Predefined Future
Our theme for the month of May is "nothing is impossible."
New Magic designs do not emerge out of thin air. They are the result of years of small, innovative steps.
Take, for instance, predefined tokens like Incubators. Initially, a token card was included in every booster, making them readily available.
Then, designers experimented with various token types, such as Treasure and Clue tokens. Once players became familiar with these tokens, their explanations were dropped from the cards themselves, simplifying the cards and making room for new and exciting effects.
In today's Magic, tokens can have predefined abilities and even two faces, exemplifying the "nothing is impossible" spirit that drives Magic's innovation. Let us embrace this attitude and keep searching for the next evolutionary step in predefined token design.
Main Challenge -- Design a card that creates a new predefined token.
Subchallenge 1 -- The card is a common.
Subchallenge 2 -- The token has a new keyword that's one line of reminder text, and/or has a new card type, and/or has two faces.
Design deadline: May 17th 2023 at 23:59 Eastern Time
Judging deadline: May 20th 2023 at 23:59 Eastern Time
RUBRIC
Code: Select all
[b]Design[/b]
[b](X/3) Appeal[/b] - Do the different player psychographics (Timmy/Johhny/Spike) have a use for the card?
[b](X/3) Elegance[/b] - Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?
[b]Development[/b]
[b](X/3) Viability[/b] - How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
[b](X/3) Balance[/b] - Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?
[b]Creativity[/b]
[b](X/3) Uniqueness[/b] - Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel "fresh"?
[b](X/3) Flavor[/b] - Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?
[b]Polish[/b]
[b](X/3) Quality[/b] - Points deducted for incorrect spelling, grammar, and templating.
[b](X/2) Main Challenge (*)[/b] - Was the main challenge satisfied? Was it approached in a unique or interesting way? Does the card fit the intent of the challenge?
[b](X/2) Subchallenges[/b] - One point awarded per satisfied subchallenge condition.
[b]Total: X/25[/b]
*An entry with 0 points here is subject to disqualification.
JUDGES
netn10
@bravelion83
PLAYERS
@kwanyeegor-ii
@Freyleyes
@Venedrex
@Ink-Treader
@slimytrout
@Subject16
@Riria
@void_nothing