June MCC Round 2
A rare occurrence
As is tradition by now, this month we will celebrate the latest set, in this case March of the Machine (plus The Aftermath), by exploring its mechanics and themes, as usual in this kind of MCC months.
Main Challenge
Choose one of the planes that have been represented in a battle card in March of the Machine. Please state your chosen plane in your submission post. This is a specific exception to the "no extra content" rule for this month.
Your chosen plane CANNOT share any colors in its MOM battle card with the one you chose in Round 1.
Then design a non-battle card that shares at least one color with the battle card from MOM representing your chosen plane for this round and that has the same rarity as that battle card.
You can't use any mana symbols that go outside of your chosen battle card's colors anywhere on the card.
If you choose Ravnica, that has a colorless battle card, then your card must also be colorless and must be mythic.
Note: See clarifications for a list of the 36 battle cards in MOM and their respective colors and rarities.
Subchallenge 1 - Your card doesn't share any card types with your card from Round 1.
EDIT - I've proposed a new Subchallenge 1 to the two players that have already posted their submission. If I get permission from both of them, Subchallenge 1 is subject to change. If you're not one of those two players, keep that in mind, and maybe wait for updates here and in the discussion thread before posting your submission.
EDIT June 17th 10:37 Central European - I've received permission from one of those two players. Still waiting for the other to reply.
EDIT June 17th 15:50 Central European - I've received permission from both players. Implementing the change.
For both the Main Challenge and Subchallenge 1, no need to quote or mention your choice in Round 1, everything has already been tracked, though your card won't be DQ'ed if you do so. (Beware that your choice of plane in both rounds will have consequences in future rounds as well.)
Subchallenge 2 - Your card has backup, convoke, and/or incubate.
Main Challenge
The Main Challenge compares the colors of your chosen battle cards from MOM for this round and the previous round, NOT those of your own cards. The part that was previously written here is not relevant anymore. It was about how the Main Challenge interacted with the old version of Subchallenge 1.
Plane: Ravnica
Colors: colorless
Rarity: mythic
Plane: Belenon
Colors: W
Rarity: uncommon
Plane: Dominaria
Colors: W
Rarity: uncommon
Plane: Gobakhan
Colors: W
Rarity: rare
Plane: Theros
Colors: W
Rarity: rare
Plane: Kamigawa
Colors: U
Rarity: uncommon
Plane: Vryn
Colors: U
Rarity: uncommon
Plane: Arcavios
Colors: U
Rarity: rare
Plane: Segovia
Colors: U
Rarity: rare
Plane: Eldraine
Colors: B
Rarity: uncommon
Plane: Ulgrotha
Colors: B
Rarity: uncommon
Plane: Fiora
Colors: B
Rarity: rare
Plane: Innistrad
Colors: B
Rarity: rare
Plane: Mercadia
Colors: R
Rarity: uncommon
Plane: Regatha
Colors: R
Rarity: uncommon
Plane: Kaldheim
Colors: R
Rarity: rare
Plane: Karsus
Colors: R
Rarity: rare
Plane: Tarkir
Colors: R
Rarity: mythic
Plane: Muraganda
Colors: G
Rarity: uncommon
Plane: Zendikar
Colors: G
Rarity: uncommon
Plane: Ikoria
Colors: G
Rarity: rare
Plane: Ixalan
Colors: G
Rarity: rare
Plane: Shandalar
Colors: G
Rarity: mythic
Plane: New Phyrexia
Colors: WU
Rarity: mythic
Plane: Xerex
Colors: WU
Rarity: uncommon
Plane: Amonkhet
Colors: UB
Rarity: uncommon
Plane: Azgol
Colors: BR
Rarity: uncommon
Plane: Ergamon
Colors: RG
Rarity: uncommon
Plane: Moag
Colors: GW
Rarity: uncommon
Plane: (New) Capenna
Colors: WB
Rarity: uncommon
Plane: Tolvada
Colors: WB
Rarity: rare
Plane: Kaladesh
Colors: UR
Rarity: uncommon
Plane: Lorwyn
Colors: BG
Rarity: uncommon
Plane: Kylem
Colors: RW
Rarity: uncommon
Plane: Pyrulea
Colors: GU
Rarity: uncommon
Plane: Alara
Colors: WUBRG
Rarity: rare
bravelion83 wrote: ↑11 months agoYou chose Kylem in Round 1, which has a red/white battle card in MOM. For this round, start by choosing another battle card from MOM and compare it with Kylem. The two battle cards from MOM can't share any colors. In your case, Dominaria shares a color with Kylem (white), so you can't choose Dominaria for Round 2. You can choose Kamigawa though, as Kamigawa has a mono-blue battle card in MOM, so it shares no colors with Kylem. Once you've chosen a new battle card from MOM for Round 2, design a card that's not a battle and that stays within the colors of that new battle card (in this case Kamigawa). This is the Main Challenge.MonoRedMage wrote: ↑11 months ago...Oops. (I was pretty confused by all the "must share a color" and "can't share a color"s...)MonoRedMage wrote: ↑11 months agoPlane: Dominaria
Fall of Angelfire
Enchantment {U}
Flash
At the beginning of the declare blockers step, if one or more creatures your opponents control are attacking, incubate 2. (Create an Incubator token with two +1/+1 counters on it and " : Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Whenever you attack with one or more Phyrexians, you may pay . When you do, tap target creature.
The Church of Angelfire's holy militancy became mindless relentlessness.
The spirit is it forces you to go from a plane to a totally different one, like the Phyrexians invaded most existing planes. You see Phyrexians invading Kylem, a red/white plane, but also Kamigawa, a blue plane, and so on, all different kinds of planes with no mercy or caring about their colors or other qualities, and our focus in the set is not on any single plane rather we jump from plane to plane seeing how the Phyrexians invaded that specific plane and how its denizens defeated them, if they did. That's the idea. I recognize that the execution needs to be complex, and that's why I used underlined text to highlight the most important parts.
(The new) Subchallenge 1, at the contrary, compares card types between the card you designed this round and the one you designed in Round 1. It doesn't care about battle cards from MOM at all, it only looks at your own submissions. In your case, in Round 1 you designed a sorcery, so if you want to meet Subchallenge 1 in Round 2 you can design anything but a sorcery (and a battle, that's forbidden by the Main Challenge).
Hope this helps to clarify things a little bit more. If any of you has any more doubts, feel free to ask here.
Subchallenge 1
Subchallenge 1 only checks card types, not supertypes and subtypes.
The following are card types: artifact, battle (forbidden by the Main Challenge), creature, enchantment, instant, land, planeswalker, sorcery, and tribal.
Subchallenge 2
For Subchallenge 2, the card itself must have one of the mentioned mechanics, granting it doesn't count. You can mix-and-match the mentioned mechanics. If you want to make a card that has both convoke and incubate, for example, then go ahead.
If you have any questions, feel free to post them in the MCC discussion thread.
DEADLINES
Design deadline: Wednesday, June 21st Thursday, June 22nd 2023 at 23:59 Eastern Time
Judging deadline: Saturday, June 24th Sunday, June 25th 2023 at 23:59 Eastern Time
RUBRIC
Code: Select all
[b]Design[/b]
[b](X/3) Appeal[/b] - Do the different player psychographics (Timmy/Johhny/Spike) have a use for the card?
[b](X/3) Elegance[/b] - Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?
[b]Development[/b]
[b](X/3) Viability[/b] - How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
[b](X/3) Balance[/b] - Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?
[b]Creativity[/b]
[b](X/3) Uniqueness[/b] - Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel "fresh"?
[b](X/3) Flavor[/b] - Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?
[b]Polish[/b]
[b](X/3) Quality[/b] - Points deducted for incorrect spelling, grammar, and templating.
[b](X/2) Main Challenge (*)[/b] - Was the main challenge satisfied? Was it approached in a unique or interesting way? Does the card fit the intent of the challenge?
[b](X/2) Subchallenges[/b] - One point awarded per satisfied subchallenge condition.
[b]Total: X/25[/b]
*An entry with 0 points here is subject to disqualification.
JUDGES
bravelion83
@void_nothing
PLAYERS
@Henlock
@Ink-Treader
@MonoRedMage
@netn10
@Raptorchan
@Riria
@slimytrout
@StonerOfKruphix
@Subject16
@Venedrex
A reminder to everyone:
In the MCC, putting rarity on cards is mandatory! If you don't put a rarity on your card, expect huge deductions in both Viability AND Quality.
Please check out the MCC Guidelines and FAQ if you have the will and time. Link in my signature. Among the many things you can find there are a detailed explanation of the rubric (section 6.2) and the recommended card formatting (section 4) that you should use to format your text cards. Expect deductions in Quality otherwise.
BRACKETS
Judge: bravelion83
Henlock
MonoRedMage
StonerOfKruphix
Subject16
Venedrex
Judge: @void_nothing
Ink-Treader
netn10
Riria
slimytrout
Judging may begin right now. Top 3 from each bracket will advance to the next round.