As it stands, the mechanic goes like this
On the other hand, I don't know if ability words were meant to be used in this way, since they usually seem to be designed along the lines of "Player does something/has something, then [effect], and this use appears to be the opposite of that. The idea was to take a modified version of the unpublished army mechanic mentioned in one of Maro's design articles, and have it make tokens for each of the set's factions, which all require different tokens, but with the same restriction for combat, but I'm not sure if it should be worded the way it is.
I finally broke down and posted this because I have this sinking feeling I'm not doing this right but I don't know what the best course of action is moving forward.
Any help would be appreciated.
Thanks,