I somehow completely missed Saving Grace. That's a silly Enchantment for this type of deck, an Instant Speed Recuring Pariah? Hells yes. Unfortunately, I think Capashen Standard does the least in the deck, it's just a micro draw engine. Far less impactful than Saving Grace. What'll be great is if I can land Saving Grace onto a Frenzied Fugue'd Creature.
OK, maybe Capashen is not the least useful. Hyena Umbra "just" saves a Creature with Totem Armor. With Ward of Lights and going with a less annoying route, hopefully I won't need cards that only do one thing. In its stead is Dreadful Apathy which was on my shortlist for the deck when it got spoiled during last THB spoiler season. It's a flat out improvement to the other Enchantments that do something similar.
Shiny Impetus feels like it was custom printed for Tiana. It removes a scary attacker from targetting her, it forces action which causes people to spend resources while you're sitting pretty and it makes Treasures. There have been quite a few times where Tiana was ahead but the board gridlocked because no one wanted to blink first, Shiny Impetuous is a good spray to their eyes. Being able to recur this over and over is going to be great and I'll eventually probably place it on my Creatures once we get to Head's Up for that slow, recurring value engine. I decided to axe Hedron Archive because it is the most expensive mana Ramp that eats itself; Mind Stone and Commander's Sphere are both under 3 CMC for Sun Titan and Sevinne's Reclamation, meaning I can keep using them to get some value - Archive is too costly to do so and that's why it gets the axe.
Ugin is a much better draw engine than Staff even if he can be punched out. Staff just pings and draws. Ugin makes me a body that I can then start slapping Auras onto, he'll randomly reduce the cost of my Artifacts and can pop permanents in a pinch.