Riff on a Magic Librarity
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
void_nothing 10 (+6)
netn10 9 (+4)
haywire 7
bravelion83 6 (+0)
JovialJovian 6 (+3)
dyd 5 (+3)
Riria 4 (+3)
TheAmericanSpirit 1 (+1)
.::Note of the Day::.netn10 9 (+4)
haywire 7
bravelion83 6 (+0)
JovialJovian 6 (+3)
dyd 5 (+3)
Riria 4 (+3)
TheAmericanSpirit 1 (+1)
.::Yesterday's Submissions::.
Punctuation other than a comma in the card name
dyd wrote: ↑3 years agoVotes: JovialJovian, void_nothing
Stop!
Instant
Counter target spell. If its controller controls an attacking creature, end the turn.
IIW: a twist on a futureshifted card or mechanic
TheAmericanSpirit wrote: ↑3 years agoVotes: netn10, dyd
100% Success Rate
Instant (Mythic)
Split Second
Until the end of turn, instants and sorceries you cast gain split second.
"The academy students knew it was cheating. The professors clamored for their explusion. The headmaster merely smiled and said, "If they can cast a spell like that, I'd say they've aced their exams."
IIW: Nonbasic Land Cycle
bravelion83 wrote: ↑3 years agoVotes: Riria, void_nothing
Three cards without rarity. Everyone, please always remember to include a rarity. The evaluation of a card is quite different if it's a common or a rare. Also, make sure the name is bolded.
Maro-Sorcerer's Blessing
Enchantment — Aura (R)
Enchant creature
Enchanted creature has trample.
As Maro-Sorcerer's Blessing enters the battlefield, choose Molimo or Multani.
• Molimo — Enchanted creature's power and toughness are each equal to the number of lands you control.
• Multani — Enchanted creature's power and toughness are each equal to the total number of cards in all players' hands.
IIW: Planar Chaos-style timeshifted cards (cards that exist in a color made in another color that also makes sense for the effect, for example Damnation)
JovialJovian wrote: ↑3 years agovotes: netn10, void_nothing
Adelaide & Arno: Partners in Crime
Legendary Planeswalker - Adelaide Arno
{+2}: Each player may reveal a permanent card from their hand. Then you may put all of those cards onto the battlefield under their owners' control.
{+1}: Choose two target permanents that share a card type, exchange control of those permanents.
{-2}: Gain control of target nonland permanent who's controller controls a permanent you own that shares a card type with it.
{-7}: Each player sacrifices all nonland permanents they both control and own.
{4}
IIW: it isn't easy being Green
void_nothing wrote: ↑3 years agoVotes: Riria, TheAmericanSpirit
The Selhoff Dispatch: Issue CXXII
Artifact - Clue (U)
Spirit, Vampire, Werewolf, and Zombie spells cost more to cast.
, Sacrifice The Selhoff Dispatch: Issue CXXII: Draw a card.
, Exile The Selhoff Dispatch: Issue CXXII from your graveyard: Return target creature to its owner's hand.
This publication seems to contain more and more survival tips with each issue.
IIW: Etherium
MonoRedMage wrote: ↑3 years agoVotes - JovialJovian, netn10
Attack!
Instant {U}
Until end of turn, creatures target player controls get +1/+0, gain haste, and attack each combat if able.
IIW - Sheep