Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Hopefully getting tomorrow's thread up significantly before midnight.
DCC Scoreboard
netn10 15 (+5)
slimytrout 14 (+2)
Rithaniel 9 (+0)
Gateways7 8 (+2)
Henlock 8 (+1)
bravelion83 8 (+5)
void_nothing 8 (+3)
Legend 6 (+2)
marioguy3 1
slimytrout 14 (+2)
Rithaniel 9 (+0)
Gateways7 8 (+2)
Henlock 8 (+1)
bravelion83 8 (+5)
void_nothing 8 (+3)
Legend 6 (+2)
marioguy3 1
bravelion83 wrote: ↑4 years agoVotes: slimytrout, void_nothing
World on Fire
Sorcery (M)
World on Fire deals X damage to each of up to X targets.
"When the world's on fire, all I need is... water! A whole lot of water!"
slimytrout wrote: ↑4 years agobravelion, void_nothing
hm: netn10 -- really fun idea, but I doubt that there are more than a dozen cards ever printed that would care about this.
Cavern Horror
Creature – Horror (U)
Menace
Lurk (You may cast this card face down as a 2/2 creature for .)
If an opponent is attacking you with exactly one creature, you may turn Cavern Horror face up by paying its lurk cost. If you do, that player sacrifices a creature attacking you.
4/4
RattingRots wrote: ↑4 years agonetn10, Gateways7
Escaped SubjectshmShowHideHenlock - I like the idea, but I would need to see more context, because a normal 3 drop will probably be able to crew most vehicles that we've seen printed so far without requiring that ability. If there are a lot more crew 5's that you really want to activate this card makes sense, but for now it seems like it only matters for a handful of vehicles.
Instant (C)
Formula 2 (Choose any number for X and any number for Y as long as X and Y add up to 2)
Return X target creatures to their owners' hands.
Draw Y cards.
Henlock wrote: ↑4 years agoBravelion, Legend
The Lost Knight of Zhalfir
Legendary Creature - Knight Spirit (r)
The Lost Knight of Zhalfir enters the battlefield with a +1/+1 counter on it wasn't cast from your hand.
Whenever The Lost Knight of Zhalfir attacks, target creature defending player controls gets -3/-3 until end of turn.
3/3
Gateways7 wrote: ↑4 years agoslimytrout, netn10
Lost Paradise
Enchantment (mythic)
You may play basic land cards you own from outside the game.
"Only those the Spirit of Teluvia deigns worthy are let into her inner sanctum, left to spend the rest of their days with beauty and youth."
—Teluvian teaching
void_nothing wrote: ↑4 years agoVotes: bravelion83, netn10
Saproling Ritual
Sorcery (R)
Until end of turn, nontoken creatures you control gain " : Create X 1/1 green Saproling creature tokens."