Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
...blah.
DCC Scoreboard
Riria 37 (+2)
JessWill 27 (+1)
netn10 27 (+2)
void_nothing 26 (+2)
Sagharri 24 (+1)
Rithaniel 21 (+1)
OneAndOnly 19 (+1)
Pygyzy 12 (+6)
marioguy3 4
emily 4
kwanyeegor-ii 2
JessWill 27 (+1)
netn10 27 (+2)
void_nothing 26 (+2)
Sagharri 24 (+1)
Rithaniel 21 (+1)
OneAndOnly 19 (+1)
Pygyzy 12 (+6)
marioguy3 4
emily 4
kwanyeegor-ii 2
OneAndOnly wrote: ↑3 years agoVotes -- Riria, Pygyzy
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Last of the cycle?
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Restive Glade --
Enchantment - Aura
Enchant land
Enchanted land loses all abilities and gains ": Create a 0/1 green Plant creature token with defender."
Riria wrote: ↑3 years agoVotes: Sagharri, void_nothing
Blue Drafter
Creature - Human Wizard (R)
, : Create a 0/4 blue Wall creature token with defender and draw a card. Put a progression counter on Blue Drafter.
When the second progression counter is placed on Blue Drafter, transform it.
2/5
//
Blue Wraith
Creature - Human Horror (Color Indicator: Blue)
, , Sacrifice a creature or discard a card: Counter target spell. Remove a progression counter from Blue Wraith.
When the last progression counter is removed from Blue Wraith, sacrifice it.
2/5
Rithaniel wrote: ↑3 years agoVotes: JessWill, netn10
Charm of Milorum and Kalamala
Instant U
Choose one —
- Search your library for a land card that could only produce , reveal it, and put it into your hand. Then shuffle your library.
- Creatures lose flying and hexproof until end of turn.
- Choose a nonland card name, then mill six cards. If a card with that name would be put into your graveyard this way, put it into your hand instead.
void_nothing wrote: ↑3 years agoVotes: netn10, Rithaniel
Blastboot Tester
Creature - Goblin Wizard Pilot (U)
Reach
Blastboot Tester can't be the target of abilities of creatures without flying.
When Blastboot Tester enters the battlefield, it deals 2 damage to target creature without flying.
2/1