Granting non-evergreen abilities, keyword abilities or keyword actions
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
netn10 53 (+1)
void_nothing 50 (+3)
JovialJovian 46
Riria 45 (+3)
dyd 43 (+3)
bravelion83 39 (+2)
haywire 34 (+4)
TheAmericanSpirit 11
MonoRedMage 4
Legend 2
tempoEDH 1
.::Note of the Day::.void_nothing 50 (+3)
JovialJovian 46
Riria 45 (+3)
dyd 43 (+3)
bravelion83 39 (+2)
haywire 34 (+4)
TheAmericanSpirit 11
MonoRedMage 4
Legend 2
tempoEDH 1
haywire's current streak is really something to be admired.
.::Yesterday's Submissions::.
Entwine
dyd wrote: ↑3 years agoVotes: Riria, bravelion83
Ral's Mastery
Instant (R)
Choose two —
• Scry 2, then draw a card.
• Return up to two target creatures to their owners' hands.
• Gain control of target instant or sorcery spell. You may choose new targets for it.
• Discard a card. If you do, draw a card and Ral's Guile deals 3 damage to any target.
Entwine (Choose all if you pay the entwine cost.)
IIW: multicolored miracle
tempoEDH wrote: ↑3 years agoVotes: Riria, Haywire
Mana Equity
Instant (U)
Choose one - If an opponent controls more lands than you, search your library for a basic Plains card and put it into your hand; or tap target land an opponent controls. It doesn't untap during it's controller's next untap step.
Entwine (Choose both if you pay the entwine cost)
Note: Shouldn't be too confusing I think, but just in case anyone misread it, the opponent controlling more lands than you is not a requirement for the second choice (tapping a land), only for the first one.
IIW: At the beginning of each combat...
bravelion83 wrote: ↑3 years agoVotes: dyd, void_nothing
Predatory Reflection
Sorcery (U)
Choose one —
• Target creature you control gains deathtouch and indestructible until end of turn.
• Target creature you control fights target creature you don't control.
Entwine (Choose both if you pay the entwine cost.) (Choose both if you pay the entwine cost.)
IIW: non-red Goblin
netn10 wrote: ↑3 years agoVotes: haywire, dyd
Total Control
Instant (Rare)
Choose one:
* Players can't cast spells this turn.
* Creatures can't attack this turn.
Entwine
///// MDFC ////
Total Annihilation
Sorcery (Rare)
Choose one:
* Destroy all creatures.
* Destroy all artifacts.
Entwine
IIW: Maro Strixhaven teaser.
Riria wrote: ↑3 years agoVotes: void_nothing, haywire
Kinemage Raid
Sorcery (MR)
Choose one -Entwine (Choose both if you pay the entwine cost. The value of X is the same as the one chosen for the casting cost.)
- Create X 1/1 red Wizard creature tokens with prowess.
- Creatures you control get +X/+0 and gain trample and haste until end of turn.
IIW: Spells that use up a land play in addition to their casting cost.
JovialJovian wrote: ↑3 years agovotes: Riria, void_nothing
Gods' Judgment
Sorcery
Choose one -
- Put an indestructible counter on target creature.
- Destroy all creatures.
Entwine
IIW: Escalate
haywire wrote: ↑3 years agoVotes: dyd, bravelion83
Mysterious Collapse
Instant {R}
Choose one -
- Exile up to two target creatures you control. Return them to the battlefield under your control at the beginning of the next end step.
- Each player sacrifices a creature with the greatest power among creatures they control. They lose life equal to its power.
Entwine
Though we may never be able to confirm it, we all lost someone today. In the absence of closure and our loved ones, we must be strong for each other.
IIW: Processor effects
void_nothing wrote: ↑3 years agoVotes: netn10, haywire
Pontifex's Cunning
Instant (R)
Choose one -
• Counter target noncreature spell.
• You may cast a noncreature card in an opponent's graveyard and you may spend mana as though it were mana of any type to cast it.
Entwine
IIW: Legendary Homunculus