(This month's banner is my own elaboration on the art of the card Nashi, Moon Sage's Scion by Valera Lutfullina.)
February MCC Round 2
Upgraded
February MCC Round 2
Upgraded
As is tradition by now, this month we will celebrate the latest set, in this case Kamigawa: Neon Dynasty, by exploring its mechanics and themes, as usual in this kind of MCC months.
Main Challenge - Design a card with the batching word "modified" in its rules text.
Subchallenge 1 - Your card is either a non-creature Aura, a non-creature Equipment without reconfigure, or a non-Aura, non-Equipment card that puts +1/+1 counters or keyword counters on a creature you control. (Please see clarifications.)
Subchallenge 2 - Your card is NOT mono-red, mono-green, or exactly red-green.
Clarifications
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Main Challenge
• Your card can be of any card type(s) and have any abilities. It only has to have the word "modified" in its rules text. The word "modified" must have its batching word meaning as seen in NEO, not its ordinary English meaning.
Subchallenge 1
• The spirit of the challenge is that your card is itself a modification for other cards, but for various reasons there are additional constraints.
• To pass this subchallenge, your card must satisfy exactly one of the following conditions:
1 - It doesn't have the creature card type and it has the Aura subtype (which means it will presumably be an enchantment).
2 - It doesn't have the creature card type, it has the Equipment subtype (which means it will presumably be an artifact), and it does NOT have reconfigure. (Hey, after all I still have two more rounds to host, you know? I will have to save something for those...) It can still have the ordinary "equip" keyword, or be attached to a creature via any other means.
3 - It has neither the Aura subtype nor the Equipment subtype (it can still be a regular artifact or enchantment), and its effects or abilities "put" at least one +1/+1 counter and/or at least one "keyword counter" on a creature you control (it does NOT matter whether that creature is targeted or not, but it DOES matter that it's a creature controlled specifically by you). Here the expressions "putting" counters and "keyword counters" have their respective CR meaning:
"Keyword counters" are counters that give one of the twelve speficied keywords to a creature. Only those keywords count as "keyword counters". No other keywords count as "keyword counters". You also can't design your own keyword and have it be granted by a "keyword counter".
• Your cand can be red, green, or red-green if it also has additional colors. For example, a blue-red, black-green, or red-green-white card passes this subchallenge.
• This subchallenge only checks ordinary color as determined by mana cost and color indicator, not color identity. In other words, you can use any red and/or green mana symbols in the rules text.
If you have any questions, post them in the MCC discussion thread.
• Your card can be of any card type(s) and have any abilities. It only has to have the word "modified" in its rules text. The word "modified" must have its batching word meaning as seen in NEO, not its ordinary English meaning.
Subchallenge 1
• The spirit of the challenge is that your card is itself a modification for other cards, but for various reasons there are additional constraints.
• To pass this subchallenge, your card must satisfy exactly one of the following conditions:
1 - It doesn't have the creature card type and it has the Aura subtype (which means it will presumably be an enchantment).
2 - It doesn't have the creature card type, it has the Equipment subtype (which means it will presumably be an artifact), and it does NOT have reconfigure. (Hey, after all I still have two more rounds to host, you know? I will have to save something for those...) It can still have the ordinary "equip" keyword, or be attached to a creature via any other means.
3 - It has neither the Aura subtype nor the Equipment subtype (it can still be a regular artifact or enchantment), and its effects or abilities "put" at least one +1/+1 counter and/or at least one "keyword counter" on a creature you control (it does NOT matter whether that creature is targeted or not, but it DOES matter that it's a creature controlled specifically by you). Here the expressions "putting" counters and "keyword counters" have their respective CR meaning:
In other words, "putting" the counters on a creature means either an effect puts them on the creature that's on the battlefield (not in any other zone), or the creature enters the battlefield with those counters.CR (NEO edition) wrote: 122.6. Some spells and abilities refer to counters being put on an object. This refers to putting counters on that object while it's on the battlefield and also to an object that's given counters as it enters the battlefield.
122.1b A keyword counter on a permanent or on a card in a zone other than the battlefield causes that object to gain that keyword. The keywords that a keyword counter can be are flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance, as well as any variants of those keywords.
"Keyword counters" are counters that give one of the twelve speficied keywords to a creature. Only those keywords count as "keyword counters". No other keywords count as "keyword counters". You also can't design your own keyword and have it be granted by a "keyword counter".
Subchallenge 2bravelion83 wrote: ↑2 years agoNo, according to the subchallenge text it has to be "a non-Aura, non-Equipment card" if it puts the counters on a creature. The three conditions are meant to be mutually exclusive, so that you cannot meet two at the same time. I've tried to edit the round OP to make it clearer. I will also add this post to the clarifications spoiler.kwanyeegor-ii wrote: ↑2 years ago@bravelion83 For February round 2, a card will still pass the subchallenge by being an Aura or Equipment that gives +1/+1 counters, correct?
• Your cand can be red, green, or red-green if it also has additional colors. For example, a blue-red, black-green, or red-green-white card passes this subchallenge.
• This subchallenge only checks ordinary color as determined by mana cost and color indicator, not color identity. In other words, you can use any red and/or green mana symbols in the rules text.
If you have any questions, post them in the MCC discussion thread.
DEADLINES
Design deadline: Wednesday, February 23rd 23:59 EDT
Judging deadline: Saturday, February 26th 23:59 EDT Sunday, February 27th 23:59 EDT (Time extension asked and granted by me to myself... I'm sorry, but sometimes it happens. See my judgment post below.)
RUBRIC
MCC Rubric
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Design
(X/3) Appeal - Do the different player psychographics (Timmy/Johhny/Spike) have a use for the card?
(X/3) Elegance - Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?
Development
(X/3) Viability - How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
(X/3) Balance - Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?
Creativity
(X/3) Uniqueness - Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel "fresh"?
(X/3) Flavor - Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?
Polish
(X/3) Quality - Points deducted for incorrect spelling, grammar, and templating.
(X/2) Main Challenge (*) - Was the main challenge satisfied? Was it approached in a unique or interesting way? Does the card fit the intent of the challenge?
(X/2) Subchallenges - One point awarded per satisfied subchallenge condition.
Total: X/25
*An entry with 0 points here is subject to disqualification.
(X/3) Appeal - Do the different player psychographics (Timmy/Johhny/Spike) have a use for the card?
(X/3) Elegance - Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?
Development
(X/3) Viability - How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
(X/3) Balance - Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?
Creativity
(X/3) Uniqueness - Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel "fresh"?
(X/3) Flavor - Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?
Polish
(X/3) Quality - Points deducted for incorrect spelling, grammar, and templating.
(X/2) Main Challenge (*) - Was the main challenge satisfied? Was it approached in a unique or interesting way? Does the card fit the intent of the challenge?
(X/2) Subchallenges - One point awarded per satisfied subchallenge condition.
Total: X/25
*An entry with 0 points here is subject to disqualification.
bravelion83
void_nothing
PLAYERS
@Henlock
@kwanyeegor-ii
@MonoRedMage
@netn10
@slimytrout
@Venedrex
A reminder to everyone:
In the MCC, putting rarity on cards is mandatory! If you don't put a rarity on your card, expect huge deductions in both Viability AND Quality.
Please check out the MCC Guidelines and FAQ if you have the will and time. Link in my signature. Among the many things you can find there are a detailed explanation of the rubric (section 6.2) and the recommended card formatting (section 4) that you should use to format your text cards. Expect deductions in Quality otherwise.
BRACKETS
Top two from each bracket advance.
Judge: bravelion83
kwanyeegor-ii
MonoRedMage
slimytrout
Judge: void_nothing
Henlock
netn10
Venedrex