![Image](https://i.imgur.com/R9iNjxi.png)
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Scoreboard just got interesting.
RattingRots 7 (+7)
Sagharri 5
bravelion83 4 (+4)
emily 4 (+4)
slimytrout 4 (+2)
shukkets 4 (+3)
netn10 3 (+0)
Rithaniel 3 (+1)
marioguy3 3 (+2)
Legend 2
Ink-Treader 1 (+0)
Henlock 1
Krishnath 0 (+0)
kwanyeegor-ii 0 (+0)
slimytrout wrote: ↑4 years agoshukkets, marioguy3
Neravi, Dark Luminary
Legendary Creature – Vampire Ninja (R)
Legendary ninjutsu ( , Return an unblocked legendary attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Neravi, Dark Luminary deals combat damage to an opponent, you may return Neravi to its owner's hand. If you do, return all legendary creatures from your graveyard to the battlefield.
4/4
bravelion83 wrote: ↑4 years agoVotes: emily, RattingRotsAggressive MummyHonorable mentionsShowHideslimytrout, netn10
Creature — Zombie (U)
When Aggressive Mummy enters the battlefield, amass 2, then target Army you control gains double strike until end of turn. (To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
When the Hours came, those who were servants turned into warriors.
2/2
Henlock wrote: ↑4 years agoshuketts, bravelion
Monastic Torch
Enchantment - Aura (c)
Enchant creature
When Monastic Torch enters the battlefield, add .
Enchanted creature has prowess.
Jeskai students competed against each other by performing their tecniques while holding a torch. Finishing their routines with the torch still burning was considered a display of swiftness and talent.
kwanyeegor-ii wrote: ↑4 years agobravelion83 emily
Fair-Battle Angel
Creature--Angel (Rare)
Flying, vigilance
Fair-Battle Angel can't be enchanted or equipped
When Fair-Battle Angel enters the battlefield before combat, untap all creatures your opponents control. When it enters after combat, each opponent gains 1 life for each creature they control
4/5
Rithaniel wrote: ↑4 years agoVotes: RattingRots, marioguy3
Othaias of the Deep
Legendary Creature - Merfolk Hag M
, Discard a creature card: Return target instant or sorcery card from your graveyard to your hand.
, Discard an instant or sorcery card: Return target creature card from your graveyard to your hand.
2/8
Krishnath wrote: ↑4 years agoVotes: Emily, RattingRots
Coalescent Knowledge
Enchantment (Mythic)
At the beginning of your upkeep or when Coalescent Knowledge enters the battlefield, put a Lore counter on it.
At the beginning of each players end step, that player draws a card for each Lore counter on Coalescent Knowledge.
emily wrote: ↑4 years agoVotes: slimytrout, shukkets
Heart
Sorcery (U)
Target creature gains haste and first strike until end of turn.
//
Soul
Sorcery (U)
Creatures you control with first strike gain double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
void_nothing wrote: ↑4 years agoVotes: Rithaniel, bravelion83
Observation Engine
Artifact - Vehicle (C)
When Observation Engine enters the battlefield, scry 2.
Convoy (This Vehicle is an artifact creature as long as you control one or more other permanents with convoy.)
Crew 2
3/2