.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Ink-Treader 63 (+3)
void_nothing 55 (+2)
netn10 41 (+2)
JovialJovian 41 (+1)
Subject16 38
Avacyn Believer 32 (+2)
kwanyeegor-ii 14
OneAndOnly 11
Apellosine 6
Ulka 5
MonoRedMage 2
wizyard 2
.::Note of the Day::.void_nothing 55 (+2)
netn10 41 (+2)
JovialJovian 41 (+1)
Subject16 38
Avacyn Believer 32 (+2)
kwanyeegor-ii 14
OneAndOnly 11
Apellosine 6
Ulka 5
MonoRedMage 2
wizyard 2
.::Yesterday's Submissions::.
Use for Clue tokens that isn't drawing cards
netn10 wrote: ↑1 year agoVotes: Avacyn Believer, void_nothing
Construct Narrative
Sorcery (Rare-Digital Only)
You and target opponent each investigate four times. Then, you and that opponent secretly choose a different option for each clue created this way for the other player to replace the drawing a card ability -
* "This clue does nothing when sacrificed."
* "When sacrificed, each opponent creates a 3/3 white Spirit creature token with flying."
* "When sacrificed, you lose 3 life."
* "When sacrificed, each opponent loses 3 life."
IIW: Digital only card minigame
Ink-Treader wrote: ↑1 year agoVote: netn10, Avacyn Believer
Ancient Study
Enchantment (R)
At the beginning of your upkeep, you may exile any number of cards from your graveyard with total mana value four or greater. If you do, investigate.
, Sacrifice a Clue: Return target card from your graveyard to your hand.
IIW: Secrets of the past
JovialJovian wrote: ↑1 year agovote: void_nothing, Ink-Treader
Glass Order Enforcer
Creature - Elf Assassin (R)
Glass Order Enforcer gets +1/+0 for each Clue you control.
Whenever one or more creatures deal combat damage to you and/or to a planeswalker you control, investigate. Put a bounty counter on one of those creatures at end of combat.
Sacrifice a Clue: Destroy target attacking or blocking creature with a bounty counter on it.
If you cross the Magistrate, it's best to disappear for a while.
1/4
IIW: Non-Dragon Elders
Avacyn Believer wrote: ↑1 year agoVotes: Ink-Treader, JovialJovian (love the flavour but that hurt right in the feels #RIPBruna)
Bad Feeling
Enchantment (Uncommon)
Whenever an opponent sacrifices a Clue, create a 1/1 black Assassin creature token with deathtouch.
"Am I being followed?"
IIW: Samurai flavour
void_nothing wrote: ↑1 year agoVotes: netn10, Ink-Treader
Greater Question
Creature - Avatar (R)
You may pay and sacrifice six Clues rather than pay this spell's mana cost.
Greater Question can't be blocked except by an even number of creatures.
Whenever Greater Question attacks, reveal cards from the top of your library until you reveal a permanent card. You may put that card onto the battlefield. Then put all cards not put onto the battlefield this way on the bottom of your library in a random order.
8/6
IIW: Unreleased mechanics