![Image](https://i.imgur.com/R9iNjxi.png)
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
With the scores being what they are this deep into the month, it'll be a close race.
DCC Scoreboard
slimytrout 44 (+5)
RattingRots 41 (+1)
Rithaniel 41 (+3)
netn10 37 (+2)
void_nothing 32 (+5)
Gateways7 31
bravelion83 30
Henlock 25 (+2)
Koopa 22
Sagharri 16
wizyard 12
kwanyeegor-ii 3 (+0)
FoilSquared 3
folding_music 3 (+3)
Legend 1
marioguy3 1
crapskidoo 0 (+0)
RattingRots 41 (+1)
Rithaniel 41 (+3)
netn10 37 (+2)
void_nothing 32 (+5)
Gateways7 31
bravelion83 30
Henlock 25 (+2)
Koopa 22
Sagharri 16
wizyard 12
kwanyeegor-ii 3 (+0)
FoilSquared 3
folding_music 3 (+3)
Legend 1
marioguy3 1
crapskidoo 0 (+0)
wizyard wrote: ↑4 years agoRithaniel, Henlock
Symbiotic Sliver
Creature - Sliver (R)
As Symbiotic Sliver enters the battlefield, choose a creature type.
Each Sliver you control is the chosen type in addition to its other types.
Each creature you control of the chosen type is a Sliver in addition to its other types.
2/1
bravelion83 wrote: ↑4 years agoVotes: netn10, slimytrout
Ok, I've missed a day. I can't write what's right now in my head, but you can probably imagine it... I hope it doesn't cost me an eventual final victory... Anyway, this was the card I meant to post for yesterday. We'll start again from here. I'll keep exploring the design space of this ability for several days... I've discovered there are so many things to do with it that I'm seriously thinking about putting it in one of the many custom sets that I have in mind or I'm already designing!Honorable mentionShowHideRattingRots - Missing rarity costs you my vote. I'm sorry. I really like the card and I would have totally voted for it if it had a rarity.
Student of Currents
Creature — Merfolk Wizard (R)
Intensify (You may pay an additional as you activate any of this permanent's activated abilities.)
, : Draw a card. Then discard a card unless this ability was intensified.
, : Target creature you control gains flying until end of turn. If this ability was intensified, instead that creature can't be blocked this turn.
"Water and air are both fluids, so the same laws governing currents apply to both of them."
2/3
slimytrout wrote: ↑4 years agoRithaniel, folding_music
Atmospheric Inversion
Instant (U)
Each creature with flying loses flying until end of turn. All other creatures gain flying.
Draw a card.
(This weather-related card is partly inspired by marioguy3's earlier submission of The Polar Vortex. Atmospheric inversions are a real phenomenon, and they're important in controlling air pollution and tornadoes, among other thing.)
folding_music wrote: ↑4 years agovotes: RattingRots, void_nothing
Cracks in the Pavement,
Enchantment - Aura (U)
Enchant land you don't control
Whenever enchanted land becomes tapped, its controller taps all creatures they control and you create a 1/1 black Horror creature.
Gateways7 wrote: ↑4 years agoslimytrout, voidnothing
A World on the Edge
Sorcery (mythic)
For each creature, create an Aura enchantment token named Brink of Disaster with "Enchant creature or land" and "When enchanted permanent becomes tapped, destroy it" and attach it to that creature.
Everything comes to an end sooner or later.
RattingRots wrote: ↑4 years agoslimytrout, folding_music
Reflective Drakenotes on Rithaniel's cardShowHideI'm assuming this card is going in your color/colorless matters set. If so it's kind of interesting that in some cases you won't want to use the mana of any color ability. If this isn't your intent I believe you could do "mana of any type" - allowing the player to both gain life and use the land for colorless mana.
Creature - Drake (U)
Flying
When ~ enters the battlefield, mimic (Create a creature token that's a copy of target creature, except it's a 1/1
2/2
Rithaniel wrote: ↑4 years agoVotes: netn10, void_nothing
Madflame WispRattingRotsShowHideYou picked up on it. The intention is to have a bit of tension between the mechanics of the set and that particular card, but if that card were used outside of the set, that tension might not exist.
I'm not 100% of the flavor of the design. Like, I don't know what Yosina necessarily is, so that might change.
Creature - Elemental U
Flying
: Target creature attacks this turn if able.
: Regenerate Madflame Wisp.
A wild spirit, it's very presence calls out to the animal side of any mind.
2/2
void_nothing wrote: ↑4 years agoVotes: folding_music, Henlock
Concentrating Thief
Creature - Merfolk Pirate (R)
Islandwalk
Whenever Concentrating Thief deals combat damage to a player, you may pay . If you do, draw three cards.
1/2