The DCC - November 5, 2019

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void_nothing
Look On My Sash...
Posts: 15315
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Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Tired.


DCC Scoreboard



RattingRots 13 (+2)
bravelion83 12 (+7)
Koopa 8 (+3)
Henlock 7 (+1)
Rithaniel 7 (+2)
slimytrout 6 (+2)
void_nothing 4 (+3)
netn10 2 (+0)
Gateways7 1 (+1)
FoilSquared 1 (+1)



bravelion83 wrote:
4 years ago
Votes:
slimytrout
RattingRots (though I think that maybe it should be rare)

Honorable mention for void_nothing.

Diamond Elf 1G
Creature — Elf Druid (C)
T: Add G.
1, T: Add one mana of any color.
She likes diamonds not only because of their intrinsic beauty, but also because of their ability to refract mana leylines just like they do with normal light rays.
1/2
Notes
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If I've made my research well, this shouldn't exist yet. The closest similar things should be Utopia Tree and Viridian Acolyte.

Also, for the record, this card has the same origin as the entwine mechanic: I've literally dreamed it while sleeping today as it is, I've just adjusted a few words of the flavor text, but everything else is as it was in my dream today: mana cost, P/T, name, type line, and abilities.
netn10 wrote:
4 years ago
Votes: bravelion83, Koopa

How much can we push commons?

Crazed Gingerbread 3
Artifact Creature - Food Golem (Common)
Menace
Crazed Gingerbread attacks each turn if able.
2, T, Sacrifice Crazed Gingerbread: You gain 3 life.
3/3
FoilSquared wrote:
4 years ago
Votes: Gateways7, Koopa

Probably has been done before, but saw that Spy Kit was black bordered and just had to make it.

The Allsoul
Legendary Creature - Shapeshifter
Changeling (This card is all creature types at all times.)
The Allsoul is all colors.
The Allsoul has all names of all nonlegendary creature cards in addition to its name.
1/1
It's...you?
Rithaniel wrote:
4 years ago
Votes: slimytrout, void_nothing

Holder
slimytrout wrote:
4 years ago
henlock, rithaniel

Questing Loremage 1U
Creature - Human Wizard (U)
2U: Scry 1. Adamant - Then, if at least three blue mana was spent to activate this ability, draw a card.
"The loremage can leave Vantress, but Vantress will never leave the loremage."
1/3
Koopa wrote:
4 years ago
Votes: Bravelion and voidnothing

Abandon Ship R
Instant (U)
Cast Abandon Ship only on your turn and only during combat.
Sacrifice a Vehicle you control. Exile all creatures crewing that Vehicle and return them to the battlefield tapped and attacking.
Draw a card.
void_nothing wrote:
4 years ago
Votes: RattingRots, FoilSquared

Stormcoil Sidewinder GG
Creature - Snake Hydra (R)
Protection from sorceries
Whenever Stormcoil Sidewinder attacks, if one or more spells were cast this turn, untap and it gets +1/+1 until end of turn. If two or more spells were cast this turn, Stormcoil Sidewinder gets +1/+1 and gains trample until end of turn. If three or more spells were cast this turn, put a +1/+1 counter on target creature and Stormcoil Sidewinder gets +1/+1 until end of turn.
2/2
Gateways7 wrote:
4 years ago
bravelion83, koopa

Knight of the Fateful Hour 3W
Creature - Human Knight (common)
(This creature changes with your life total.)
[LIFE 11+] --> 4/2
[LIFE 10-6] --> First strike 4/2
[LIFE 5-] --> First strike, vigilance, lifelink 4/2

The render's pretty important on this one.
RattingRots wrote:
4 years ago
Bravelion83, void_nothing

Greycloaked Pilgrim 2WW
Creature - Human Wizard (U)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as ~ is paired with another creature, neither creature can attack or block.
2/4
Henlock wrote:
4 years ago
Bravelion, Rithaniel

Rustle Elemental 1gg
Creature - Elemental (u)
Flash
When Rustle Elemental enters the battlefield during your turn, target creature you control gains trample and hexproof and gets +X/+0 until end of turn, where X is equal to the converted mana cost of target spell an.opponent controls.
3/2
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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bravelion83
Back to fighting monsters
Posts: 4134
Joined: 4 years ago
Pronoun: he / him
Location: Florence, Italy

Post by bravelion83 » 4 years ago

Votes: Gateways7, RattingRots

Perpetual Motion 3GBW
Enchantment(M)
Whenever you cycle a permanent card, if Perpetual Motion is on the battlefield, you may play that card from your graveyard until end of turn.
Whenever you cycle a permanent card, if Perpetual Motion is in your graveyard, you may cast Perpetual Motion from your graveyard until end of turn.
Forestcycling {W/B}, swampcycling {G/W}, plainscycling {B/G}
"What comes in has to come out eventually. Then it's just a matter of repeating that infinite times. I think it can be done."
—Vikahr, Kaladesh inventor
Author of the MCC Guidelines and FAQ. | Thanks to all that have provided feedback about the March MCC. You can find the results in this post.


For my projects (Jeff Lionheart, "One pierced heart, two mindful horns", republished articles from my series "The Lion's Lair", and custom sets), see Leo's content index (Last updated on April 25th 2024 - Added TLL #5).
After I'm done republishing my articles I want to reprise the series focusing it more on editing, wording, and templating. Suggest potential future article topics here.
My CCCG Resume (Updated on May 2nd 2024, including Jun 2024 in advance)
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MCC - Winner (9): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019, Jan Mar 2022, Apr 2023 || Host (31): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last on MTGS), Aug 2019 (first on MTGN) Oct 2019, Jan Jun 2020 Apr Oct 2021, Feb May Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024 || Judge (59): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last on MTGS), every month from Aug 2019 (first on MTGN) to Feb 2020, May Jun 2020, Mar Apr Sep Oct 2021, Feb May Sep Dec 2022, Mar May Jun Sep Dec 2023, Jan Mar Jun 2024
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Rithaniel
Posts: 2778
Joined: 4 years ago
Pronoun: he / him

Post by Rithaniel » 4 years ago

Votes: FoilSquared, Gateways7

Dang, fell asleep after making a holder and then slept for 14 hours. That's breaks my DCC streak.

Imminent Madness
Sorcery C
Reserve (Rather than cast this card from your hand, pay and exile it with a ready counter on it. You may then cast it from exile for as long as it has a ready counter on it.)
Target player discards a card. Then look at that player's hand and choose a card from it. That player discards that card.
Which is worse? To know madness is coming for you, or to have it suddenly and unexpectedly sprung upon you?
And a Few Quotes
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
― Paul Erdős

“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould

netn10
Posts: 4059
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 4 years ago

Votes: Gateways7, Koopa (HM: slimytrout)

Student of Geralf 1UU
Creature - Human Wizard (Rare)
Whenever you cast a Zombie creature spell, you may exile a creature card from your graveyard. If you do, that Zombie enters the battlefield with two additional +1/+1 counters on it.
2/2

slimytrout
Posts: 1892
Joined: 4 years ago
Pronoun: Unlisted

Post by slimytrout » 4 years ago

henlock, foilsquared
Gateways7
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I really like this idea. But I don't think its execution on this card is ideal, for two reasons:
1. Because p/t doesn't change, the card could be done in a normal frame perfectly fine: "as long as you have ten or less life... as long as you have five or less life..."
2. I think there's too much on-board complexity for this mechanic to be used at common outside of a Modern Horizons-type set -- level-up was already pushing it for common, and that was marked on the card itself *and* couldn't change at instant speed (in limited).
Hunting-Pack Beast 2GG
Creature - Beast (R)
4GG: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Hunting-Pack Beast becomes monstrous, you may put a creature card with power less than Hunting-Pack Beast's power from your hand onto the battlefield tapped.
3/3

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Koopa
Posts: 15
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Post by Koopa » 4 years ago

Votes: slimytrout and Gateways

Autopilot U
Enchantment - Aura (U)
Enchant Vehicle
When Autopilot enters the battlefield, draw a card.
Enchanted Vehicle is crewed. (It is treated as though its crew ability has been activated.)

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RattingRots
Pathological Scryer
Posts: 703
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Post by RattingRots » 4 years ago

Bravelion83, Gateway7

HM: Koopa

Cavedwelling Firefly 1G
Creature - Insect (U)
Flash, Flying
When ~ enters the battlefield, the next creature card you cast this turn gains flash.
1/1
For Sale: Boots of +2 intellect. Never worn.

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void_nothing
Look On My Sash...
Posts: 15315
Joined: 5 years ago
Answers: 126
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Votes: Koopa, Henlock

Mulch Ghoul 1B
Creature - Elemental Zombie (U)
Menace
Whenever Mulch Ghoul deals combat damage to a player, distribute that many spore counters among any number of target creatures you control.
2/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Henlock
Posts: 1550
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Post by Henlock » 4 years ago

bravelion, koopa

Ajani's Envoy wg
Creature - Cat Advisor (r)
Whenever one or more counters are placed on an Ajani Planeswlaker you control, draw a card.
2/1

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