.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Ink-Treader 57 (+2)
void_nothing 51 (+2)
JovialJovian 40 (+3)
Subject16 38
netn10 37 (+1)
Avacyn Believer 27
kwanyeegor-ii 14
OneAndOnly 11
Apellosine 6
Ulka 5
MonoRedMage 2
wizyard 2
.::Note of the Day::.void_nothing 51 (+2)
JovialJovian 40 (+3)
Subject16 38
netn10 37 (+1)
Avacyn Believer 27
kwanyeegor-ii 14
OneAndOnly 11
Apellosine 6
Ulka 5
MonoRedMage 2
wizyard 2
.::Yesterday's Submissions::.
Fighting matters
Avacyn Believer wrote: ↑1 year agoVotes: netn10, JovialJovian
Hunting Territory
Enchantment (Rare)
Whenever a creature you control fights a creature you don't control, draw a card for each excess damage dealt to the creature you don't control. This triggers only once each turn.
"Being top of the food chain has its benefits."
(Because I need this for my Rhonas fighting deck )
IIW: Use for clue tokens that isn't drawing cards
netn10 wrote: ↑1 year agoVotes: void_nothing, Ink-Treader
Arena of the True
Land (Rare)
Before creatures fight, all counters on them and permanents attached to them phases out.
: Add .
, : Target creature you control fights target creature you don't control.
"In here, we fight with our souls. Do not mock us with your fancy weapons."
- Renadi, Kylem Arena Announcer
IIW: Phase out
Ink-Treader wrote: ↑1 year agoVote: JovialJovian, void_nothing
Uninhibited Violence
Enchantment (U)
When Unihibited Violence enters the battlefield, you may have target creature you control fight target creature you don't control.
Instant and sorcery spells you cast with "fight" in their text cost less to cast.
IIW: Stellar phenomena
void_nothing wrote: ↑1 year agoVotes: Ink-Treader, JovialJovian
Jouster's Seconds
Enchantment (U)
When Jouster's Seconds enters the battlefield, you may pay . When you do, target creature you control fights target tapped creature an opponent controls.
Whenever a nontoken creature you control fights, create a 2/2 white Knight creature token with vigilance.
IIW: Familiars