The DCC - July 13th, 2023

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void_nothing
Undersea Emperor
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Post by void_nothing » 11 months ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day






DCC Scoreboard



Raptorchan 35 (+4)
void_nothing 31 (+4)
Riria 28 (+1)
bravelion83 27 (+2)
netn10 21 (+1)
Rithaniel 21 (+4)
RattingRots 18 (+4)
Komandon 10 (+0)
marioguy3 4 (+1)
AnotherAlias 4 (+4)

Rithaniel's probation: 11 days left.



bravelion83 wrote:
11 months ago
Votes: AnotherAlias, Rithaniel

Sky Reclaimer 2G
Creature — Dwarf Archer (U)
G, T: Sky Reclaimer deals 1 damage to target creature with flying. If that creature is a Dragon or a Knight, destroy that creature instead.
"Most dragoknights think that Rodiragg's sky is their exclusive domain. We might not have wings ourselves or dragons to mount, but we definitely know how to make our presence felt even up there, and we have all the right tools to do it!"
1/2
AnotherAlias wrote:
11 months ago
Votes: void_nothing, Rattingrots

Plagiarize
Sorcery
LLook at the top six cards of target opponent's library. Exile one of them facedown. For as long as it remains exiled, you may look at and cast that card and use mana as though it were any color to cast it.
netn10 wrote:
11 months ago
Votes: bravelion83, Rithaniel

Plowbeast's Workday W
Sorcery (Uncommon)
Tap any number of creatures with power 5 or more. For each creature tapped this way, draw a card, then search your library for a Mountain, a Forest and/or a Plains card, put it onto the battlefield, then shuffle.
Raptorchan wrote:
11 months ago
Votrs: Marioguy3, AnotherAlias

Ragnarök 8bbrr
Sorcery (M)
Delve
After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat phase, for each creature card exiled with Ragnarök, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Exile Ragnarök.
Rithaniel wrote:
11 months ago
Votes: RattingRots, void_nothing
void_nothing wrote:
11 months ago
(even though that second activated ability is beyond broken)
Sometimes you miss things. The original version just returned a single nonland permanent/nonland card, but I figured that'd be too good, so I changed it to nonland permanent you control/nonland card, but that was too weak, so I changed it to "any number of nonland permanents you control" and forgot that I should probably keep the second part as single-target.

Umbrage
Legendary Creature - Incarnation M
Umbrage can't be blocked except by three or more creatures.
: Target blocking creature gets -4/-0 until end of turn. Creatures blocked by that creature gain trample until end of turn.
: Target blocked creature gets +1/+0 and gains double strike until end of turn. Creatures blocking that creature lose double strike and first strike until end of turn.
3/1
Komandon wrote:
11 months ago
Votes: RaptorChan, Riria

Neurotoxic Bite 2g
Instant
Target creature you control gains Wither until end of turn and deals damage equal to its power target creature you don't control. (it deals damage to creatures in the form of -1/-1 counters.)
void_nothing wrote:
11 months ago
Votes: Rithaniel, netn10

Rejected Club Flamingo entry (Red does that? + exert)

Planar Scrounger 1R
Creature - Jackal Rogue (R)
Protection from tokens
You may exert Planar Scrounger as it attacks. When you do, create a Clue token, Food token, Treasure token, Blood token, tapped Powerstone token, or tapped 2/2 colorless Insect artifact creature token with flying named Wirefly, chosen at random.
Some of Naktamun's survivors risked it all, using Omenpaths to collect anything from any plane that might help Amonkhet, knowing they might not be able to find their way home.
3/1
Riria wrote:
11 months ago
Votes: RattingRots, void_nothing

Leyline Pendant 4
Artifact (R)
When Leyline Pendant enters the battlefield, you may put a land card from your hand onto the battlefield.
T: Add one mana of any color a land you control can produce.
It reflects the energies deep within.
kwanyeegor-ii wrote:
11 months ago
bravelion83 rapgtorchan
RattingRots wrote:
11 months ago
AnotherAlias, Raptorchan

Svogthos Gargoyle 4BG
Creature - Gargoyle (R)
You may exile a black card and a green card from your hand rather than pay ~'s mana cost.
Indestructible
~ gets +1/+1 for each land you control and -1/-1 for each card in your hand.
0/0
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

marioguy3
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Post by marioguy3 » 11 months ago

votes: void_nothing, netn10

Implement Green Lands
Instant (Rare)
As an additional cost to cast Implement Green Lands, sacrifice an artifact.
Search your library for X forest cards, where X is the mana value of the sacrificed permanent. Put them onto the battlefield tapped.
The summer is hot. The sum of sun and hot equals summer.

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Riria
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Post by Riria » 11 months ago

Votes: bravelion83, RattingRots

3WT, the Final Turbine 1UR
Legendary Artifact Creature — Construct Weird (MR)
Kicker—At the beginning of your next end step, you lose the game.
When 3WT enters the battlefield, if it was kicked, it gains haste and "Whenever 3WT attacks, return target creature to its owner's hand.".
4/4
Last edited by Riria 11 months ago, edited 1 time in total.

netn10
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Post by netn10 » 11 months ago

Votes: RattingRots, void_nothing

Assimilate W
Instant (Uncommon)
Exile two non-Phyrexian creatures controlled by a single player. Its controller incubate X, where X's the creatures' combined power plus toughness.
The Mirrans shouted "For unity!" and the Phyrexians grinned in irony.

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bravelion83
OTJ MCC going on now
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Post by bravelion83 » 11 months ago

Votes: Riria, Rithaniel

HM: Komandon (missing rarity, this would totally be a vote if a rarity were there)

Unforgotten Ancestors 2WBG
Legendary Enchantment Creature — Spirit (R)
Whenever an Aura enters the battlefield under your control, draw a card.
Once on each of your turns, you may cast an Aura spell from your graveyard.
Auras you control have totem armor.
They are always the first, in battle as in the family tree.
3/3
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void_nothing
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Post by void_nothing » 11 months ago

Votes: netn10, RattingRots

Frenzied Cracking R
Instant (R)
Create a 0/1 green Egg creature token, then sacrifice any number of Eggs.
Draw a card.

Inspired by thinking of a Commander's Tools Game request for Atla Palani, Nest Tender.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Raptorchan
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Post by Raptorchan » 11 months ago

Votes: Bravelion83, Riria

Cubic Growth xxxgg
Sorcery (M)
Until end of turn, triple target creature's power X times.
Limits are for those who would never pass Quandrix entrance test anyway.

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Rithaniel
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Post by Rithaniel » 11 months ago

Votes: Raptorchan, RattingRots

Impartiality
Legendary Creature - Incarnation M
Hexproof, indestructible
: Double the life total of each player with less life than half their starting life total and halve the life total of each other player.
: Impartiality deals 5 damage to each creature controlled by the player who controls the most creatures. Repeat this process for battles and planeswalkers.
7/7
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Komandon
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Post by Komandon » 11 months ago

Votes: void_nothing , Netn10

Draw, O Coward! 1W
Enchantment - Aura
Enchanted creature loses all abilities, is a Coward and base power and toughs is 0/1.
2: Move Draw, O Coward! to enchant a creature you don't control. That creature's controller draws a card. This ability can only be activated once per turn and only by the controller of the current enchanted creature's controller.


(Cards name is a Palindrome. ;) )

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Post by AnotherAlias » 11 months ago

Votes: void_nothing, rattingrots

Creeping Agony
Instant
For each opponent, conjure two cards named Phantom Pains and shuffle them into that player's library.
Escape—, Exile five other cards from your graveyard.

Phantom Pains
Instant
When Phantom Pains enters your hand, reveal it, lose 2 life, then exile it.
Last edited by AnotherAlias 11 months ago, edited 2 times in total.

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Post by kwanyeegor-ii » 11 months ago

raptorchan rithaniel
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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RattingRots
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Post by RattingRots » 11 months ago

Raptorchan, Komandon

Overclock 2UR
Sorcery (R)
You may exile a blue card and a red card from your hand rather than pay ~'s mana cost.
Scry 3, then exile the top 3 cards of your library. You may play the exiled cards this turn.
For Sale: Boots of +2 intellect. Never worn.

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