Any spicy Commander Legends brews incoming?
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I swear, Sakashima + X playing a "as many copies of your general as possible" tribal seems to be just good across the board. Lets you really, really focus your deck on a particular gimmick.
I've made S+Krark, the Thumbless [/card], and its nuts. Goes semi-infinite with clones, rituals and then a lightning bolt or whatever really consistently.
S + Akroma, Vision of Ixidor creates two massive fliers just by themselves, and then more even bigger fliers once you start copying the Akroma further. Four Akromas would make each other 18/18s with two of them being commanders, five start one shotting with commander damage and two shotting without.
S + Alena, Kessig Trapper turns any ETB into a gazillion mana.
S + Ikra Shidiqi, the Usurper nets a ton of life with every hit, and puts you into the best color combo in the game.
S + Kamahl, Heart of Krosa is an ever increasing army of mega-lords
S + Kediss, Emberclaw Familiar would make a hilarious, if terrible, voltron deck due to multiple triggers on damage. Sounds frikken awesome this one
S + Kydele, Chosen of Kruphix is a strict upgrade on a pure Kydele deck, and turns any Wheel into double, triple, quadriple the mana from before with clones.
S + Ludevic, Necro-Alchemist is potentially a cool group-slug option, handing out tons of cards if people hit each other.
S + Malcolm Keen-Eyed Navigator as mentioned in an earlier post is a ton of value for your pirates hitting players, plus they are pirates themselves so they and their clones ramp like maniacs.
S + Prava of the Steel Legion leads to +2/+8 tokens, and since there are a number of token based clones, those will get the buffs too.
S + Ravos, Soultender is a ton of grind and creature based control, plus Sakashima can simply clone your best creature on the board if it is not Ravos.
S + Toggo, Goblin Weaponsmith is a ton of rocks. Go all in on your weird red and blue land ramp and spit out a million of these bad boys.
S + Tormod, the Desecrator is two zombies per trigger, with a few more clones and a steady supply of self exile or reanimate you end up with an army every turn.
S + Tymna the Weaver I'm an unabashed Tymna fan, and making two Tymnas seems like a legit direction to take my current Tymna + Kraum, Ludevic's Opus equipment deck.
s + Vial Smasher the Fierce seems amongst the best combos. Typical 'ramp into big stuff, win with value spells and Vial' deck. Add clones for a cool take on the Vial Smasher archetype that scales wildly when you clone him for extra damage.
Such an absurd partner. Jeska is still my favorite but Sakashima is undoubtedly the best
I've made S+Krark, the Thumbless [/card], and its nuts. Goes semi-infinite with clones, rituals and then a lightning bolt or whatever really consistently.
S + Akroma, Vision of Ixidor creates two massive fliers just by themselves, and then more even bigger fliers once you start copying the Akroma further. Four Akromas would make each other 18/18s with two of them being commanders, five start one shotting with commander damage and two shotting without.
S + Alena, Kessig Trapper turns any ETB into a gazillion mana.
S + Ikra Shidiqi, the Usurper nets a ton of life with every hit, and puts you into the best color combo in the game.
S + Kamahl, Heart of Krosa is an ever increasing army of mega-lords
S + Kediss, Emberclaw Familiar would make a hilarious, if terrible, voltron deck due to multiple triggers on damage. Sounds frikken awesome this one
S + Kydele, Chosen of Kruphix is a strict upgrade on a pure Kydele deck, and turns any Wheel into double, triple, quadriple the mana from before with clones.
S + Ludevic, Necro-Alchemist is potentially a cool group-slug option, handing out tons of cards if people hit each other.
S + Malcolm Keen-Eyed Navigator as mentioned in an earlier post is a ton of value for your pirates hitting players, plus they are pirates themselves so they and their clones ramp like maniacs.
S + Prava of the Steel Legion leads to +2/+8 tokens, and since there are a number of token based clones, those will get the buffs too.
S + Ravos, Soultender is a ton of grind and creature based control, plus Sakashima can simply clone your best creature on the board if it is not Ravos.
S + Toggo, Goblin Weaponsmith is a ton of rocks. Go all in on your weird red and blue land ramp and spit out a million of these bad boys.
S + Tormod, the Desecrator is two zombies per trigger, with a few more clones and a steady supply of self exile or reanimate you end up with an army every turn.
S + Tymna the Weaver I'm an unabashed Tymna fan, and making two Tymnas seems like a legit direction to take my current Tymna + Kraum, Ludevic's Opus equipment deck.
s + Vial Smasher the Fierce seems amongst the best combos. Typical 'ramp into big stuff, win with value spells and Vial' deck. Add clones for a cool take on the Vial Smasher archetype that scales wildly when you clone him for extra damage.
Such an absurd partner. Jeska is still my favorite but Sakashima is undoubtedly the best
Currently building:
Main decks;
Neheb, Big Red Champion Yeva's Mono Green Control, Ayara's Aristocrats Greven, Predator Captain the One Punch Man, Derevri, Empirical Tactician Aggro, Tymna & Kraum's Saboteurs, Kondo & Tymna's Hatebears Tuvasa's Silver Bullets, Brudiclad does Brudiclad things Sidisi, Brood Tyrant (lantern control)
Bruna, the Fading Light (card advantage tribal / reanimator)Main decks;
Neheb, Big Red Champion Yeva's Mono Green Control, Ayara's Aristocrats Greven, Predator Captain the One Punch Man, Derevri, Empirical Tactician Aggro, Tymna & Kraum's Saboteurs, Kondo & Tymna's Hatebears Tuvasa's Silver Bullets, Brudiclad does Brudiclad things Sidisi, Brood Tyrant (lantern control)
I'm currently working on this, albeit very slowly. I wanted to put together Vial Smasher the Fierce & Kraum, Ludevic's Opus with Obosh, the Preypiercer as companion (VKO) after darrenhabib shared his Curiosity Control-style list, but put the idea aside when the companion nerf was announced. Having Sakashima of a Thousand Faces as a second Smasher in the command zone replicates the main draw that Obosh provided to the VKO build (doubled Smasher damage), but now without the odd CMC requirement, so I'm keen to give it another go.
I'm thinking a mix of clones with some damage magnifiers and Wound Reflection or Archfiend of Despair, since they work with Smasher on the turn they are cast. Beyond that, utilising Curiosity effects and other draw in lieu of Wheels for card advantage and using cards with alternate or reduced cost mechanics to efficiently cast big CMC spells for the Smasher damage. Could also go for some extra turn spells since they're high CMC and are effectively free. There are a lot of ways to build this pair, so just need to figure out exactly where I want it to go.
Honestly, I think Sakashima is maindeckable as well. It just feels like a good clone++. There are all sorts of shenanigans that could be had with something like Infinite Reflection, too.
- toctheyounger
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Myllior wrote: ↑3 years agoI'm currently working on this, albeit very slowly. I wanted to put together Vial Smasher the Fierce & Kraum, Ludevic's Opus with Obosh, the Preypiercer as companion (VKO) after darrenhabib shared his Curiosity Control-style list, but put the idea aside when the companion nerf was announced. Having Sakashima of a Thousand Faces as a second Smasher in the command zone replicates the main draw that Obosh provided to the VKO build (doubled Smasher damage), but now without the odd CMC requirement, so I'm keen to give it another go.
I agree with all of the above, he's bonkers. At the helm, in the 99, 100% worth playing if you have even 2-3 creatures that are worth having a second copy of.Sinis wrote: ↑3 years agoHonestly, I think Sakashima is maindeckable as well. It just feels like a good clone++. There are all sorts of shenanigans that could be had with something like Infinite Reflection, too.
- toctheyounger
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I had a brew running through my head all last night for Liesa, Shroud of Dusk as a lich/lifegain/lifeloss commander control deck. It's probably somewhere between unpleasant to play and terrible to pilot, but I can't help but wonder. I'd probably smash a whole lot of phyrexian mana stuff like Norn's Annex, Dismember and such, Vilis, Broker of Blood, Bolas's Citadel and K'rrik, Son of Yawgmoth, Tainted Sigil and Children of Korlis plus some reanimation and control elements.
At this point, my wife's picking up our box sometime today, and any of the spice I've loosely brainstormed has a chance of being built if I pull it. Pretty hyped to see what comes up, especially after seeing the latest Game Knights episode - it really was a pretty great display of everything that EDH is as a format.
At this point, my wife's picking up our box sometime today, and any of the spice I've loosely brainstormed has a chance of being built if I pull it. Pretty hyped to see what comes up, especially after seeing the latest Game Knights episode - it really was a pretty great display of everything that EDH is as a format.
I'm surprised to see no mention of Reyhan, Last of the Abzan with Sakashima of a Thousand Faces.
With two Reyhans in play, each time a creature dies with one or more +1/+1 counters on it, you get two Reyhan triggers effectively doubling the number of +1/+1 counters.
With spare bodies on board and a free sacrifice outlet, you can (at instant speed) quickly build up a silly amount of counters.
Combine with cards like Chasm Skulker to go truly exponential.
Examples:
Starting Conditions:
Reyhan + Sakashima (as Reyhan) + Sac Outlet + 1 dork + Chasm Skulker (with 5x +1/+1 counters) = 128 +1/+1 counters
Reyhan + Sakashima (as Reyhan) + Sac Outlet + 1 dork + Chasm Skulker (with 6x +1/+1 counters) = 256 +1/+1 counters
Reyhan + Sakashima (as Reyhan) + Sac Outlet + 1 dork + Chasm Skulker (with 5x +1/+1 counters) = 128 +1/+1 counters
Reyhan + Sakashima (as Reyhan) + Sac Outlet + 1 dork + Chasm Skulker (with 6x +1/+1 counters) = 256 +1/+1 counters
Yeah, there is no way I'm not building Sakashima of a Thousand Faces!
I'm buzzing around an artifact build as well as a fast aggro/voltron style deck, so I'm trying Akiri, Line-Slinger with Sakashima of a Thousand Faces. Lots of treasures, some gold, some stones, some control elements. Sounds fun!
Another thing I'm experimenting with is Silas Renn, Seeker Adept and Rebbec, Architect of Ascension. She makes him nearly unblockable, so this could be the first time that Silas can connect regularly.
And yeah, this set is so full of ideas, I honestly don't know where to start.
I'm buzzing around an artifact build as well as a fast aggro/voltron style deck, so I'm trying Akiri, Line-Slinger with Sakashima of a Thousand Faces. Lots of treasures, some gold, some stones, some control elements. Sounds fun!
Another thing I'm experimenting with is Silas Renn, Seeker Adept and Rebbec, Architect of Ascension. She makes him nearly unblockable, so this could be the first time that Silas can connect regularly.
And yeah, this set is so full of ideas, I honestly don't know where to start.
Braids | Selvala primer | Windgrace | Battle Box |
Bronzephoros | Ephara | Akiri & Esior | Zombie Horde |
Ghyrson | Jinnie Fay | Retired decklists | |
decklist online @ | Yenna | Shalai & Hallar | Tiny Leaders Duel Decks |
mtgnexus or deckstats | Jan Jansen |
- toctheyounger
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Good grief. That's slightly nutty.narglfrob wrote: ↑3 years agoI'm surprised to see no mention of Reyhan, Last of the Abzan with Sakashima of a Thousand Faces.
<snip>
Mirror Universe analogues please! There are lots of affordable ones.toctheyounger wrote: ↑3 years agoI had a brew running through my head all last night for Liesa, Shroud of Dusk as a lich/lifegain/lifeloss commander control deck. It's probably somewhere between unpleasant to play and terrible to pilot, but I can't help but wonder. I'd probably smash a whole lot of phyrexian mana stuff like Norn's Annex, Dismember and such, Vilis, Broker of Blood, Bolas's Citadel and K'rrik, Son of Yawgmoth, Tainted Sigil and Children of Korlis plus some reanimation and control elements.
I think a lot of people already have Ukkima/Cazur in those colours, but, I think I like this combo more.narglfrob wrote: ↑3 years ago
I'm surprised to see no mention of Reyhan, Last of the Abzan with Sakashima of a Thousand Faces.
- toctheyounger
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Oh yeah, I had thoughts of Evra, Halcyon Witness, Axis of Mortality and such. I.....don't know if I'm quite brave enough to go as jank as Soul Conduit, or what the payoff is.
edit - the payoff is probably Vizkopa Guildmage or Vito, Thorn of the Dusk Rose.
Yeah. I think you could also get ground out of Repay in Kindtoctheyounger wrote: ↑3 years agoOh yeah, I had thoughts of Evra, Halcyon Witness, Axis of Mortality and such. I.....don't know if I'm quite brave enough to go as jank as Soul Conduit, or what the payoff is.
edit - the payoff is probably Vizkopa Guildmage or Vito, Thorn of the Dusk Rose.
- toctheyounger
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Oooh, I'd forgotten that card existed. Nice.Sinis wrote: ↑3 years agoYeah. I think you could also get ground out of Repay in Kindtoctheyounger wrote: ↑3 years agoOh yeah, I had thoughts of Evra, Halcyon Witness, Axis of Mortality and such. I.....don't know if I'm quite brave enough to go as jank as Soul Conduit, or what the payoff is.
edit - the payoff is probably Vizkopa Guildmage or Vito, Thorn of the Dusk Rose.
Yikes. I didn't reread Reyhan as I've seen him before, thought he read "move" the counters. Had an idea of doubling season + moving the counters several times but figured it wasn't good enough. He's exactly the type of scalable triggered effect that makes Sakashima completely brokennarglfrob wrote: ↑3 years agoI'm surprised to see no mention of Reyhan, Last of the Abzan with Sakashima of a Thousand Faces.
With two Reyhans in play, each time a creature dies with one or more +1/+1 counters on it, you get two Reyhan triggers effectively doubling the number of +1/+1 counters.
With spare bodies on board and a free sacrifice outlet, you can (at instant speed) quickly build up a silly amount of counters.
Combine with cards like Chasm Skulker to go truly exponential.
Examples:Starting Conditions:
Reyhan + Sakashima (as Reyhan) + Sac Outlet + 1 dork + Chasm Skulker (with 5x +1/+1 counters) = 128 +1/+1 counters
Reyhan + Sakashima (as Reyhan) + Sac Outlet + 1 dork + Chasm Skulker (with 6x +1/+1 counters) = 256 +1/+1 counters
Currently building:
Main decks;
Neheb, Big Red Champion Yeva's Mono Green Control, Ayara's Aristocrats Greven, Predator Captain the One Punch Man, Derevri, Empirical Tactician Aggro, Tymna & Kraum's Saboteurs, Kondo & Tymna's Hatebears Tuvasa's Silver Bullets, Brudiclad does Brudiclad things Sidisi, Brood Tyrant (lantern control)
Bruna, the Fading Light (card advantage tribal / reanimator)Main decks;
Neheb, Big Red Champion Yeva's Mono Green Control, Ayara's Aristocrats Greven, Predator Captain the One Punch Man, Derevri, Empirical Tactician Aggro, Tymna & Kraum's Saboteurs, Kondo & Tymna's Hatebears Tuvasa's Silver Bullets, Brudiclad does Brudiclad things Sidisi, Brood Tyrant (lantern control)
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I just made a pretty spicy pile of jank with Jared Carthalion, True Heir as the g-unit. It features some "secret commanders" and is looking more and more fun the more I think it about it. It is a flavor deck built out of love...the secret units are Hans Eriksson and Saffi Eriksdotter with a special appearance by the Lhurgoyf. There's a persist theme going and let me tell you, I think it might slap. The list is in the decklist section as "King Conan in Scouts of the Empire". Probably not the Jared brew you were thinking of
Responds well to spells and abilities
- toctheyounger
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Well, personally I pulled none of the three piles of spiciness i was looking at brewing which is disappointing. Thankfully none of them are overly expensive.
I have most of the makings of Blim to hand so ill probably throw something together for him first and see what happens from there.
I have most of the makings of Blim to hand so ill probably throw something together for him first and see what happens from there.
Don't forget Tana, the Bloodsower! I intent to partner her up with Jeska in a power-matters devour strategy. I can already imagine, surprise Might of Oaks for 27 commander damage and 27 saprolings, devour them all to Thromok the Insatiable, then cast Chandra's Ignition on Thromok, target him with Jeska next turn and deal 4,374 damage to the face. Take that, lifegain deckMimicvat wrote: ↑3 years agoNobody has mentioned Bruse Tarl, Boorish Herder + Jeska, Thrice Reborn yet. 6x damage to one of your creatures each turn. Brusey boi can get to 18 commander in one go, but unfortunately not 21. So make any random creature with like five or six power one shot people who have taken chip damage, or any 7 damage creature one shot from full life.
I just had to make it, so seeing how it goes. I think we have enough colorless draw, wheels etc for a Boros Deck that isn't dedicated to card advantage to get by.
Commander decks
Deck | Power |
---|---|
Inferno | 5 |
Devoured by Dragons | 5 |
Midnight Hunt | 6 |
Hidden Dragon | 6 |
Chaos Reigns | 6 |
Draconic Onslaught | 7 |
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TheAmericanSpirit Supreme Dumb Guy
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Jeska only triples combat damage sadly, but 729 damage (27x27) should accomplish the same result.Maluko wrote: ↑3 years agoDon't forget Tana, the Bloodsower! I intent to partner her up with Jeska in a power-matters devour strategy. I can already imagine, surprise Might of Oaks for 27 commander damage and 27 saprolings, devour them all to Thromok the Insatiable, then cast Chandra's Ignition on Thromok, target him with Jeska next turn and deal 4,374 damage to the face. Take that, lifegain deckMimicvat wrote: ↑3 years agoNobody has mentioned Bruse Tarl, Boorish Herder + Jeska, Thrice Reborn yet. 6x damage to one of your creatures each turn. Brusey boi can get to 18 commander in one go, but unfortunately not 21. So make any random creature with like five or six power one shot people who have taken chip damage, or any 7 damage creature one shot from full life.
I just had to make it, so seeing how it goes. I think we have enough colorless draw, wheels etc for a Boros Deck that isn't dedicated to card advantage to get by.
There's no biscuits and gravy in New Zealand.
(Except when DirkGently makes them!)
(Except when DirkGently makes them!)
Still missed the combo I'm intending to make, Sakashima+Krark. Finally, I'm gonna make that coin flip.dec I've always wanted.
For those who don't immediately see it, Krark makes it so that you have 50% chance to whiff and 50% to doublecast any instant or sorcery spell you cast. Well, that's what he does on his own, anyway. If, by some random stroke of luck, you were to have two Krarks in play, the odds shift to:
- 25% total whiff — no effect, spell returns to hand
- 50% buyback — get the spell's effect AND return it to your hand (yes, the effect can still copy the spell even if it leaves the stack before the trigger resolves)
- 25% triplecast — get the spell's effect three times and it goes to the graveyard
But the Krark+Sakashima pairing intrigues me because Krark simultaneously is and isn't a coin flip commander. Yes he flips coins himself, but he doesn't interact with your other flips other than maybe randomly Forking your Stitch in Time. Mechanically, he's a spellslinger general. He lets you possibly inflate your storm count for things that trigger off of casting spells, he can do things like grant you a chance to return spells with retrace to your hand when you cast them from your graveyard, and, as I've mentioned, Sakashima not only gives access to the second spellslinging color, but also skews the chances in my favor.
But then you get to flavor. It's Krark, dammit! His thumb is legendary! His card's name refers to it! OF COURSE I'm gonna play coin flip.dec with him! And lookie here, Sakashima juuust so happens to allow me to bypass the legend rule and copy Krark's Thumb to my heart's content. If that's not a sign, I don't know what is.
So basically, my intent is to play the better ones of the coin flip cards and fill the rest of the deck with spellslinger stuff, with some cloning on the side. It's gonna be the most chaotic deck I've ever built, but by my calculations, it should still veer towards being chaotic in my favor.
PROTIP: Look out for my Trap cards =)
Was looking for the less popular ones, the pairing that many people jumped to was S+Krark. I've even built one, which tries to make a ton (not infinite, a ton) of mana and then cast lightning bolt a ton (again, not infinite) of times
A powerful effect that you haven't mentioned is clones. Sakashima allows you to make non-legendary Krark's which means that you can quickly end up with "each cast = return to hand plus several copies". There are even clones that are instants and sorceries so they are duplicated by the coin flip effect.
Currently building:
Main decks;
Neheb, Big Red Champion Yeva's Mono Green Control, Ayara's Aristocrats Greven, Predator Captain the One Punch Man, Derevri, Empirical Tactician Aggro, Tymna & Kraum's Saboteurs, Kondo & Tymna's Hatebears Tuvasa's Silver Bullets, Brudiclad does Brudiclad things Sidisi, Brood Tyrant (lantern control)
Bruna, the Fading Light (card advantage tribal / reanimator)Main decks;
Neheb, Big Red Champion Yeva's Mono Green Control, Ayara's Aristocrats Greven, Predator Captain the One Punch Man, Derevri, Empirical Tactician Aggro, Tymna & Kraum's Saboteurs, Kondo & Tymna's Hatebears Tuvasa's Silver Bullets, Brudiclad does Brudiclad things Sidisi, Brood Tyrant (lantern control)
im brewing a landfall thing with Kamahl, Heart of Krosa and Jeska, Thrice Reborn. with a few extra combat and damage doubling shenanigans
- toctheyounger
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That.....uh, that sounds downright nasty.abel88 wrote: ↑3 years agoim brewing a landfall thing with Kamahl, Heart of Krosa and Jeska, Thrice Reborn. with a few extra combat and damage doubling shenanigans
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I'm brewing some kind of Elf Necro-ball tokens thing currently. Not sure if it's actually gonna be led by one of the new Elf General (pair)s or not, but CMR certainly added a few spicy elves to the mix.
I say play Rograkh, Son of Rohgahh with Ikra Shidiqi, the Usurper just so you can hide Prossh, Skyraider of Kher in the 99 >=)