The Great Creature Type Challenge, Day 14 - Astartes

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void_nothing
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Post by void_nothing » 1 year ago

Type of the Day: Astartes

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

slimytrout 35 (+2)
Ink-Treader 34 (+1)
ApocalypseChive 26 (+1)
Henlock 24 (+4)
Subject16 22 (+4)
netn10 19 (+0)
void_nothing 16 (+0)
OneAndOnly 15 (+1)
lookingupanddown 9 (+1)
kwanyeegor-ii 7 (+2)
MonoRedMage 4

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Note of the Day:

Excited that it's time for Space Marines, but a bit apprehensive that we'll have low turnout for the Universe Beyond-specific types. Fingers crossed.

Yesterday's Submissions:

(Yesterday's Type: Assembly-Worker)
ApocalypseChive wrote:
1 year ago
vote: Subject16, slimytrout

Santa's Little Helper RG
Artifact Creature - Elf Assembly-Worker (U)
2, T: Choose one at random:
• Create a 1/1 colorless Servo artifact creature token.
• Put up to two +1/+1 counters on target creature.
• Gain 3 life.
2/2
Ink-Treader wrote:
1 year ago
Vote: Henlock, Subject16

Geralf's Assistant {U/B}
Creature - Zombie Assembly-Worker (U)
T: Mill two cards.
T, Exile a creature card from your graveyard: Add one mana of any color. Spend this mana only to cast Zombie spells or activate abilities of Zombie permanents.
{U/B}, T, Discard a creature card from your hand: Create a tapped copy of Geralf's Assistant.
1/1
netn10 wrote:
1 year ago
Votes: Subject16, ApocalypseChive

Orchestrator of Machinery 4
Creature - Assembly-Worker (Rare)
Ward - Tap or untap Orchestrator of Machinery.
1, T: Untap each other Assembly-Worker.
3, Q: Untap each other Assembly-Worker.
It is of a song which reinvents itself, which is never tiring, of metallic precision and truth.
3/3
OneAndOnly wrote:
1 year ago
Votes: Henlock, kwanyeegor-ii
.
Clanktown Clinkman - ccc
Artifact Creature - Assembly-Worker Assassin {U}
c, T: Put a -1/-1 counter on Clanktown Clinkman and another target creature.
cc, t, Sacrifice Clanktown Clinkman: Destroy target creature with one or more -1/-1 counters on it.
ccc: Change all -1/-1 counters on Clanktown Clinkman to stun counters.
"You don't belong here, sonny! If gears don't grind you down to dust, I sure as cogs will!!"
2/2
slimytrout wrote:
1 year ago
Henlock, lookingupanddown

Abandoned Assembler 4
Artifact Creature - Assembly-Worker (R)
At the beginning of your upkeep, put a rust counter on Abandoned Assembler.
2, T: Create a token that's a copy of Abandoned Assembler, except its base power and toughness are each reduced by the number of rust counters on Abandoned Assembler.
4/4
void_nothing wrote:
1 year ago
Votes: Henlock, OneAndOnly

Sleepless Instiller 4
Artifact Creature - Phyrexian Assembly-Worker (U)
2: Put an oil counter on target permanent. Activate only as a sorcery.
4, Pay 4 life, Sacrifice Sleepless Instiller: Draw two cards. Activate only as a sorcery.
3/3
Henlock wrote:
1 year ago
Slimytrout, kwanyegor

Cogworker 1
Artifact Creature - Assembly Worker (c)
A deck can have any number or cards named Cogworker.
, tap X untapped Assembly Workers you control: Target Assembly-Worker gets +X/+X until end of turn. If X is 3 or greater, draw a card. If X is 6 or greater, destroy target nonland permanent an opponent controls.
1/1
kwanyeegor-ii wrote:
1 year ago
subject16 ink-treader

Repair Assembler 4W
Artifact Creature - Assembly-Worker (Rare)
Flash
Lifelink
When Repair Assembler enters the battlefield, choose target artifact card with mana value 2 or less or Assembly-Worker card not named Repair Assembler in your graveyard. Return that card to the battlefield.
3/3
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

ApocalypseChive
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Post by ApocalypseChive » 1 year ago

votes: OneAndOnly , Henlock

Logan Grimnar, the Great Wolf 3RGW
Legendary Creature - Astartes Warrior (M)
First strike, trample
Whenever a source you control deals noncombat damage to an opponent, creatures you control get +X/+X until end of turn, where X is the damage dealt this way.
"Follow me, Sons of Russ! This night our enemies shall feel the fangs of the Wolf!"
7/5

(just copied this flavor text from a wiki entry that is like 30 pages long, I skimmed it)

Ink-Treader
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Post by Ink-Treader » 1 year ago

Vote: slimytrout, kwanyeegor-ii

Blightlord Terminator 2BR
Creature - Astartes Warrior (R)
Wither
Diseased Resilience - If a source would deal damage to Blightlord Terminator, it deals that much damage minus two instead.
Blight Launcher - Whenever Blightlord Terminator attacks, it deals 2 damage to target creature defending player controls.
3/4
Last edited by Ink-Treader 1 year ago, edited 2 times in total.

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Subject16
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Post by Subject16 » 1 year ago

kwanyeegor-ii, netn10

Ahriman, Chaos Librarian 3UR
Legendary Creature — Astartes Wizard (M)
Rubric of Ahriman — Whenever you cast an instant or sorcery spell, create an X/X black Astartes Spirit token, where X is that spell's mana value.
Black Staff of Ahriman — Whenever Ahriman deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. Until end of turn, you may cast that card without paying its mana cost.
4/5

Lore summary: Ahriman devised a great ritual that would cure his legion from various mutations, but the spell didn't work and instead all non-psyker astartes were turned to dust and had their souls fused to their power armor. Now he's been scouring the universe for knowledge and information that might undo his biggest mistake.

slimytrout
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Post by slimytrout » 1 year ago

void_nothing, Henlock

Word Bearer Diabolist 2BR
Creature - Astartes Cleric (R)
At the beginning of combat on your turn, create a 2/2 black and red Demon creature token with haste and "When this creature dies, each player loses 2 life."
Ashen Circle - T, Sacrifice X other creatures: Destroy target nonland permanent with mana value X.
3/3

Lore that I just looked up: the Word Bearers are one of the Traitor Legions that betrayed the Emperor of Mandkind and seem like altogether not very nice folks.

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void_nothing
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Post by void_nothing » 1 year ago

Votes: slimytrout, Henlock

Hecaton Aiakos 2WBBB
Legendary Artifact Creature - Astartes Dreadnought (R)
Menace, protection from abilities
Augmented Atomantic Shielding - At the beginning of your upkeep, you lose 2 life and put a shield counter on Hecaton Aiakos.
Close Combat Discharge - Pay X or X life, Remove X counters from Hecaton Aiakos: Hecaton Aiakos gets +2/+2 until end of turn for each counter removed this way.
Not even other Loyalists are safe from the fearsome power of the Hecaton.
5/9
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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netn10
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Post by netn10 » 1 year ago

Votes: Ink-Treader (You threw me back lol), Henlock

Space Marine Retriever 1WB
Creature - Astartes Soldier (Rare)
Squad 2
Evoke-Squad U (Same as Squad, except the token is sacrificed when it enters the battlefield.)
When Space Marine Retriever enters the battlefield, you may return target artifact or creature card with mana value 2 or less from your graveyard to the battlefield.
2/2

Henlock
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Post by Henlock » 1 year ago

Crescendo Cacophonist 2rr
Creature - Astartes Warrior (r)
Whenever you cast a spell, Crescendo Cacophonist deals damage to any target equal to the mana value of a spell with lesser mana value you've cast this turn.
4/4


Slimytrout, kwanyegor

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OneAndOnly
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Post by OneAndOnly » 1 year ago

Votes: netn10. slimytrout
.
Adeptus Mechanicus -- 2CC
Artifact Creature - Astartes Assembly-Worker
Vigilance
T: Target non-creature artifact becomes an Equipment with "Equipped creature gets +X/+0, where X is this card's mana value" and "Equip X." You may attach it to target Assembly-Worker or Space-Marine.
4/4

kwanyeegor-ii
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Post by kwanyeegor-ii » 1 year ago

sliimytrout ink-treader

Chapter Master Angelos WUB
Legendary Creature - Astartes Warrior (Mythic)
Blood Ravens Studies - Artifact and enchantment spells you cast cost 1 less to cast.
Xenos Alliance - At the beginning of combat on your turn, up to one target non-Human, non-Astartes creature you control gets +1/+1 until end of turn for each artifact and enchantment you control.
God-Splitter - 5, T: Exile target non-Human, non-Astartes creature. Its controller loses 3 life.
3/3
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MonoRedMage
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Post by MonoRedMage » 1 year ago

Votes - netn10, slimytrout

Wings of the Phoenician 3RRR
Creature - Astartes Warrior {R}
Jump Pack Assault - 1R: Target creature you control gains flying, first strike, and trample until end of turn. Activate only during your turn.
For Fulgrim! - 2RR: You may cast a spell with cascade from your hand without paying its mana cost. Activate only if Wings of the Phoenician is attacking.
6/6

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