New Challenge Every Day - October 12th: Snow and/or Deserts

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void_nothing
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Post by void_nothing » 3 years ago

Today's Challenge:
Snow and/or Deserts

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
slimytrout 31 (+4)
netn10 25 (+3)
dyd 22 (+0)
void_nothing 17 (+3)
CunningGabe 12
Riria 12
JovialJovian 8 (+5)
OneAndOnly 6 (+1)
FoilSquared 4
Oskeo 4 (+2)
MonoRedMage 2
TheAmericanSpirit 2 (+2)
BaconCatBug 1
kwanyeegor-ii 0 (+0)
.::Note of the Day::.

.::Yesterday's Submissions::.
One word flavor text
dyd wrote:
3 years ago
Votes: netn10, JovialJovian


Cease Hostilities 4(g/W)(g/w)
Instant
Cast this spell only if a creature you control is attacking or blocking.
End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Stop!


IIW: mutate variant
Riria wrote:
3 years ago
Votes: netn10, oskeo

Money Printer 3
Artifact (R)
When Money Printer enters the battlefield, you lose 3 or more life, or the third spell is cast each turn, create a Treasure.
Brr.


IIW: day/night
netn10 wrote:
3 years ago
Votes: JovialJovian, Oskeo

Freeze in Motion U
Enchantment (Rare)
Creatures with haste enters the battlefield tapped.
Whenever a creature with trample attacks, it doesn't untap during its controller's next untap step.
"Cool."

IIW: A card for my set.
OneAndOnly wrote:
3 years ago
Votes: slimytrout, JovialJovian

Intertwined Invocation
Legendary Instant
(You may cast a legendary instant only if you control a legendary creature or planeswalker.)
Intertwined Invocation is a copy of each other instant in your hand.
As you play Intertwined Invocation, reveal an instant in your hand. It becomes a copy of that card.
"Fnord."

IIW: A cat playing with a toy.
JovialJovian wrote:
3 years ago
slimytrout, void_nothing

Sucker Punch 1R
Instant
If this spell is the first spell you've cast this game, you may cast it without paying its mana cost.
This spell can't be countered.
Sucker Punch deals 2 damage to any target.
"Ow!"

IIW: Based on the works of horror manga artist Junji Ito
slimytrout wrote:
3 years ago
OneAndOnly, void_nothing

Dictate of Peace 1WW
Instant (R)
Put a defender counter on each attacking creature, then remove those creatures from combat.
"Enough."

IIW: Whispers
Oskeo wrote:
3 years ago
votes: Slimytrout, JovialJovian

Leap From Hiding 1r

Instant (C)

Choose target opponent-controlled attacking creature. Create a 2/1 red Rogue creature with first strike. Have it block the chosen creature if able.

Gotcha!

IIW: Lady waking from a box (coffin, cryopod, etc.)
MonoRedMage wrote:
3 years ago
Votes - netn10, slimytrout

Parching Thirst R
Enchantment - Aura {C}
Enchant creature
Enchanted creature can't block.
At the beginning of your upkeep, Parching Thirst deals damage to enchanted creature equal to the number of Deserts you control and Desert cards in your graveyard.
"Water..."

IIW - 0/1 red Kobold tokens
kwanyeegor-ii wrote:
3 years ago
theamericanspirit void_nothing
void_nothing wrote:
3 years ago
Votes: TheAmericanSpirit, JovialJovian

Heroic Catch 1WW
Instant (R)
Until end of turn, target creature you control gains "T: Return target creature card from your graveyard to the battlefield."
"Gerrard!"
Art
Show
Hide
Gerrard, having been knocked off the side of the Weatherlight in flight by an explosion, is grabbed at the last second by the wrist by Sisay.
IIW: Oxen
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Oskeo
Posts: 34
Joined: 3 years ago
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Post by Oskeo » 3 years ago

votes: Slimytrout, void_nothing

Sakashima's Meticulated Sand Garden

Legendary Land - Desert

~ enters the battlefield as a copy of any land on the battlefield, except its name is still ~, it's still legendary, it is a desert in addition to its other land types, and it has "1uu, t: Return ~ to its owner's hand."

Master Sakashima's affinity for immitation extends to his meditative hours. I wandered by chance into his sand garden one day and fearfully believed I had become lost among the shoots of Takenuma.

IIW: Implied Phrases (see void winnower}

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dyd
Randomancer
Posts: 2594
Joined: 4 years ago
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Post by dyd » 3 years ago

Votes: netn10, JovialJovian


Icy Desolations
Snow Land - Desert
: Add .
, Exile another land you control: Add two mana of any one color that land could produce.
The ice shelf is ever-growing.


IIW: non-white wrath variant

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Riria
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Post by Riria » 3 years ago

Votes: netn10, MonoRedMage

Expanding Wasteland
Land - Desert (R)
At the beginning of your precombat main phase, add one mana of any color.
At the beginning of your upkeep, exile a land you control, then create a Waste token. (A Waste is a basic land with T: Add c)
T: Add c.

IIW: Trophies

netn10
Posts: 4116
Joined: 4 years ago
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Post by netn10 » 3 years ago

Votes: dyd, Riria

The Great Mirage
Land - Desert (Rare)
The Great Mirage enters the battlefield tapped.
When The Great Mirage enters the battlefield, each opponent creates a token that's a copy of it with "Whenever you tap this land, sacrifice it."
T: Add C.
2, T: Tap target creature.
4, T: Draw a card.

IIW: A card for my set.

slimytrout
Posts: 1906
Joined: 5 years ago
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Post by slimytrout » 3 years ago

void_nothing, JovialJovian

Hoarfrost Haven
Snow Land (R)
T: Add C.
S, T: Target Snow creature gets +1/+1 until end of turn.
A place of bitter beauty and raw reverence.

IIW: Empaths

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OneAndOnly
Posts: 2476
Joined: 4 years ago
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Post by OneAndOnly » 3 years ago

Votes: MonoRedMage, slimytrout (Thanks for the reminder, void_nothing!)

Valley of the Kings
Land - Desert
: Add
As long as you control five or more Deserts, Valley of the Kings is a 5/5 Artifact Creature - Mummy with menace.
As long as you control eight or more Deserts, Desert lands you control have indestructible.

(Inspired by the real Valley of the Kings, which admittedly doesn't come alive and kill people ... I think.)

IIW: A really fast race.
Last edited by OneAndOnly 3 years ago, edited 2 times in total.

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void_nothing
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Post by void_nothing » 3 years ago

@OneAndOnly Don't forget to vote!
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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TheAmericanSpirit
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Post by TheAmericanSpirit » 3 years ago

Void Nothing, Riria

Cave of Wonders

Legendary Land - Desert (M)

t: Add cc. You take 4 damage and put a collapse counter on Cave of Wonders.

When Cave of Wonders has 5 or more collapse counters on it, sacrifice it. If you do, search target opponent's library for a card and exile it face down. You may cast that card as long it remains exiled and you may use mana of any color to cast it.

IIW: Mad Max vehicles
There's no biscuits and gravy in New Zealand.
(Except when DirkGently makes them!)

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JovialJovian
Captain, I object!
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Post by JovialJovian » 3 years ago

slimytrout, MonoRedMage

Terminus Shambler 1GG
Creature - Lizard Yeti
As long as you control a Desert, Terminus Shambler gets +1/+1 and has trample.
As long as you control a Snow land, Terminus Shambler gets +1/+1 and has vigilance.
3/3

IIW: Celestial Objects

kwanyeegor-ii
Posts: 1959
Joined: 5 years ago
Pronoun: Unlisted

Post by kwanyeegor-ii » 3 years ago

dyd riria

Great Arctic Moose U
Snow Creature--Elk (Uncommon)
Cast this spell only if each player controls a snow land
Defender
1U: Great Arctic Moose loses defender until end of turn
4/4

IIW noncreatures with protection
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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void_nothing
Undersea Emperor
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Location: Lodrux, Arakanta

Post by void_nothing » 3 years ago

Votes: netn10, Oskeo

Ethereal Igloo 1GG
Snow Enchantment (R)
At the beginning of your precombat main phase, you may sacrifice a land. When you do, add one mana of any color and put a +1/+1 counter on target creature.
2GG: Return target snow card from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.

IIW: Library manipulation
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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