August MCC Round 2
Start your engines
"Ladies and gentleman, welcome to the Ovalchase Racetrack for a very special event! Tonight the best pilots from all over Kaladesh will compete in this year's annual racing championships! Fast cars! Spectacular maneuvers! Danger on the track! We've got it all! But while you wait for that to begin, why don't you pay a visit to our bettors' booth? Support your favorite racetrack by placing bets on your favorite pilots! Don't know who to bet on? Don't have any favorites yet? Well, let's hear the advice of Meyked, our resident expert! Take it away!"
"Thank you! I think the Derby Crows are the favorites for this year's annual racing championships, but the Burnouts also look on fire! Quite literally!"
"Oh yeah! Huge fires! Exciting crashes! Extreme action! All of that and even more in just a few minutes! People, warm up and start your engines! Get ready to press! That! Gas! Pedal!"
Main Challenge - Design a Vehicle. Please see clarifications.
Subchallenge 1 - Your Vehicle's power is different from its toughness.
Subchallenge 2 - Your card's converted mana cost is 3 or less.
• Your card must be an artifact and must have the subtype Vehicle. It also must have the keyword "crew", because all Vehicles have it. You can create custom variations on "crew" though. It also needs a power and toughness.
• Your card can be colored or colorless, the challenge doesn't require either option specifically.
• From the discussion thread:
Subchallenge 1bravelion83 wrote: ↑4 years agoLet's say it's a bend but acceptable. The Main Challenge just asks: "is this a card with the subtype Vehicle?", and I can't say that a DFC with a Vehicle on the back side doesn't have the subtype. It's definitely not what I was thinking about when writing the challenge, but it meets the letter of the law, so it's technically allowable. Be aware that I'm not guaranteeing your judge (whoever it will be) will give you 2/2 in Main Challenge, they might say "it's a bend" and make a little deduction there. What I am saying is just that a DFC card with a non-Vehicle on the front side and a Vehicle on the back side technically passes the Main Challenge and can't be DQ'ed for not meeting it. Hope this helps.slimytrout wrote: ↑4 years agoJust wanted to make sure that a card that transforms into a vehicle satisfies the main challenge -- obviously pushing the envelope a bit, but it seemed like it met the challenge as worded since it is an artifact with the subtype vehicle, at least on one side (and also it's just a fun design!).
• In other words, no square stats.
• For example, a 3/3 Vehicle fails this challenge. A 3/2 or 2/3 Vehicle passes it.
• All that matters are the printed power and toughness values in the power and toughness box (bottom left on a real card). The rules text can give the Vehicle a bonus that makes its power equal to its toughness if certain conditions are met, and that's fine. It can also set the power and/or toughness to specific values if certain conditions are met, so that power and toughness are equal but only under those conditions, and that's fine too.
• A */* card automatically fails this challenge, even if power and toughness are defined to be different in the rules text. I've said that we only look at printed values ignoring rules text, and * is not a number, so you can't compare * with *. If you wrote a script to do that, you'd get a "not a number" error.
Subchallenge 2
Should be self-explanatory.
If you have any other questions, feel free to ask in the discussion thread.
DEADLINES
Design deadline: Saturday, August 17th 23:59 EDT
Judging deadline: Tuesday, August 20th 23:59 EDT
RUBRIC
The rubric has undergone no changes in the transition from MTGSalvation to MTGNexus. As a reminder for everyone, here it is. As usual, it will be there in all round threads. If you want a more detailed explanation of the rubric, you can find it in the brand new MTGNexus MCC Guidelines and FAQ, written by me and approved by void_nothing (Custom Card moderator). The detailed explanation of the rubric is in section 6.2. If you have time and will to read that (admittedly long) document in its entirety, I invite you to do so.
(X/3) Appeal - Do the different player psychographics (Timmy/Johhny/Spike) have a use for the card?
(X/3) Elegance - Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?
Development
(X/3) Viability - How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
(X/3) Balance - Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?
Creativity
(X/3) Uniqueness - Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel "fresh"?
(X/3) Flavor - Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?
Polish
(X/3) Quality - Points deducted for incorrect spelling, grammar, and templating.
(X/2) Main Challenge (*) - Was the main challenge satisfied? Was it approached in a unique or interesting way? Does the card fit the intent of the challenge?
(X/2) Subchallenges - One point awarded per satisfied subchallenge condition.
Total: X/25
*An entry with 0 points here is subject to disqualification.
JUDGES
bravelion83
void_nothing
Rithaniel
mellifluoresce (see discussion thread)
A reminder to everyone:
In the MCC, putting rarity on cards is mandatory! If you don't put a rarity on your card, expect huge deductions in both Viability AND Quality.
Also, you should format your text cards accordingly to the brand new MTGNexus MCC Guidelines and FAQ. Again, expect deductions in Quality otherwise. The recommended card formatting is in section 4. As I've said before, if you have time and will to read that document in its entirety, I invite you to do so. It should be useful to everybody, hosts, judges, and players. And speaking of players...
PLAYERS
Algernone25
barbecube
Dragonlover
Flatline
Freyleyes (did not submit a card within the design deadline)
Henlock
Icarii
Jimmy Groove
netn10
Raptorchan
Sagharri
SecretInfiltrator
slimytrout
Sojourner Dusk
StonerOfKruphix
Superbajt
BRACKETS
Judge: Rithaniel
Algernone25
barbecube
Icarii
Jimmy Groove
Raptorchan
Judge: bravelion83
Dragonlover
Henlock
SecretInfiltrator
slimytrout
Superbajt
Judge: void_nothing
Flatline
netn10
Sagharri
Sojourner Dusk
StonerOfKruphix
Judge: mellifluoresce (see discussion thread)
Top 2 from each bracket advance to Round 3.
Judges, good work. Please let me know asap if you have any problem making it within the deadline. Thanks.