Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
DCC Scoreboard
scarbo 25 (+2)
Indighost 22 (+1)
Rithaniel 18 (+2)
Riria 17 (+6)
netn10 16 (+3)
void_nothing 15 (+3)
folding_music 10 (+0)
bravelion83 8 (+1)
kwanyeegor-ii 7
MonoRedMage 5 (+2)
RattingRots 4
JessWill 1
Indighost 22 (+1)
Rithaniel 18 (+2)
Riria 17 (+6)
netn10 16 (+3)
void_nothing 15 (+3)
folding_music 10 (+0)
bravelion83 8 (+1)
kwanyeegor-ii 7
MonoRedMage 5 (+2)
RattingRots 4
JessWill 1
folding_music wrote: ↑3 years agovotes: Riria, MonoRedMage
Dwarven Weatherman
Creature - Dwarf Shaman (R)
When Dwarven Weatherman enters the battlefield, destroy each permanent you don't control with an omen counter on it, then return each permanent you control with an omen counter on it to its owner's hand.
, Discard an artifact or nonbasic land card: Dwarven Weatherman gets +2/+0 until end of turn.
Forecast -- , Reveal Dwarven Weatherman from your hand: Put an omen counter on target artifact or nonbasic land. (Play this ability only during your upkeep and only once each turn.)
1/3
bravelion83 wrote: ↑3 years agoVotes: netn10, Indighost
Leyline Mage
Creature — Human Wizard (R)
You may spend mana as though it were mana of any type while casting a foretold spell.
"The future is what you think it is."
2/2
Riria wrote: ↑3 years agoVotes: void_nothing, MonoRedMage
Unleashed Savage
Creature - Human Berserker (R)
Independent (This creature isn't controlled by any player. It cannot block and attacks each combat if able with the defending player or planeswalker chosen at random; the active player cannot be chosen. When it leaves the battlefield, return it to its owner's sideboard instead of any other zone.)
When Unleashed Savage enters the battlefield, creatures its owner controls get +2/+0 and gain trample until end of turn.
He works for no one, but that initial cry for freedom definitely conveniences one side more.
4/2
void_nothing wrote: ↑3 years agoVotes: Riria, Rithaniel
Song of the Cacodemon
Instant (R)
Cast this spell only during your upkeep.
Exile target creature, enchantment, or planeswalker an opponent controls.
End the turn.
Indighost wrote: ↑3 years agoScarbo, Riria
SO MANY GOOD SUBMISSIONS TODAY! THE CHOICE WAS AGONY!
Reckless Abberamancer
Creature - Mutant Wizard (U)
Whenever you exile one more cards from your library, ~ deals 1 damage to any target.
, : Exile the top card of library. You may play that card this turn.
"They leech power off dimensional tears! They're all maniacs!" - Sanson Alabast, exasperated lawmage
1/1
scarbo wrote: ↑3 years agovote: rithaniel, netn10
Turn of the Screw
Enchantment - Aura Curse (R)
Enchant player
At the beginning of your end step, if enchanted player discarded a card this turn, put a torque counter on Turn of the Screw. Then if Turn of the Screw has three or more torque counters on it, enchanted player loses 3 life.
Pay 3 life, Remove three torque counters from Turn of the Screw: Draw a card. Any player may activate this ability.