Which do you like more?
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Oof. I'm going to have to go with Blood Moon because I can't see myself using Winter Orb. Even then I've never used Blood Moon either, though I own one.
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Chainer
!["Image" "Image"](https://i.ibb.co/cC08ssS/altarofdementiatiny.jpg)
(rebuild after Geth)
Depends on deck. My dragons to not like either. My Mono red loves blood moon.
Oppressive cars leave a bad taste in my mouth.
Defense grid is probably better to play against as it still lets you cast spells, just taxed.
Conqueror's flail needs a creature to play it on. I prefer to run
Dragonlord Dromoka or Grand Abolisher
Oppressive cars leave a bad taste in my mouth.
Defense grid is probably better to play against as it still lets you cast spells, just taxed.
Conqueror's flail needs a creature to play it on. I prefer to run
Dragonlord Dromoka or Grand Abolisher
EDH:
Krenko, Goblin Stampede
Nylea, God of Hydra Counters
Mahadi, Emporium Master
Feather, Catrips Redeemed
Ghired, The Tokened
Hakbal, Merfolk Massacre
Ten and Clara, Suspended
Krenko, Goblin Stampede
Nylea, God of Hydra Counters
Mahadi, Emporium Master
Feather, Catrips Redeemed
Ghired, The Tokened
Hakbal, Merfolk Massacre
Ten and Clara, Suspended
- toctheyounger
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Counterspell for being a simple no. That being said, there's places where costing less for colour and overall cost are preferable, so it's a toss up.
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Chord. The instant speed shenanigans make up for the increased cost, and you can hold up a couple extra bodies for convoking if you foresee the need to be reactive with it.
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Multiplayer, Curse. 1v1, Shift. I don't build 1v1 decks though because I prefer multiplayer, so I'd personally prefer Curse. Being able to exile multiple creatures, especially pesky creatures and against recursion, turning them into 2/2s can be swingy. And hey, you can even upgrade some smaller creatures.
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“Comboing in Commander is like dunking on a seven foot hoop.” – Dana Roach
“Making a deck that other people want to play against – that’s Commander.” – Gavin Duggan
"I want my brain to win games, not my cards." – Sheldon Menery
“Making a deck that other people want to play against – that’s Commander.” – Gavin Duggan
"I want my brain to win games, not my cards." – Sheldon Menery
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RxPhantom Fully Vaxxed, Baby!
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Can you name all of the creature types with at least 20 cards? Try my Sporcle Quiz! Last Updated: 5/26/24 (Modern Horizons III)
- toctheyounger
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Pigs of death. A far more reliable trigger and grants trample, plus has a bigger body and haste itself. Sure it's expensive, but you're expecting this to close out the game most likely.
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JovialJovian Captain, I object!
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I prefer Swords, as the life is often less valuable to my opponent than the extra land/deck thinning, and a lot of the time, the target isn't some Colossus, it's just a problematic ability that I need to get rid of.
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- toctheyounger
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Butcher for straight power; annihilator, unconditional draw and the shuffle effect are nuts, although Distortion is still nice.
Here's one I'm tossing up for a current build:
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Here's one I'm tossing up for a current build:
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JovialJovian Captain, I object!
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EDH:
Krenko, Goblin Stampede
Nylea, God of Hydra Counters
Mahadi, Emporium Master
Feather, Catrips Redeemed
Ghired, The Tokened
Hakbal, Merfolk Massacre
Ten and Clara, Suspended
Krenko, Goblin Stampede
Nylea, God of Hydra Counters
Mahadi, Emporium Master
Feather, Catrips Redeemed
Ghired, The Tokened
Hakbal, Merfolk Massacre
Ten and Clara, Suspended
Since Jokulhaups is a must counter, I like Obliterate more. The extra 2 mana isn't too much. However, I have played both in the same deck before.
I'm glad Atraxa walkers isn't red because these two are a brutal pairing in a super friends deck. Why again is Atraxa the default PW-general? You don't get to play Dack Fayden or any of the Nicol Boli. Either way, I dislike the super friends archetype the most in EDH and if players continue to not play the best version of it, that's fine.
In honor of the newly spoiled Happily Ever After
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I really don't know. She's a good blocker and people like the free end-of-turn proliferate, even though that's not much. The superfriends I'm running is 5-color, though I need to shift it toward a token focus. I also removed Doubling Season because it just two-card combos too much. I'm trying to bring it to an acceptable power level.umtiger wrote: ↑4 years agoI'm glad Atraxa walkers isn't red because these two are a brutal pairing in a super friends deck. Why again is Atraxa the default PW-general? You don't get to play Dack Fayden or any of the Nicol Boli. Either way, I dislike the super friends archetype the most in EDH and if players continue to not play the best version of it, that's fine.
Mortal Combat will be my choice, because I like the flavor more than the others (dead arena combatants). Might even be slightly harder than the other two.
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Chainer
!["Image" "Image"](https://i.ibb.co/cC08ssS/altarofdementiatiny.jpg)
(rebuild after Geth)
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JovialJovian Captain, I object!
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I know I played Ramos and then converted over to sissy weatherlight captain. In short people did not like me able to fetch out something like narset when they played a big blue sun.umtiger wrote: ↑4 years ago
Since Jokulhaups is a must counter, I like Obliterate more. The extra 2 mana isn't too much. However, I have played both in the same deck before.
I'm glad Atraxa walkers isn't red because these two are a brutal pairing in a super friends deck. Why again is Atraxa the default PW-general? You don't get to play Dack Fayden or any of the Nicol Boli. Either way, I dislike the super friends archetype the most in EDH and if players continue to not play the best version of it, that's fine.
Ratchet bomb. Engineered explosive can only get up to 5 in a 5 color deck, and it is not the best gamble as the Feild need to have enough things to make it worth while. M dragons do not care about 5 as they arebgenerally 6+
Ratchet bomb can build up to be a problem.
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RxPhantom Fully Vaxxed, Baby!
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Can you name all of the creature types with at least 20 cards? Try my Sporcle Quiz! Last Updated: 5/26/24 (Modern Horizons III)
- toctheyounger
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Vess. She's more expensive, but more versatile and her ultimate is more likely to end the game. Even if you don't aim for it her tutor ability is invaluable.
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As an aside, Grixis superfriends is a lot of fun. I use Vial Smasher and Kraum, gives me options beyond proliferate and some resilience. It's jank, but it's fun and I haven't had any of the standard super friends complaints yet.
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As an aside, Grixis superfriends is a lot of fun. I use Vial Smasher and Kraum, gives me options beyond proliferate and some resilience. It's jank, but it's fun and I haven't had any of the standard super friends complaints yet.
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EDIT: Karn liberated, obviously, always. Goes straight in almost all my EDH decks, regardless of the strategy. Exiling any permanent on a stick is just too good, even at seven mana.
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Last edited by Lucifer, Sapere Aude 4 years ago, edited 1 time in total.