The DCC - October 10th, 2021

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Rithaniel
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Post by Rithaniel » 2 years ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Relations can get pretty crazy, since they essentially can describe any sort of relationship between things. A lot of study has gone into these things, but they don't always refer to them as "relations," because relations are about the most general concept of connection between sets that could be conceived.

A more specific version of a relation is something called a "function." It's a relation on two sets, A and B, where A is the first set and B is the second. However, if "a" is some arbitrary element of the first set A, then there is only one pair using that "a" element in the function set. So, each thing in A goes to a unique pair in the function, and then you can take out a unique element "b" in B that it is assigned to. We usually write this as "f(a)=b," but you can also write it as "(a,b) is in f."

An example of a function would be if you had A be "the set of all people in Europe," and B be "the set of all nations in Europe." Then the function could be "the pair of a person and the nation they're in." So, you would take a person in Europe and the function would tell you the nation they're in. You might have "f(Angela Merkel)=Germany," for example.


DCC Scoreboard



Sagharri 24 (+6)
netn10 23 (+3)
Riria 20 (+3)
Rithaniel 18
bravelion83 15
Ink-Treader 12
void_nothing 10
Zemoo 8 (+2)



Riria wrote:
2 years ago
Votes: Sagharri, Zemoo

Gang Up UR
Instant (R)
Copy target spell you don't control. You may choose new targets for the copy. If the spell has targets, and you do not choose new targets, draw a card.
An oft underrated upside of mutual defense pacts is learning about all this sweet new siege technology.
bravelion83 wrote:
2 years ago
Votes: netn10, Sagharri

Mindbreaking Dragon 3RR
Creature — Dragon (R)
Flying
Whenever Mindbreaking Dragon attacks, you may return target instant or sorcery card from your graveyard to your hand. Mindbreaking Dragon gets +X/+0 until end of turn, where X is the returned card's mana value.
3/4
netn10 wrote:
2 years ago
Votes: Riria, Sagharri

Contain Evil W
Instant (Uncommon)
Exile target creature.
Whenever Contain Evil leaves your graveyard, each opponent creates a 4/4 black Horror creature token.
"Exorcism is fairly safe as long as you're not forgetting where you bury your seals."
- Kaya, Exorcist Interloper
1/1
Zemoo wrote:
2 years ago
votes: Sagharri, Ririra

Cleansing Consideration
Sorcery (U)
Each player exiles 3 cards from their graveyard. Then, for each opponent who didn't exile 3 cards this way, scry 1.
Draw a card.
Exile ~.
void_nothing wrote:
2 years ago
Votes: netn10, Riria

Insubstantial Terror 4B
Creature - Illusion Nightmare (C)
Menace
Insubstantial Terror can't block.
5/4
Rithaniel wrote:
2 years ago
Votes: netn10, Zemoo

Weight of Experience
Instant C
Counter target spell if you have more age counters than its controller. Otherwise, return that spell to its owner's hand.
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bravelion83
OTJ MCC going on now
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Post by bravelion83 » 2 years ago

Votes: Riria, void_nothing

Assemble the Horde 6BBBB
Sorcery (M)
Create thirteen 2/2 black Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
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netn10
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Post by netn10 » 2 years ago

Votes: Riria, bravelion83

Defend the Castle W
Enchantment (Rare)
At the beginning of your upkeep, create a 1/2 Human Soldier creature token with defender and target opponent creates a 1/1 red Goblin creature token.

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Riria
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Post by Riria » 2 years ago

Votes Zemoo, Rithaniel (It's probably near trivially easy to have more age counters than your opponent, but honestly I think we're at the point Counterspell itself is reasonably not that overpowered anymore, so "counterspell if near-trivial conditional" is probably fine)

Fresh Faced Adventurers 1GW
Enchantment (R)
At the beginning of your upkeep, create X+1 1/1 white Peasant creature tokens with defender and "T: This fights target creature.", where X is the number of creatures on the battlefield controlled by opponents.
We'll send enough of them to get the dragon slaying quest done *eventually*.

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void_nothing
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Post by void_nothing » 2 years ago

Votes: bravelion83, netn10

Overeager Hellhound R
Creature - Elemental Dog (U)
First strike
At the beginning of your upkeep, sacrifice Overeager Hellhound unless you pay R.
When Overeager Hellhound dies, it deals 2 damage to you.
2/2
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Rithaniel
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Post by Rithaniel » 2 years ago

Votes: Riria, Zemoo

Re: Riria - It'd actually depend pretty heavily on the design of cards that use age counters. If they're all matters of "pay for three counters," "block with this creature to get age counters," or other, similar methods, then age counters might never see a major presence in the competitive scene. I'd personally try to design the environment so that this is a good counterspell in draft, but not necessarily in constructed.

Enduring Emperor
Creature - Human Noble U
Vigilance, lifelink
When Enduring Emperor dies, create a 1/1 white Noble creature token with vigilance and a 1/1 white Noble creature token with lifelink.
"Civilizations have survived on this world solely by their ability to adapt. When their city is destroyed, they're willing to just turn and build two new cities to either side of the crater that's left behind."
—Cassa Khho, the wildling

2/2
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“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould

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Zemoo
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Post by Zemoo » 2 years ago

votes: Riria,Bravelion83

Somnomantress' Presence
Enchantment (R)
Whenever you cast an enchantment, create a 1/1 blue, illusion creature token with defender and "at the beginning of your upkeep sacrifice this permanent. "
The wise learn from fantasy as well as reality

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