The Great Creature Type Challenge, Day 59 - Devil

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void_nothing
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Post by void_nothing » 1 year ago

Type of the Day: Devil

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

ApocalypseChive 140 (+2)
slimytrout 138 (+5)
Ink-Treader 136 (+4)
Subject16 135 (+3)
Henlock 120 (+2)
void_nothing 116 (+3)
netn10 91 (+2)
lookingupanddown 80 (+1)
OneAndOnly 41
JovialJovian 34
kwanyeegor-ii 23
MonoRedMage 19
Wren 7 (+0)
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Note of the Day:

Yesterday's Submissions:

(Yesterday's Type: Deserter)
ApocalypseChive wrote:
1 year ago
Demon votes: Ink-Treader, Subject16

Fairweather Fighter 1R
Creature - Ogre Ally Deserter (C)
Whenever you are attacked, return Fairweather Fighter to its owner's hand.
"Send Kazuul's platoon in for a sortie. That's the fastest way to establish our retreat routes."
- General Tazri

3/3
Wren wrote:
1 year ago
Votes: slimytrout, netn10

Chipseian Revolution RRGG
Sorcery (R)
Cleave - RRRGGG
Chipseian Revolution deals 3 damage to all creatures [you control]. For each creature that takes damage this way, create a 1/1 red and green Deserter creature token with "When this creature attacks, exile it at the end of combat."

(I have no idea how I should balance this)
netn10 wrote:
1 year ago
Votes: lookingupanddown, slimytrout

Revolution Starter W
Creature - Human Deserter (Rare)
No one controls Revolution Starter.
At the beginning of each player's upkeep, that player lose control of a creature they control at random as long as Revolution Starter is on the battlefield. That creature becomes a Deserter in addition to its other creature types.
0/1
Subject16 wrote:
1 year ago
slimytrout, void_nothing

Fallaji Deserter 1RW
Creature — Human Soldier Deserter (R)
Flash
When Fallaji Deserter enters the battlefield, you may discard your hand. If you do, draw three cards.
Sacrifice Fallaji Deserter: Choose a permanent card in your graveyard that was put there from anywhere this turn. Return it to your hand.
"I was there when Mishra leveled Kroog. I pray every day to never see such a massacre again."
3/1
slimytrout wrote:
1 year ago
ApocalypseChive, void_nothing

Indolent Mercenaries R
Creature - Human Deserter (U)
Deserters can't attack or block.
R: Indolent Mercenaries becomes a 3/3 Human Soldier with trample until end of turn. Each opponent creates a 0/1 white Deserter creature token.
0/1
Ink-Treader wrote:
1 year ago
Vote: void_nothing, Henlock

Sigiltaker Bandit 1BB
Creature - Human Deserter (R)
Deathtouch
When Sigiltaker Bandit enters the battlefield, choose a creature you don't control. Remove all counters and destroy all Auras attached to that permanent.
Creatures attacking doesn't trigger abilities your opponent's control.
"Your out of your depth, knight. Asha couldn't hear me, and she can't hear you."
2/3
lookingupanddown wrote:
1 year ago
Votes: Ink-Treader, Subject16

Cowardly Cathar 1W
Creature - Human Deserter (U)
Morbid1W, Discard a card, Return Cowardly Cathar to your hand: Exile target creature, then return it to the battlefield. Activate only if a creature died this turn.
Gunther grabbed Erika's hand and fled from the fighting. When she finally broke free and ran back, the battle was over and their entire regiment was dead.
1/1
Henlock wrote:
1 year ago
InkTreader, slimytrout

Demoralized Forces 1rw
Creature - Deserter Army (r)
Vigilance, trample.
If a source would deal damage to Demoralized Forces, instead create that many white 0/1 Deserter creature tokens and that source's controller gains control of them.
4/4
MonoRedMage wrote:
1 year ago
Votes - Ink-Treader, Henlock
void_nothing wrote:
1 year ago
Votes: ApocalypseChive, netn10

Anabatic Caravan 5WW
Creature - Deserter (R)
When Anabatic Caravan enters the battlefield, create two Food tokens and two Treasure tokens.
Anabatic Caravan's power is equal to the number of tokens you control.
Plains you control have "T: Create a 0/1 white Deserter creature token."
*/7
kwanyeegor-ii wrote:
1 year ago
subject16 slimytrout
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

ApocalypseChive
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Post by ApocalypseChive » 1 year ago

Deserter votes: Subject16, lookingupanddown

Amanojaku 1R
Creature - Devil (R)
Whenever an opponent chooses one or more modes for a spell or ability, copy that spell or ability. You must choose different modes if able.
R, T: Goad target creature.
Their maddening contradictions can provoke the weak-minded into unspeakable deeds.
3/1

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Wren
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Post by Wren » 1 year ago

Votes: Subject16, ApocolypseChive

Treasure Hoarder BR
Creature - Devil (U)
Players can't create treasure tokens.
"It's mine! It's all mine!"
1/1

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Subject16
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Post by Subject16 » 1 year ago

ApocalypseChive, lookingupanddown

Taunting Fiend 1RR
Creature — Devil (R)
Whenever a Devil you control enters the battlefield or dies, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever a goaded attacking or blocking creature dies, each Devil you control deals 1 damage to that creature's controller.
1R, Discard a card: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
2/2

netn10
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Post by netn10 » 1 year ago

Votes: ApocalypseChive, Ink-Treader

Heladex Apprentice BR
Creature - Devil Warlock (Uncommon)
Magecraft — Whenever you cast or copy an instant or sorcery spell, each player discards a card, draws a card, then loses 1 life.
"The shadows of old Strixhaven tell stories your ears aren't ready for."
2/2

Ink-Treader
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Post by Ink-Treader » 1 year ago

Vote: ApocalypseChive, Subject16

Spiteful Devil RR
Creature - Devil (R)
Spiteful Devil can't be countered.
First strike
Whenever another spell or ability you control is countered or fizzles, Spiteful Devil deals 2 damage to target opponent. (A spell or ability fizzles when all of its targets are no longer legal.)
3/1

Henlock
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Post by Henlock » 1 year ago

Slimytrout, ApocalypseChive

Mischief Whisperer r
Creature - Devil (c)
Prowess
Sacrifice Mischief Whisperer: Target creature gains prowess until end of turn.
1/1

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lookingupanddown
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Post by lookingupanddown » 1 year ago

Votes: Subject16, Henlock

Hexdrinker Fiends 2RR
Creature - Devil
Whenever one or more nonland cards leave you graveyard, Hexdrinker Fiends deals 1 damage to each opponent.
1R, Discard a card: Return target instant or sorcery card chosen at random from your graveyard to your hand.
4/3

kwanyeegor-ii
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Post by kwanyeegor-ii » 1 year ago

netn10 subject16
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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MonoRedMage
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Post by MonoRedMage » 1 year ago

Votes - ApocalypseChive, slimytrout

Princely Devil RR
Creature - Devil {R}
Princely Devil can't be blocked by Angels.
All other Demons, Devils, and Imps get +1/-1.
3/3

slimytrout
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Post by slimytrout » 1 year ago

ApocalypseChive, Henlock

Spikeback Slasher 2BR
Creature - Devil (U)
When Spikeback Acrobat enters the battlefield, you may discard a card. When you do, destroy up to one target creature.
Hellbent - Spikeback Slasher has haste and menace as long as you have no cards in hand.
3/2

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void_nothing
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Post by void_nothing » 1 year ago

Votes: Ink-Treader, Henlock

Ziatora's Aide BRG
Creature - Devil Advisor (U)
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
When Ziatora's Aide dies, you draw two cards and lose 2 life.
2/2
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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