Bladewing loop (does it work)

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Gashnaw
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Post by Gashnaw » 1 year ago

So the simple set up is Bladewing the Risen and Moritte of the Frost
Can i Cast blaewing bring back whatever) then cast Moritte, sac bladewing due to state based action and bring back bladewing in turn saccing Moritte and repeat the process for an infinite loop?

My understanding is that it does no work due to moritte already being on the field when Bladewing is sacced negating him as a legal target.

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by WizardMN » 1 year ago
Just to be clear, the legend rule is not a sacrifice.

But yes, this works just fine. This is essentially the same as the Sharuum / Sculpting Steel combo. You cast Moritte. It enters, copies Bladewing, and triggers. However, before that trigger (or any others) go onto the stack, you deal with state based actions. So, you put the extra legend into the yard and then put the trigger into the stack.

Only then so you declare the target for the trigger. And now, one of those cards is in the yard to be targeted.

Technically this loop could work with a single Bladewing if there are enough effects on the field to get him to 0 toughness right away in which case his own trigger can return himself.
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WizardMN
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Post by WizardMN » 1 year ago

Just to be clear, the legend rule is not a sacrifice.

But yes, this works just fine. This is essentially the same as the Sharuum / Sculpting Steel combo. You cast Moritte. It enters, copies Bladewing, and triggers. However, before that trigger (or any others) go onto the stack, you deal with state based actions. So, you put the extra legend into the yard and then put the trigger into the stack.

Only then so you declare the target for the trigger. And now, one of those cards is in the yard to be targeted.

Technically this loop could work with a single Bladewing if there are enough effects on the field to get him to 0 toughness right away in which case his own trigger can return himself.

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Gashnaw
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Post by Gashnaw » 1 year ago

WizardMN wrote:
1 year ago
Just to be clear, the legend rule is not a sacrifice.

But yes, this works just fine. This is essentially the same as the Sharuum / Sculpting Steel combo. You cast Moritte. It enters, copies Bladewing, and triggers. However, before that trigger (or any others) go onto the stack, you deal with state based actions. So, you put the extra legend into the yard and then put the trigger into the stack.

Only then so you declare the target for the trigger. And now, one of those cards is in the yard to be targeted.

Technically this loop could work with a single Bladewing if there are enough effects on the field to get him to 0 toughness right away in which case his own trigger can return himself.
Does this still.work with things like ashnod's altar like play bladewing. Put his effectbon the stack. Sac bladewing and let hos ability resolve to bring him back. Or does.it only work via state base action and not with sac outlets?

Argus
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Post by Argus » 1 year ago

Gashnaw wrote:
1 year ago
Does this still.work with things like ashnod's altar like play bladewing. Put his effectbon the stack.
... with what target? Part of this is choosing the "target Dragon permanent card from your graveyard"; you can't choose something that will only be in the graveyard Real Soon Now.
603.3d The remainder of the process for putting a triggered ability on the stack is identical to the
process for casting a spell listed in rules 601.2c–d. If a choice is required when the triggered
ability goes on the stack but no legal choices can be made for it, or if a rule or a continuous
effect otherwise makes the ability illegal, the ability is simply removed from the stack.

601.2c The player announces their choice of an appropriate object or player for each target the spell
requires. A spell may require some targets only if an alternative or additional cost (such as a
kicker cost) or a particular mode was chosen for it; otherwise, the spell is cast as though it did
not require those targets. Similarly, a spell may require alternative targets only if an alternative
or additional cost was chosen for it. If the spell has a variable number of targets, the player
announces how many targets they will choose before they announce those targets. In some
cases, the number of targets will be defined by the spell's text. Once the number of targets the
spell has is determined, that number doesn't change, even if the information used to determine
the number of targets does. The same target can't be chosen multiple times for any one instance
of the word "target" on the spell. However, if the spell uses the word "target" in multiple places,
the same object or player can be chosen once for each instance of the word "target" (as long as
it fits the targeting criteria). If any effects say that an object or player must be chosen as a target,
the player chooses targets so that they obey the maximum possible number of such effects
without violating any rules or effects that say that an object or player can't be chosen as a target.
The chosen objects and/or players each become a target of that spell. (Any abilities that trigger
when those objects and/or players become the target of a spell trigger at this point; they'll wait
to be put on the stack until the spell has finished being cast.)
Why bother with mere rulings when so many answers can be found in the Rules?

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