The Great Creature Type Challenge, Day 61 - Djinn

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void_nothing
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Post by void_nothing » 1 year ago

Type of the Day: Djinn

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

ApocalypseChive 148 (+1)
Ink-Treader 141 (+3)
slimytrout 140 (+0)
Subject16 140 (+0)
Henlock 126 (+3)
void_nothing 118 (+2)
netn10 94 (+2)
lookingupanddown 87 (+5)
OneAndOnly 41
JovialJovian 34
kwanyeegor-ii 23
MonoRedMage 19 (+0)
Wren 7 (+0)
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Note of the Day:

Yesterday's Submissions:

(Yesterday's Type: Dinosaur)
ApocalypseChive wrote:
1 year ago
Devil votes: lookingupanddown, Ink-Treader

Tar Flats Tyrannax 4B
Creature - Dinosaur (C)
When Tar Flats Tyrannax dies, fossilize it. (Exile it and create a Fossil artifact token with "3: This becomes a copy of the exiled card until end of turn, except it's also a Skeleton and has decayed.")
4/3
Subject16 wrote:
1 year ago
lookingupanddown, Henlock

Thrashing Ambermaw 2BR
Creature — Dinosaur Skeleton (R)
Menace
Enrage — Whenever Thrashing Ambermaw is dealt damage, create a Treasure token.
Sacrifice four Treasures: Return Thrashing Ambermawn from your graveyard to the battlefield tapped.
"Dibs on the teeth!"
—Breeches, gunner of the
Belligerent
5/4
Ink-Treader wrote:
1 year ago
Vote: netn10, lookingupanddown

Axtail Ankylosaur 2RG
Creature - Dinosaur (R)
T, Sacrifice a land: Axtail Ankylosaur deals 2 damage to any target and you add one mana of any type the sacrificed land could produce.
Enrage - Whenever Axtail Ankylosaur is dealt damage, untap it.
3/5
netn10 wrote:
1 year ago
Votes: Ink-Treader, Henlock

Empire's Roar of Freedom 2RR
Creature- Dinosaur (Rare)
Creatures with power less than Empire's Roar of Freedom can't block.
: Each player creates a 1/1 red Dinosaur creature token with haste, then put two +1/+1 counters on up to one creature they control.
"The Empire control it to an extent. Sometimes, when it gives us gifts, I wonder if its freedom is closer than we think."
- Cual, Jade Dinosaur-Whistler
4/4
void_nothing wrote:
1 year ago
Votes: ApocalypseChive, lookingupanddown

Impulsaur 4R
Creature - Elemental Dinosaur (U)
Prowess
Mutate costs you pay cost URW less. This effect only reduces the amount of colored mana you pay.
5/3
kwanyeegor-ii wrote:
1 year ago
ink-treader henlock
slimytrout wrote:
1 year ago
netn10, void_nothing

Lurking Spinosaur 2UU
Creature - Dinosaur (U)
Flash
Enrage - Whenever Lurking Spinosaur is dealt damage, put a stun counter on target creature you don't control.
3/3
Henlock wrote:
1 year ago
Lookingupanddown voidnothing

Coastal Carnotaurs 4ru
Creature - Dinosaur (c)
When a creature dealt damage by Coastal Carnotaurs dies, Coastal Carnotaurs gains "This creature cannot be blocked."
"The better fed they are, the more cunning qand deadlier they hunt.
6/6
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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lookingupanddown
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Post by lookingupanddown » 1 year ago

Votes: Subject16, slimytrout

Sage-Eye Warden 2(u/r)W
Creature - Djinn Monk (Rare)
Prowess
At the beginning of your end step, if you cast two or more noncreature spells this turn, put a +1/+1 counter on each creature with prowess you control. You may untap Sage-Eye Warden.
"Those who have mastered the arts of bloodfire, mistfire, and soulfire have the responsibility to nurture those who wish to follow them down these roads of knowledge."
—Shu Yun, the Silent Tempest

3/3
Last edited by lookingupanddown 1 year ago, edited 3 times in total.

ApocalypseChive
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Post by ApocalypseChive » 1 year ago

Dinosaur votes: void_nothing, slimytrout

Djinn Remnant 2UR
Creature - Djinn (R)
Flying
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Remove a time counter from Djinn Remnant: You may play a card you own from outside the game this turn.
4/4

netn10
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Joined: 4 years ago
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Post by netn10 » 1 year ago

Votes: void_nothing, ApocalypseChive

Waker of Hidden Memories 2U
Creature - Djinn Monk (Mythic)
Prowess
Ward - Activate one activated ability of Waker of Hidden Memories.
1R: Exile target face-down creature you own. If it's a noncreature spell, you may cast it.
1W: Put a card you own from outside the game onto the battlefield face-down.
2/2

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void_nothing
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Post by void_nothing » 1 year ago

Votes: ApocalypseChive, netn10

Hazin Djinn 3BG
Creature - Djinn (R)
Creatures your opponents control have swampwalk and vigilance.
Whenever a creature an opponent controls attacks, put a +1/+1 counter on Hazin Djinn, its controller loses 1 life, and you gain 1 life.
5/6
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Ink-Treader
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Post by Ink-Treader » 1 year ago

Vote: ApocalypseChive, void_nothing

Bestower of Eons 3UU
Creature - Djinn (M)
Flying, ward 4
When Bestower of Eons enters the battlefield, target opponent takes an extra turn after this one.
As long as it's an extra turn, you and permanents you control have protection from everything.
6/6

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Subject16
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Post by Subject16 » 1 year ago

void_nothing, smilytrout

Djinn of Blessings 3WU
Creature — Djinn (R)
Flying, vigilance,, ward 2
Each instant and sorcery card in your hand has Miracle. Its miracle cost is equal to its mana cost reduced by X, where X is the number of cards in your hand.
T: Draw a card, then put a card from your hand on top of your library.
4/5

kwanyeegor-ii
Posts: 1959
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Post by kwanyeegor-ii » 1 year ago

subject16 slimytrout
畫龍點睛

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Henlock
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Post by Henlock » 1 year ago

Apocalypsechive voidnothing

Djinn of Barters 2uu
Creature - Djinn (r)
Flying
Djinn of Barters cannot attack its owner.
: Exchange control of Djinn of Barters and target nonland permanent with mana value X an opponent controls.
3/4

slimytrout
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Post by slimytrout » 1 year ago

void_nothing, Ink-Treader

Djinn of Endless Promises 3UU
Creature - Djinn (M)
Flying
Whenever you cast a non-Aura permanent spell, you may have an opponent gain control of that spell. When you do, return target nonland permanent that player controls with mana value less than that spell's mana value to its owner's hand. Do this only once each turn.
4/4

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Post by MonoRedMage » 1 year ago

Votes - Ink-Treader, Henlock

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