Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:
To Enter:
- Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
- Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
- Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!
Other Rules:
Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.
The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.
The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.
Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.
Scores:
slimytrout 138 (+5)
Ink-Treader 136 (+4)
Subject16 135 (+3)
Henlock 120 (+2)
void_nothing 116 (+3)
netn10 91 (+2)
lookingupanddown 80 (+1)
OneAndOnly 41
JovialJovian 34
kwanyeegor-ii 23
MonoRedMage 19
Wren 7 (+0)
Feyd_Ruin 2
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Yesterday's Submissions:
(Yesterday's Type: Deserter)
ApocalypseChive wrote: ↑1 year agoDemon votes: Ink-Treader, Subject16
Fairweather Fighter
Creature - Ogre Ally Deserter (C)
Whenever you are attacked, return Fairweather Fighter to its owner's hand.
"Send Kazuul's platoon in for a sortie. That's the fastest way to establish our retreat routes."
- General Tazri
3/3
Wren wrote: ↑1 year agoVotes: slimytrout, netn10
Chipseian Revolution
Sorcery (R)
Cleave -
Chipseian Revolution deals 3 damage to all creatures [you control]. For each creature that takes damage this way, create a 1/1 red and green Deserter creature token with "When this creature attacks, exile it at the end of combat."
(I have no idea how I should balance this)
netn10 wrote: ↑1 year agoVotes: lookingupanddown, slimytrout
Revolution Starter
Creature - Human Deserter (Rare)
No one controls Revolution Starter.
At the beginning of each player's upkeep, that player lose control of a creature they control at random as long as Revolution Starter is on the battlefield. That creature becomes a Deserter in addition to its other creature types.
0/1
Subject16 wrote: ↑1 year agoslimytrout, void_nothing
Fallaji Deserter
Creature — Human Soldier Deserter (R)
Flash
When Fallaji Deserter enters the battlefield, you may discard your hand. If you do, draw three cards.
Sacrifice Fallaji Deserter: Choose a permanent card in your graveyard that was put there from anywhere this turn. Return it to your hand.
"I was there when Mishra leveled Kroog. I pray every day to never see such a massacre again."
3/1
slimytrout wrote: ↑1 year agoApocalypseChive, void_nothing
Indolent Mercenaries
Creature - Human Deserter (U)
Deserters can't attack or block.
: Indolent Mercenaries becomes a 3/3 Human Soldier with trample until end of turn. Each opponent creates a 0/1 white Deserter creature token.
0/1
Ink-Treader wrote: ↑1 year agoVote: void_nothing, Henlock
Sigiltaker Bandit
Creature - Human Deserter (R)
Deathtouch
When Sigiltaker Bandit enters the battlefield, choose a creature you don't control. Remove all counters and destroy all Auras attached to that permanent.
Creatures attacking doesn't trigger abilities your opponent's control.
"Your out of your depth, knight. Asha couldn't hear me, and she can't hear you."
2/3
lookingupanddown wrote: ↑1 year agoVotes: Ink-Treader, Subject16
Cowardly Cathar
Creature - Human Deserter (U)
Morbid — , Discard a card, Return Cowardly Cathar to your hand: Exile target creature, then return it to the battlefield. Activate only if a creature died this turn.
Gunther grabbed Erika's hand and fled from the fighting. When she finally broke free and ran back, the battle was over and their entire regiment was dead.
1/1
void_nothing wrote: ↑1 year agoVotes: ApocalypseChive, netn10
Anabatic Caravan
Creature - Deserter (R)
When Anabatic Caravan enters the battlefield, create two Food tokens and two Treasure tokens.
Anabatic Caravan's power is equal to the number of tokens you control.
Plains you control have " : Create a 0/1 white Deserter creature token."
*/7