Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
DCC Scoreboard
netn10 63 (+6)
Riria 61 (+1)
Sagharri 57 (+0)
void_nothing 54 (+2)
OneAndOnly 46 (+1)
Rithaniel 43 (+2)
JessWill 36
Pygyzy 30 (+2)
MonoRedMage 5
marioguy3 4
emily 4
kwanyeegor-ii 2
Riria 61 (+1)
Sagharri 57 (+0)
void_nothing 54 (+2)
OneAndOnly 46 (+1)
Rithaniel 43 (+2)
JessWill 36
Pygyzy 30 (+2)
MonoRedMage 5
marioguy3 4
emily 4
kwanyeegor-ii 2
Riria wrote: ↑3 years agoVotes: netn10, void_nothing
Cranky Abjurer
Creature - Human Wizard (U)
When Cranky Abjurer enters the battlefield, put a spellshield counter on target permanent you control. (When a spell targets a permanent with a spellshield counter on it, remove the counter and counter that spell. Cranky Abjurer doesn't need to be on the battlefield for this to occur.)
Whenever a spellshield counter is removed from a permanent you control, you lose 2 life.
You've gotten yourself in trouble again, haven't you?
2/2
OneAndOnly wrote: ↑3 years agoVotes: Pyzygy, netn10 -- Both really solid cards!
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Sigil of Honor --
Enchantment - Aura
Enchant white creature
Enchanted creature gets +1/+1 and has first strike and vigilance.
Your white spells targeting enchanted creature cost less to play.
void_nothing wrote: ↑3 years agoVotes: netn10, Rithaniel
Relentless Oakenheart
Creature - Ogre Berserker (R)
Trample, vigilance, prowess
When Relentless Oakenheart dies, if it dealt combat damage to a player or planeswalker this turn, return it to the battlefield under its owner's control.
4/2