Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Re: Bravelion83 - I'm a graduate student with an assistantship, which, at the college I attend, means that I also teach undergraduates in lower level math courses, like Business Calculus.
Math tidbit: There is a concept of the "characteristic" of a ring (necessarily with identity), which is the smallest natural number n, such that for any element α, if you multiply α by itself n times, you get the identity.
A field (a ring where every element is either a unit or 0), necessarily has a characteristic of 0 or a prime natural number.
DCC Scoreboard
JessWill 97 (+7)
netn10 73 (+3)
Rithaniel 72 (+2)
Indighost 69
void_nothing 60 (+2)
bravelion83 51
RattingRots 50 (+4)
wizyard 5
kwanyeegor-ii 4
scarbo 4
MonoRedMage 3
Riria 3
netn10 73 (+3)
Rithaniel 72 (+2)
Indighost 69
void_nothing 60 (+2)
bravelion83 51
RattingRots 50 (+4)
wizyard 5
kwanyeegor-ii 4
scarbo 4
MonoRedMage 3
Riria 3
JessWill wrote: ↑3 years agoVotes: Netn10, RattingRots
Wild Experiment
Sorcery (M)
Exile the top X cards of your library. For each creature or planeswalker card with converted mana cost X or less among them, you may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast into your graveyard.
bravelion83 wrote: ↑3 years agoVotes: JessWill, RithanielRithanielShowHide"My students"? So you're a teacher too! I thought you were a math student. It feels so good to find a fellow teacher around here! And good luck to them!
Universal Key
Artifact (U)
, : Create a Treasure token.
, : Target creature you control can't be blocked this turn.
Whether they are chests or gates, this is the key to everything.
RattingRots wrote: ↑3 years agoJessWill, netn10
Dovin, Arbitration Envoy
Legendary Planeswalker - Dovin (M)
Ward
+2: Scry 3.
-3: Exile target tapped creature.
-5: Search your library for two permanent cards and reveal them. Target opponent chooses one of them. Put that card onto the battlefield under their control and the other onto the battlefield under your control. Then, shuffle.
4
MonoRedMage wrote: ↑3 years agoVotes - RattingRots, Rithaniel
Omenpath Blast
Sorcery {C}
Omenpath Blast deals 1 damage to any target. Creatures you control gain trample until end of turn.
, Exile Omenpath Blast from your graveyard: It deals 4 damage to any target.
void_nothing wrote: ↑3 years agoVotes: JessWill, netn10
Vampiric Thug
Creature - Vampire Rogue (U)
Lifelink
At the beginning of combat on your turn, if you gained life this turn, Vampiric Thug gains first strike, menace, and haste until end of turn.
2/2
Rithaniel wrote: ↑3 years agoVotes: RattingRots, void_nothing
Running a little late, today.
Pulse of Chaos
Instant R
Choose a creature or artifact at random. Destroy that permanent and each other permanent with the same name as that permanent.
"It may not be accurate, but it destroys everything it touches."
—Garumanin, Archmage of Invocation