dangerousdice - Couple of things wrong with this card. First is that Wastes is not a land type, which can easily be seen just by looking at the card
Wastes: It is a typeless basic land. The other thing is that the bonus ETB effect, compared to the Eldraine ETBland cycle, is horrendously underpowered: not just in comparison to an OP Pauper card like
Mystic Sanctuary but to all of them.
Ink-Treader - Actually feels like a fine addition to the boons cycle! Doesn't really fit in Alpha obviously, and perhaps it's a bit narrow, but otherwise nothing to complain about here.
RaikouRider - I know it's necessary for the Processor part of the card, but putting an exiled card into a graveyard and
then getting to cast it is at least counterintuitive. Plus ward
CC is probably too restrictive of a ward cost - mostly it'd end up just being hexproof. Anyway, not sure about the flavor here either. It's a good base idea but I'd personally have made a colorless Titan that wasn't bogged down by the requirements of being an Eldrazi Processor too.
netn10 - Deep cut! There's, like, three different Shadowmoor themes on this card, and it's probably both wacky and splashy enough to be rare, but something about it is pretty satisfying.
marioguy3 - The original Commands didn't necessarily have a unifying theme for their effects but these feel quite random. Why CMC 5 or greater? Why two different... Golem Cat tokens? Why is the third mode
worse the more artifacts you have (it's a straight-up draw three cards if you just can't sacrifice any)?
kwanyeegor-ii - For a legend, this is both generic and pushed - which makes it just like the original pit fighter legends (at least for their own time), anyhow. I was young when Onslaught came out and putting a pair of
Heroic Pants on this and pumping it as far as the new toughness can go is exactly the kind of combo that feels like being a child and playing Magic.
Henlock - Not sure I like the idea of colorless monohybrid mana. The central idea of a big token from combined mana values is cool but could so easily whiff on two lands.