![Image](https://i.imgur.com/R9iNjxi.png)
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Ok, so until now we have actually talked about physics!
![Smile :)](./images/smilies/1-smile-fb.png)
reagents → products
Notice the single arrow pointing to the right, which tells us that the transformation is complete. The substances before the transformation are called "reagents" and those that you obtain after the transformation has occurred are the "products". On both sides of the arrow the substances are separated with a plus sign:
reagent 1 + reagent 2 + reagent 3 → product 1 + product 2
You can have as many reagents and as many products as you want. There are many types of chemical reactions: acid-base, redox, dissociation, synthesis, and more. In the next days, we'll touch upon some of them.
JessWill 24 (+7)
folding_music 21 (+3)
bravelion83 16 (+1)
netn10 16 (+2)
RIthaniel 12 (+3)
void_nothing 12 (+2)
JovialJovian 8
marioguy3 3
folding_music wrote: ↑3 years agovotes: Rithaniel, void_nothing
Posthon's Claim
Sorcery (R)
As an additional cost to cast Posthon's Claim, tap X untapped creatures you control.
Return from your graveyard to the battlefield any number of target Aura or Equipment cards that each have a different mana value X or less. Attach each of those permanents to a tapped creature you control.
You can't dig through the past that energetically without somebody getting caked in it.
bravelion83 wrote: ↑3 years agoVotes: emily, JessWill
Clever Necromancer
Creature — Human Warlock (U)
Menace
When Clever Necromancer enters the battlefield, return target creature card from your graveyard to the battlefield.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
3/3
emily wrote: ↑3 years agoVotes: folding_music, JessWill
Flash of Steel
Instant (R)
Doublekicker (You may pay an additional up to twice as you cast this spell.)
Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle. If Flash of Steel was kicked, put that card onto the battlefield instead. Then if Flash of Steel was kicked twice, you may attach that Equipment to a creature you control.
JessWill wrote: ↑3 years agoVotes: Rithaniel, Voidnothing
Out of the Ashes
Sorcery (R)
Return target nonland permanent card from your graveyard to the battlefield.
Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of 'target' with 'each'.)
JovialJovian wrote: ↑3 years agovotes: netn10, emily
Citadel Ruins
Artifact Land (R)
Indestructible
: Add .
: You gain 2 life.
It stands in silent vigil of the rotted heart of New Phyrexia, bearing the empty throne of the Father of Machines.
saltyplumsoda wrote: ↑3 years agovotes: bravelion83, JessWill
Rampant Underbrush
Creature - Plant (R)
As long as Rampant Underbrush is in your library, it's a Forest land in addition to its other types.
If Rampant Underbrush would be put into a graveyard from anywhere, instead its owner shuffles it into their library.
2/2
void_nothing wrote: ↑3 years agoVotes: netn10, folding_music
Coinscale Moray
Creature - Fish (U)
Islandwalk
Whenever one or more +1/+1 counters are placed on Coinscale Moray, create that many Treasure tokens.
: Monstrosity 2.
2/2