.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
netn10 48 (+2)
JovialJovian 47
void_nothing 47 (+3)
dyd 43 (+2)
kwanyeegor-ii 10 (+1)
Legend 9
haywire 6
wizyard 6
Pygyzy 6 (+2)
MonoRedMage 1
.::Note of the Day::.JovialJovian 47
void_nothing 47 (+3)
dyd 43 (+2)
kwanyeegor-ii 10 (+1)
Legend 9
haywire 6
wizyard 6
Pygyzy 6 (+2)
MonoRedMage 1
.::Yesterday's Submissions::.
being somebody else
Pygyzy wrote: ↑2 years agoVoid_nothing, netn10
Didn't This Just Happen?
Sorcery (R)
Target player takes an extra turn. Target opponent controls that player during that turn.
Target opponent takes an extra turn. Target player controls that player during that turn.
Exile Didn't This Just Happen?
Iiw: Doppelgangers
netn10 wrote: ↑2 years agoVotes: dyd, void_nothing
The Pretender
Legendary Creature - Shapeshifter (Mythic)
Changeling
Each permanent you control enters the battlefield as another permanent, except it has all colors, all creature types, all card types and its abilities.
0/0
IIW: Maro's Kamigawa teaser.
dyd wrote: ↑2 years agoVotes: void_nothing, Pygyzy
Sakashima's Teachings
Enchantment - Saga (R)
I, II, III - Choose a non-Saga permanent you control. Up to X other target creatures you control become a copy of that permanent until end of turn, where X is the number of lore counters on Sakashima's Teachings. The "legend rule" doesn't apply this turn.
IV - Create Sakashima, a legendary 3/1 blue Human Rogue creature token with "When Sakashima enters the battlefield, you may have it gain all types and abilities of target non-Saga permanent you control."
IIW: a cute fluffy monster
JovialJovian wrote: ↑2 years agovotes: kwanyeegor-ii, dyd
Change Places!
Sorcery (Un-M)
Switch yourself with target player in a game you can see, until that game or this game ends.
IIW: Dogs, cats, mice
void_nothing wrote: ↑2 years agoVotes: netn10, Pygyzy
Enlightened Impersonation
Instant (R)
Target creature becomes a copy of another target creature until end of turn. Each of those creatures that you control gains hexproof until end of turn.
Rebound
"No one can see the world as it is by looking with only one set of eyes." - Ishai, Ojutai dragonspeaker
IIW: Great power