The DCC - July 7th, 2022

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Rithaniel
Posts: 2756
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Post by Rithaniel » 1 year ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people.  Vote for the cards that are listed in the first post, not other cards being posted in the thread.  If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread.  If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



I learned recently that Sikh people never cut their hair. It's part of "showing respect for the perfection of God's creation."



DCC Scoreboard



void_nothing 17 (+4)
bravelion83 11 (+4)

Rithaniel 11 (+2)
netn10 7
wizyard 6
kwanyeegor-ii 2


Probation: OneAndOnly, 12 days left.



bravelion83 wrote:
1 year ago
Votes: void_nothing, Rithaniel

Soul of Crab 2UB
Creature — Crab Spirit (R)
Spirit guide (When this creature enters the battlefield, you may pair it with another unpaired creature you control. They remain paired for as long as you control both of them. That creature becomes a Crab in addition to its other types for as long as it's paired with this creature.)
Whenever a Crab you control deals damage to a player, that player mills twice that many cards.
2B: Target Crab you control gains menace until end of turn.
2/3
netn10 wrote:
1 year ago
Votes: bravelion83, void_nothing

In a Flash WU
Instant (Common)
Exile target creature. At the end of turn, you may return it to the battlefield.
"May we be able to fill the story between 'hello' and 'goodby'."
- Ardenvalian Vow
void_nothing wrote:
1 year ago
Votes: bravelion83, Rithaniel

Kindle the Heavens XRR
Sorcery (R)
Permanents lose indestructible until end of turn. Kindle the Heavens deals X damage to each God. Excess damage dealt to each permanent this way is dealt to that permanent's controller.
Draw a card.
Rithaniel wrote:
1 year ago
Votes: bravelion83, void_nothing

Forget Mercy
Sorcery R
Spend only black or red mana to cast this spell.
Destroy each creature with power less than or equal to the amount of black mana spent to cast Forget Mercy, then it deals damage to each other creature equal to the amount of red mana spent to cast it.
"We either burn them here and now, or leave the door open long enough for the others to escape."
—Evorn, the Strategist
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
― Paul Erdős

“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould

netn10
Posts: 4036
Joined: 4 years ago
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Post by netn10 » 1 year ago

Votes: bravelion83, Rithaniel

Rigged Chancer 2UR
Artifact - Vehicle (Rare)
Crew - Roll a d20. Activate this ability only once each turn.
1-18: Rigged Chancer gains trample until end of turn. Draw a card.
19: Rigged Chancer gains trample until end of turn. Draw a card. Roll again.
20: Rigged Chancer gains trample and double strike until end of turn. Draw five cards.
5/5

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bravelion83
Back to fighting monsters
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Location: Florence, Italy

Post by bravelion83 » 1 year ago

Votes: netn10 (it should say "at the beginning of the next end step" though), Rithaniel

Soul of Dog RW
Creature — Dog Spirit (R)
Spirit guide (When this creature enters the battlefield, you may pair it with another unpaired creature you control. They remain paired for as long as you control both of them. That creature becomes a Dog in addition to its other types for as long as it's paired with this creature.)
{R/W}: Soul of Dog or the creature it's paired with gains first strike until end of turn.
As long as you control four of more Dogs, Dogs you control have double strike.
Author of the MCC Guidelines and FAQ. | Thanks to all that have provided feedback about the March MCC. You can find the results in this post.


For my projects (Jeff Lionheart, "One pierced heart, two mindful horns", republished articles from my series "The Lion's Lair", and custom sets), see Leo's content index (Last updated on April 25th 2024 - Added TLL #5).
After I'm done republishing my articles I want to reprise the series focusing it more on editing, wording, and templating. Suggest potential future article topics here.
My CCCG Resume (Updated on May 2nd 2024, including Jun 2024 in advance)
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Blue = MTGSalvation Green = MTGNexus
MCC - Winner (9): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019, Jan Mar 2022, Apr 2023 || Host (31): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last on MTGS), Aug 2019 (first on MTGN) Oct 2019, Jan Jun 2020 Apr Oct 2021, Feb May Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024 || Judge (59): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last on MTGS), every month from Aug 2019 (first on MTGN) to Feb 2020, May Jun 2020, Mar Apr Sep Oct 2021, Feb May Sep Dec 2022, Mar May Jun Sep Dec 2023, Jan Mar Jun 2024
CCL - Winner (4): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last on MTGS), Jun 2021 (tied with slimytrout) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (4): Mar 2015 (tied with Piar), Feb Apr 2022, Apr 2024 || Host (16): May Oct 2015, Jan 2016, Jun Sep Dec 2021, Mar Jun Sep Dec 2022, Mar Jun Sep Dec 2023, Mar Jun 2024

kwanyeegor-ii
Posts: 1930
Joined: 4 years ago
Pronoun: Unlisted

Post by kwanyeegor-ii » 1 year ago

void_nothing rithaniel

Scribal Mummy 1BB
Creature - Zombie (Uncommon)
Menace
Whenever you cast a noncreature spell, you gain 1 life.
Whenever an opponent casts a noncreature spell, they lose 1 life.
2/2
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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void_nothing
Look On My Sash...
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Location: Tal Terig, Zendikar

Post by void_nothing » 1 year ago

Votes: bravelion83, Rithaniel

Multani and Molimo 6GGGG
Legendary Creature - Elemental Avatar (M)
Trample, vigilance, ward 2, protection from lands
Multani and Molimo gets +2/+2 for each land you control.
Whenever Multani and Molimo deals combat damage to a player, reveal that many cards from the top of your library. Put each land card revealed this way onto the battlefield and the rest into your graveyard.
0/0
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Rithaniel
Posts: 2756
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Post by Rithaniel » 1 year ago

Votes: bravelion83, void_nothing

Expansive Menagerie
Land U
Expansive Menagerie enters the battlefield tapped with a charge counter on it.
: Add or .
, , Remove a charge counter from Expansive Menagerie: Create a 3/3 green Beast creature token.
"We keep a network of particularly large rooms as open field for the herds to wander through."
—Jujaju, Scholar of the Room of Trees
And a Few Quotes
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
― Paul Erdős

“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould

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