Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Alright, and we're up with a 3-way tie.
DCC Scoreboard
bravelion83 70 (+4)
netn10 69 (+4)
Rithaniel 64 (+1)
wizyard 63 (+4)
void_nothing 53 (+2)
folding_music 32 (+2)
marioguy3 26
OneAndOnly* 19
Apellosine 8
Venedrex 4
Riria 3
netn10 69 (+4)
Rithaniel 64 (+1)
wizyard 63 (+4)
void_nothing 53 (+2)
folding_music 32 (+2)
marioguy3 26
OneAndOnly* 19
Apellosine 8
Venedrex 4
Riria 3
*OneAndOnly Probation: 8 days
bravelion83 wrote: ↑1 year agoVotes: wizyard, void_nothing
Haunting Memories
Creature — Nightmare Incarnation (R)
Forecast — , Reveal Haunting Memories from your hand: Surveil 1. (Activate only during your upkeep and only once each turn. To surveil 1, look at the top card of your library. You may put that card into your graveyard.)
Affinity for creature cards in your graveyard (This spell costs less to cast for each creature card in your graveyard.)
Haunting Memories gets +1/+1 for each creature card in your graveyard.
Prepare to fight your own worst enemies. Again.
0/0
folding_music wrote: ↑1 year agovotes: Rithaniel, bravelion83
Meld into Stone
Enchantment - Aura (R)
Enchant land or wall
Enchanted permanent's controller plays with the top card of their library revealed. Instants and abilities other than mana abilities cost that player more to cast or activate.
When enchanted permanent leaves the battlefield, Meld into Stone deals 4 damage to you.
, Sacrifice Meld into Stone: Exile the top card of enchanted permanent's controller's library. You may play that card until the end of your next turn and you may spend red mana as though it was any color to cast it.
void_nothing wrote: ↑1 year agoVotes: bravelion83, netn10
Shadowpact Troll
Creature - Demon Troll (R)
Haste
Whenever Shadowpact Troll deals combat damage to a player, that player sacrifices a noncreature artifact and a non-Swamp, non-Forest land.
: Until end of turn, creatures you control gain "Pay 1 life: This creature gains indestructible until end of turn. Tap it."
7/4
marioguy3 wrote: ↑1 year agoVotes: folding_music, wizard
Shop for Toxins
Instant (Rare)
Target creature gets +1/+1 and gains your choice of infect, poisonous, or toxic 1 until end of turn. The chosen creature gains "When this creature deals combat damage to a creature this turn, if it has infect, remove all counters from that creature" until end of turn.
Rithaniel wrote: ↑1 year agoVotes: wizyard, folding_music
Condemning Cyclone
Sorcery M
Put each creature without indestructible, hexproof, or protection on the bottom of its owner's library.
"There were words on the wind. Words that spoke of me. Words that laid bare my personal failings."
—Gaino, Survivor