Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Sorry I'm late. It was Magic night.
Flatline 11 (+2)
Krishnath 11 (+5)
slimytrout 9 (+5)
Sagharri 8 (+3)
void_nothing 7 (+5)
RattingRots 6 (+2)
netn10 4 (+1)
FoilSquared 4 (+2)
bravelion83 4 (+2)
Blydden 3
kwanyeegor-ii 1
Flatline wrote: ↑4 years agoVotes: Krishnath, RattingRots
Lure the Innocent
Sorcery — Adventure (U)
Gain control of target creature with converted mana cost 2 or less until end of turn. Untap that creature. It gains haste until end of turn.
//
Clever Carnivore
Creature — Wolf (U)
Menace
When enters the battlefield, each player sacrifices a creature.
"My, what big teeth you have."
2/2
RattingRots wrote: ↑4 years agoFlatline, void_nothing
Drawing Board
Artifact (R)
When ~ enters the battlefield, research (Draw a card, then discard a card.)
: Return target artifact you control to its owner's hand.
bravelion83 wrote: ↑4 years agoVotes: slimytrout, Sagharri
Honorable mentions for RattingRots.
Hard Memory
Sorcery(U)
Target player puts the top four cards of their library into their graveyard, then they choose a creature card and a noncreature card in their graveyard. That player returns the chosen cards to their hand.
To most planeswalkers, the memory of the moment when their spark ignited is rarely an easy burden to carry.
slimytrout wrote: ↑4 years agofoilsquared, void_nothing
Grisly Apothecary
Creature – Human Cleric (U)
Whenever a creature you control dies, create an Elixir token. (It's an artifact with " , Sacrifice this artifact: put a +1/+1 counter on target creature. Activate this ability only any time you could cast a sorcery.")
Sacrifice three Elixirs: Target opponent sacrifices a creature.
The dose makes the poison.
2/3
FoilSquared wrote: ↑4 years agoVotes: void_nothing, slimytrout
Ranatha, Kasmina's Familiar
Legendary Creature - Bird
Flying
When Ranatha, Kasmina's Familiar enters the battlefield, draw two cards, then discard two cards.
Whenever a token creature enters the battlefield under your control, put a +1/+1 counter on it.
2/2
void_nothing wrote: ↑4 years agoVotes: Flatline, Rithaniel
Thundersong Marshal
Creature - Human Soldier (U)
Mentor
Creatures with defender you control can attack as though they didn't have defender.
: Thundersong Marshal deals 1 damage to target creature blocking or blocked by a creature with defender you control.
2/4
marioguy3 wrote: ↑4 years agoFirst, I would like to say that I did not know that anglerfish were slandered. Was it because of Finding Nemo? Now I'm curious. Second, here are my votes and card.
Votes: Krishnath, Rithaniel
The Lithium Battery of Evil
Legendary Artifact - Battery (Mythic Rare)
Activated abilities of tapped planeswalkers cannot be activated.
At the beginning of each opponent's end step, The Lithium Battery of Evil deals 1 damage to you, then put a charge counter on The Lithium Batter of Evil.
, Tap two untapped planeswalkers you control and remove all charge counters from The Lithium Battery of Evil: Destroy all tapped nonland permanents. The Lithium Battery of Evil deals 2 damage to you.