Welcome to the February MCC! Now that the new set is out, we're going to be exploring the flavor and mechanics of the set with Kaldheim Month here at the MCC.
Main Challenge: Design a card with foretell that has the name of a realm of Kaldheim somewhere on the card.
Subchallenge 1: Your card's foretell cost is not equal to its mana cost minus .
Subchallenge 2: Your card has the word "spell" (or "spells") in its rules text.
DEADLINES
Design deadline: Tuesday, February 9th 23:59 EDT
Judging deadline: Friday, February 12th 23:59 EDT
The Ten Realms can be found listed in various places (here and here, for example) but here they are for convenience:
Istfell - , home to the spirits of those who did not earn a place in Starnheim.
Karfell - , dark realm of ice and the undead draugr.
Immersturm - , fiery world of demons and war.
Gnottvold - , wild realm of rocks, trees and trolls.
Bretagard - all five colors, but centered in , home to humans.
Starnheim - , realm of the honored dead, kept by the angelic valkyries.
Skemfar - , home to the newly united shadow and wood elves, who live beneath towering trees.
Littjara - , misty and mysterious home of the shapeshifters.
Surtland - , elemental realm where fire and frost giants collide.
Axgard - , dwarves live underground in massive impregnable cities.
(X/3) Appeal - Do the different player psychographics (Timmy/Johhny/Spike) have a use for the card?
(X/3) Elegance - Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?
Development
(X/3) Viability - How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
(X/3) Balance - Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?
Creativity
(X/3) Uniqueness - Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel "fresh"?
(X/3) Flavor - Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?
Polish
(X/3) Quality - Points deducted for incorrect spelling, grammar, and templating.
(X/2) Main Challenge (*) - Was the main challenge satisfied? Was it approached in a unique or interesting way? Does the card fit the intent of the challenge?
(X/2) Subchallenges - One point awarded per satisfied subchallenge condition.
Total: X/25
*An entry with 0 points here is subject to disqualification.
slimytrout
void_nothing
If you are not interested in playing, please sign up to judge the contest!
Players:
Anyone is welcome to enter this first round!