I am not ready to write off Archghoul of Thraben just yet, but I am also not sold on it's inclusion. The ability has a lot of potential, but I am with you on "show me the scenarios" where it truly shines outside of incidental draw. I do see it as a piece in a deck focused on combo, however.pokken wrote: ↑2 years agoI'd be interested in some examples of sequencing where this thing is strong. It feels to me like if you have enough zombies you can spare them to sac to stuff you're probably fine? Or is the idea that you're going to swing them into blockers to trigger Varina then get stuff on death?toctheyounger wrote: ↑2 years agoIdk I think you might be just undervaluing its ability to get decent zombies into the yard and smooth the curve on draws. Or maybe I'm expecting it to trigger more than it will in practice, who knows.
My general take is that 3 cmc zombies need to do a crapload; incremental card draw is not what the 3 cmc slot is about. It's where lords and drainers live.
I could see scenarios where it's stronger than Midnight Reaper or Master of Death (your worst two 3-drops) but I think both of those are usually better. First one allows you to draw lands and second one surveils 2 right now with no cost.
Master of Death is a little better than the surface surveil 2 ability. imo - you really don't want to be casting this guy at all unless you really have nothing to do with your board. In your hand, the zombie-squee ability basically says "draw 1" of the cards you would have discarded from an active Varina trigger. it is very hard to interact with this free-draw mechanic in the deck. IMO an auto-include in Varina until the end of time...