Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
RattingRots 23 (+7)
emily 21 (+4)
netn10 17 (+4)
Rithaniel 16
Riria 16 (+2)
void_nothing 16 (+4)
folding_music 13 (+0)
Venedrex 11
wizyard 10 (+2)
marioguy3 6 (+1)
Surging Chaos 2
RattingRots wrote: ↑1 year agoRiria, netn10
Dryad of the Enchanted Woodhm: WizyardShowHideThis is an interesting idea, but the space is very limited because if there are different types of base p/t counters, it would be a nightmare to come up with a system to figure out what should happen if two different ones are on the same creature.
And I could be wrong, but if all there is is 3/3 counters I'm not sure how interesting the cards can be for those.
Creature - Dryad (U)
: Untap target enchanted permanent.
1/1
wizyard wrote: ↑1 year agoRattingRots, netn10
@RattingRotsGraven GuardianSPOILERShowHidethe reminder text was supposed to convey that the last p/t counter placed removes the rest.
basically there's only one at a time possible.
Artifact (R)
: Put a +1/+1 counter on Graven Guardian. It becomes a 0/0 Construct artifact creature until end of turn.
bravelion83 wrote: ↑1 year agoVotes: RattingRots, void_nothing
Inner GrowthRattingRotsShowHideI couldn't know that, sorry. You can absolutely still post your own card though, in fact I'd really like to see it.
I'm also a huge fan of the Simpsons and I love the reference, even though there's an extra "n" in "thermodynamics" in the flavor text.
Finally, I'm not that sure about the wording (it should probably be something like "Double the amount of you have."), but it's too elegant not to like it.
Enchantment (R)
Whenever a permanent enters the battlefield under your control, if it has one or more counters on it, for each kind of counter on it, put another counter of that kind on it.
Creatures you control have " , , Remove a counter from this creature: Discard a card. If you do, draw a card."
Planeswalkers you control have "-1: Discard a card. If you do, draw a card."
Levin wrote: ↑1 year agoemily, netn10
Stacked Arbitration
Enchantment
Whenever an ability of a permanent an opponent controls is triggered or activated, an opponent casts a spell, or copies a spell or ability, counter it unless they pay . If a spell or ability is countered this way, choose an opponent. They may create three Treasure tokens. If they do, create a Treasure token for each spell or ability countered by this ability this turn.
Whenever an ability of a permanent you control is activated or triggered, or you cast a spell, you may pay . If you do, copy that spell or ability X times. You may choose new targets for those copies.
folding_music wrote: ↑1 year agovotes: marioguy3, RattingRots
Leaking Battery Pack
Artifact - Equipment Treasure (R)
At the beginning of your upkeep, Leaking Battery Pack deals 1 damage to you. Then, if equipped creature has an oil counter on it, add another. Do the same for charge counters and fade counters.
, Sacrifice Leaking Battery Pack: Add one mana of any color.
Equip
fake entry, don't lookShowHideTalos Lurker
Creature - Typhon
You may have Talos Lurker enter the battlefield as a copy of target artifact with mana value 2 or less.
At the beginning of your end step, you may exile Talos Lurker. If you do, return it to the battlefield.
"Huh... my coffee cup is empty - aaaaaaargjhhhhgdjfgokjn" - Dr. Sylvain Bellamy, last words
1/1
void_nothing wrote: ↑1 year agoVotes: RattingRots, wizyard
Soul Acquisition
Instant (U)
Choose one -
• Counter target creature or planeswalker spell. Its controller creates a Treasure token.
• Return target creature or planeswalker to its owner's hand. Its controller creates a Clue token.