Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
A new month begins - it's the last day to vote on January cards and tomorrow will crown a winner. @Rithaniel and I will co-host February.
netn10 75
void_nothing 73 (+1)
Riria 72 (+3)
folding_music 69 (+3)
OneAndOnly 53 (+1)
Sagharri 52
RattingRots 44 (+3)
Rithaniel 26
Indighost 23
emily 22
archemediesx 19 (+6)
MonoRedMage 9
kwanyeegor-ii 9
Pygyzy 8
wizyard 7
marioguy3 2
Probation: Pygyzy (10 days)
folding_music wrote: ↑3 years agovotes: archemediesx, Riria
Behold the Magmaw
Enchantment (M)
At the beginning of your upkeep, remove all pyre counters from Behold the Magmaw. Behold the Magmaw deals X damage to each creature, each planeswalker and each player, where X is the number of counters removed this way.
Tap an untapped creature you control: Put a pyre counter on Behold the Magmaw, or remove one from it. Any player may play this ability.
Whenever you would receive exactly thirteen damage from one source, you win the game instead.
RattingRots wrote: ↑3 years agoarchimedesx, Riria
Arcane Disruption
Instant (U)
Convoke
Counter target spell.
OneAndOnly wrote: ↑3 years agoVotes: RottingRats, archemediesx
.
Eorvax the Slumbering --
Creature - Nightmare
Flying, menace
When Eorvax the Slumbering enters the battlefield, create six tapped 1/1 black Serf tokens.
Serfs don't untap during your untap step.
Eorvax's power and toughness are each equal to the number of tapped creatures you control.
*/*
Ink-Treader wrote: ↑3 years agoVote: Riria, void_nothing
Wicked Concession
Enchantment (U)
Spells you cast that target one or more creatures your opponents control cost less and 1 life more to cast.
Sacrifice Wicked Concession: The next spell you cast that targets one or more creatures your opponents control costs less to cast.
"I've made a great many bad deals in my life. I know a good one when I see it."
-Liliana Vess
netn10 wrote: ↑3 years agoVotes: folding_music, RattingRots
Memorial Thoughts
Sorcery (Common)
As an additional cost to cast this spell, exile a creature card from your graveyard.
Draw two cards.
As the boat carried Infar's away from the shores, the runes started to glow with divine understanding, visions of those who must die.
MonoRedMage wrote: ↑3 years agoVotes - Ink-Treader, archemediesx
Scarring Grip
Enchantment - Aura {C}
Enchant creature
Enchanted creature has wither and "At the beginning of your upkeep, this creature deals 1 damage to another target creature and 1 damage to itself."
void_nothing wrote: ↑3 years agoVotes: folding_music, RattingRots
Ulbinil, Bishop of the Law
Legendary Creature - Human Cleric (R)
Archon spells you cast cost less to cast.
Each white creature with converted mana cost 3 or less you control gets +1/+1 for each white creature with converted mana cost 4 or greater you control.
2/2