Things that are very long
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
dyd 35 (+3)
JovialJovian 33 (+2)
bravelion83 29 (+0)
Venedrex 29 (+2)
netn10 28 (+2)
void_nothing 22 (+3)
haywire 16
ahyangyi 14 (+1)
dangerousdice 5 (+3)
wizyard 3
Riria 3
duducrash 1
.::Note of the Day::.JovialJovian 33 (+2)
bravelion83 29 (+0)
Venedrex 29 (+2)
netn10 28 (+2)
void_nothing 22 (+3)
haywire 16
ahyangyi 14 (+1)
dangerousdice 5 (+3)
wizyard 3
Riria 3
duducrash 1
No IIW from dangerousdice so seeing as I'm tied for first place and had the next-lowest total score, it falls to mine.
.::Yesterday's Submissions::.
"You can't win"
dyd wrote: ↑3 years agoVotes: JovialJovian, dangerousdice (too flavorful to pass, even though I find your lack of capital letters disturbing )
Herald of Unending Torment
Creature - Demon
Flying
When Herald of Unending Torment enters the battlefield, each player creates a 1/1 colorless Scarecrow artifact creature token with indestructible, "You can't win the game" and "Your opponents can't lose the game".
5/5
IIW: penultimatum (make up a meaning for it)
netn10 wrote: ↑3 years agoVotes: dyd, JovialJovian (I don't understand how it works but I like it)
Consult the Arhchaics
Sorcery (Mythic)
Draw three cards.
As long as Consult the Arhchaics is in your graveyard or in your exile, you can't win the game and your opponents can't lose the game.
Such wonderful knowledge will make anyone distant themselves from meaningless wars.
IIW: Modern playable vehicle.
bravelion83 wrote: ↑3 years agoVotes: netn10, void_nothing
Holkar, Ambitious Demon
Legendary Creature — Demon (M)
Flying, trample
You can't win the game and your opponents can't lose the game.
, Pay 10 life: Transform Holkar, Ambitious Demon.
"Ambition is to want what you don't have, being willing to pay any price for it."
5/5
//
Lucilla, Purified Angel
( ) Legendary Creature — Angel (M)
Flying, trample
You can't lose the game and your opponents can't win the game.
"Peace is not to want anything that you don't have, being willing to accept any sacrifice with serenity."
5/5
IIW: party
FoilSquared wrote: ↑3 years agoVotes: Venedrix, void_nothing
IIW: Oko's Wacky and Not At All Villainous Hi jinks through the Multiverse!Text VersionShowHideDemon of Dire Straits {W}{B}
Creature - Demon Cleric (R)
Flash, Flying
When Demon of Dire Straits enters the battlefield, you can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
You can't win the game, and your opponents can't lose the game.
Salvation begets stagnation.
5/5
JovialJovian wrote: ↑3 years agovotes: netn10, ahyangyi
@netn10Gambler's BaneSPOILERShowHideYou can cast it as a 2/3, or of you send it on the adventure first, you can get the much more powerful Hero side. Then, if you get a 2nd one and do the adventure, you can win the game.
Creature - Devil Gremlin (R)
You can't win coin flips.
Whenever you flip a coin, choose a player at random. Gambler's Bane deals 1 damage to that player or to a permanent they control.
: Flip a coin.
2/3
IIW: Peanuts
ahyangyi wrote: ↑3 years agoVotes: dangerousdice, dyd
I didn't include an IIW yesterday, so let me fix it (well, it doesn't look like I'll win, but still): Multicolor lessons
The Leechking
Legendary Creature - Leech Noble (R)
Indestructible, lifelink.
You can't win the game and your opponents can't lose the game.
, pay 20 life: target player gains control of the Leechking
8/5
IIW: Boars (anthropomorphic or not)
void_nothing wrote: ↑3 years agoVotes: dyd, Venedrex
Savage Prophecy
Instant (R)
Cast this spell only during your end step.
Until the beginning of your next turn, you can't win the game and your opponents can't lose the game. Savage Prophecy deals 4 damage to each opponent. Return any number of Mountain cards from your graveyard to the battlefield tapped. Search your library for up to two sorcery cards with different names, reveal them, put them into your hand, then shuffle.
Exile Savage Prophecy.
IIW: Overcosted commons