Theme
This month, the CCL is doing mechanics for card types other than creatures -- it's time for artifacts and enchantments!
Challenge
- If you use an existing mechanic, it is fine if it has only gone on enchantments or artifacts -- you don't need to dig into the Comprehensive Rules to check on the precise wording.
- If you make a new mechanic, be sure to include clear reminder text so that it is easy to understand how the mechanic works. Also, it should be fairly straightforward why that mechanic would only go on artifacts or enchantments.
- For reference, here is a quick list of all the existing keyword abilities that I found that fit this challenge, although I don't want to guarantee that it is 100% complete (i.e., the absence of a keyword from this list should not be taken to indicate that it doesn't satisfy the challenge): modular, sunburst, aura swap, fortify, totem armor, living weapon, bestow, crew. Enchant and equip are both evergreen, so they don't count.
- The mechanic doesn't need to be a keyword ability to satisfy the challenge, as long as it is clear what the mechanic is. So things like constellation (an ability word - and no, we're not counting the cards that have been spoiled but not released), sagas (an enchantment subtype), and food (an artifact subtype) would all work.
- Round 1 — Open to Everyone (January 1st–7th)
- Round 2 — Open to Everyone (January 8th–14th)
- Rounds 1 and 2 Critiques (Due January 17th)
- Top 8 — Open to top 8 finishers (January 18th–21st)
- Top 8 Critiques (Due January 23rd)
- Top 4 — Open to top 4 finishers (January 24th–27th)
- Top 4 Critiques (Due January 29th)
- Final (End of month, winner determined by public poll)