Today's Challenge:
Exile your hand
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or less entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Votes you receive each day go to your points for the duration of the contest (currently planned to end on Sat Aug 31, at which time the points will reset for the next month). The top overall scorer(s) at the end of this period will be the winner(s).
Raptorchan: 46 (0)
slimytrout: 31 (0)
Subject16: 30 (2)
folding_music: 28 (4)
Henlock: 26 (0)
void_nothing: 24 (0)
Krishnath: 24 (1)
starjake: 21 (3)
kwanyeegor-ii: 18 (0)
Legend: 10 (0)
Occo: 8 (2)
BOVINE: 2 (0)
Cardz5000: 1 (0)
marioguy3: 1 (0)
ForestsCarl: 0 (0)
.::Note of the Day::.slimytrout: 31 (0)
Subject16: 30 (2)
folding_music: 28 (4)
Henlock: 26 (0)
void_nothing: 24 (0)
Krishnath: 24 (1)
starjake: 21 (3)
kwanyeegor-ii: 18 (0)
Legend: 10 (0)
Occo: 8 (2)
BOVINE: 2 (0)
Cardz5000: 1 (0)
marioguy3: 1 (0)
ForestsCarl: 0 (0)
.::Yesterday's Submissions::.
Enemy color Gods
Krishnath wrote: ↑4 years agofolding_music, Subject16 (gotta love those references to Greek Mythology).
Fel-Temara, Goddess of Poisons
Legendary Creature - God (Mythic)
Indestructible, Wither
When Fel-Temara, Goddess of Poisons enters the battlefield, put a -1/-1 counter on each creature you don't control.
Creatures you control can't have -1/-1 counters put on them.
Whenever a creature an opponent controls dies, if it had a -1/-1 counter on it, exile it instead, create a 0/1 green Plant creature token, and gain 1 life.
3/4
IIW: Nonwhite Knights.
folding_music wrote: ↑4 years agovotes: starjake, Krishnath
Apparnus the Chariot
Legendary Artifact - Vehicle
Indestructible
As long as your devotion to red and white is at least seven, Apparnus gains "Crew 4".
Whenever Apparnus attacks, defending player sacrifices two permanents chosen at random.
Faith might deliver one to rapture, but rarely this literally.
5/8
IIW: enemies from videogames depicted as mtg creatures
Occo wrote: ↑4 years agoVotes: folding_music, Subject16
Void, I fixed the P/T on Amund. Not sure how to mention people, I hope you see this.
Ishkana, the Eight-Legged Ascendant
Legendary Creature - Spider God
Reach, deathtouch
Other creatures you control with reach have deathtouch.
Whenever a creature an opponent controls dies, you may pay . If you do, create a 1/2 green Spider creature token with reach.
2/4
IIW: A legendary creature that cares about a keyword mechanic, e.g. Kwende, Pride of Femeref.
Subject16 wrote: ↑4 years agoOcco, folding_music
Iasmin, God of Artistry
Legendary Creature - God (Mythic)
Haste
When Iasmin, God of Artistry enters the battlefield, each non-Aura enchantment you control becomes a creature with base power and base toughness each equal to its converted mana cost for as long as Iasmin remains on the battlefield. They're still enchantments.
: Exile Iasmin. Return it to the battlefield under its owner's control at the beginning of your next upkeep.
Whenever Iasmin is put into a graveyard from anywhere, shuffle it into your library.
4/4
IIW: Colored Equipment
void_nothing wrote: ↑4 years agoVotes: Occo, starjake
Iroas and Mogis
Legendary Enchantment Creature - God (M)
Indestructible
As long as your devotion to red, white, and black is less than nine, Iroas and Mogis isn't a creature.
Creatures you control have first strike.
Whenever a creature an opponent controls attacks or blocks, that player loses 1 life and you gain 1 life.
8/8
IIW: Aclazotz-themed creatures
Henlock wrote: ↑4 years agoStarjake, foldingmusic
Masso of the Dark Ranks
Legendary Enchantment Creature - God M
Indestructible
Whenever a creature dealt damage by Masso of the Dark Ranks this turn dies, return that creature to the battlefield under your control at the beginning of your next end step. It is a Spirit in addition to its types.
Masso of the Dark ranks cannot attack nor block as long as you control three or more Spirits.
5/7
IIW: A Hatebear