(This month's banner is made from an image found on Wikimedia Commons, and ran through Blender for a little extra style.)
July MCC
First: The Idea
This month is lore month!
The idea for the challenges in the MCC this month will all be themed around building a story, starting from a basic idea and building it up into characters and a world. It will be a collaborative experience, with each player getting a chance to touch multiple stories the deeper they get into the month.
The first round is, naturally, coming up with the idea. In order to make an original fiction, you have to have some idea that puts things in motion. So, let's see what you have.
Main Challenge -- Make a Legendary card that isn't related to any existing fiction, MtG related or otherwise.
Subchallenge 1 -- Your card is not a creature or planeswalker.
Subchallenge 2 -- Your card has more flavor text than rules text.
Main Challenge -- So, there's always going to be some potential connection between an original idea and an existing idea. For example, if you decided to make a story that boils down to "What if you had Egyptian gods, but instead of a desert, they live in a snowy landscape of fjords and mountains, like Scandinavia." This could be said to have a connection to existing works, such as the MtG planes Amonkhet and Kaldheim. However, this example is still an original idea, and so it would pass. The general rule is: Make something that doesn't strictly belong to an existing fiction.
Subchallenge 1 -- The card can be a legendary artifact, a legendary battle, a legendary enchantment, a legendary instant, a legendary land, or a legendary sorcery.
Subchallenge 2 -- This challenge forces you to consider microtext, but is also there to encourage you to give more explanation to your card, because other players will have to build off of that card, and it would help for them to know the ideas involved.
For subchallenge 2, the lengths of rules and flavor text are measured in total number of characters. Special characters such as —, ", :, and count as individual characters.
DEADLINES
Design deadline: Monday, July 10th 2023 at 23:59 Eastern Time
Judging deadline: Thursday, July 13th 2023 at 23:59 Eastern Time
RUBRIC
Code: Select all
[b]Design[/b]
[b](X/3) Appeal[/b] - Do the different player psychographics (Timmy/Johhny/Spike) have a use for the card?
[b](X/3) Elegance[/b] - Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?
[b]Development[/b]
[b](X/3) Viability[/b] - How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
[b](X/3) Balance[/b] - Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?
[b]Creativity[/b]
[b](X/3) Uniqueness[/b] - Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel "fresh"?
[b](X/3) Flavor[/b] - Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?
[b]Polish[/b]
[b](X/3) Quality[/b] - Points deducted for incorrect spelling, grammar, and templating.
[b](X/2) Main Challenge (*)[/b] - Was the main challenge satisfied? Was it approached in a unique or interesting way? Does the card fit the intent of the challenge?
[b](X/2) Subchallenges[/b] - One point awarded per satisfied subchallenge condition.
[b]Total: X/25[/b]
*An entry with 0 points here is subject to disqualification.
JUDGES
Rithaniel
void_nothing
If you want to consider judging, I say the more the merrier. Sign-up thread is here.
PLAYERS
If you want to play, just post a card anytime before the deadline.