 and gains double strike until end of turn. Creatures blocking that creature lose double strike and first strike until end of turn.
3/1
void_nothing wrote: ↑11 months agoVotes: Rithaniel, netn10
Rejected Club Flamingo entry (Red does that? + exert)
Planar Scrounger
Creature - Jackal Rogue (R)
Protection from tokens
You may exert Planar Scrounger as it attacks. When you do, create a Clue token, Food token, Treasure token, Blood token, tapped Powerstone token, or tapped 2/2 colorless Insect artifact creature token with flying named Wirefly, chosen at random.
Some of Naktamun's survivors risked it all, using Omenpaths to collect anything from any plane that might help Amonkhet, knowing they might not be able to find their way home.
3/1
RattingRots wrote: ↑11 months agoAnotherAlias, Raptorchan
Svogthos Gargoyle
Creature - Gargoyle (R)
You may exile a black card and a green card from your hand rather than pay ~'s mana cost.
Indestructible
~ gets +1/+1 for each land you control and -1/-1 for each card in your hand.
0/0