DCC - August 12, 2019

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Flatline
The Heartbeat of America
Posts: 451
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Post by Flatline » 4 years ago

The DCC: 08/12/19
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Does anybody talk to Indighost? The DCC just doesn't feel right without him. I tried messaging him on MTGS, but I got no response.


DCC Scoreboard



Flatline 42 (+6)
Henlock 30 (+1)
emily 30 (+6)
netn10 29 (+2)
bravelion83 27 (+2)
Rithaniel 26 (+1)
void_nothing 22 (+6)
Legend 19 (+0)
folding_music 12
marioguy3 12 (+0)
shukkets 12 (+0)
kwanyeegor-ii 11 (+1)
archemediesx 8 (+0)
Sagharri 7 (+2)
RattingRots 6 (+4)
melliflourence 5
wizyard 1



Flatline wrote:
4 years ago
Votes: emily, netn10

Rise Again {w/b}
Sorcery (R)
Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
Overload 3{w/b}{w/b}{w/b} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Sagharri wrote:
4 years ago
Votes: Flatline, RattingRots

Goblin Impersonator 1RR
Creature - Goblin Scout (U)
You may have Goblin Impersonator enter the battlefield as a copy of any creature on the battlefield except it's still 1/1 Goblin Scout.
1/1
"Day 30: they still suspect nothing."
Rithaniel wrote:
4 years ago
Votes: RattingRots, void_nothing

Incoherent Bartering 1UR
Instant R
Gain control of target nonland permanent. Then that permanent's owner gains control of a nonland permanent you control, chosen at random.
"It's the greatest item you'll pick up all year, so it doesn't really matter what it is."
RattingRots wrote:
4 years ago
Flatline, Sagharri (but I think this one should just be mono-blue)

Burrowing Ooze 1GG
Creature - Ooze (R)
When ~ enters the battlefield, you may return any number of creatures you control to their owners' hands. Put two +1/+1 conters on ~ for each creature returned this way.
2/2
shukkets wrote:
4 years ago
Votes: flatline, emily

Eidolon of Lost Realms 1G
Creature - Spirit (C)
Eidolon of Lost Realms is colorless.
3G, Exile Eidolon of Lost Realms from your graveyard: Search your library for up to two basic land cards, reveal them, and add them to your hand. Then, shuffle your library.
2/1
---
Much is lost in Equilor's endless cycle of decay and rebirth, but anything that is remembered can be recalled.
marioguy3 wrote:
4 years ago
Votes: emily, void_nothing

Toad the Trickster 2UUU
Legendary Planeswalker - Toad
[+1]: Look at the top two cards of an opponent's library. Put 1 of them into that player's hand and exile the other card.
[-3]: Draw a card, then return up to X target creatures your opponent's control, rounded down, to the top or bottom of their libraries, where X is half the number of cards you drew this turn.
[-9]: You get an emblem with "Whenever an opponent casts an instant or sorcery spell, you may pay UU. If you do, gain control of it and you may choose new targets for it."
"Sorry, your spell is in another castle."
-Toad
[5]
archemediesx wrote:
4 years ago
Votes: Flatline, Sagharri

Transitory Coatl 1UG
Creature - Snake (U)
Hexproof
Migrate (Whenever this creature deals combat damage to a player or
planeswalker, reveal the top card of your library. If a land card is revealed
in this way put it onto the battlefield tapped, otherwise draw a card.)

1/3
bravelion83 wrote:
4 years ago
Votes: emily, void_nothing

Shattering Punch 1{B/R}
Instant (U)
If B was spent to cast Shattering Punch, destroy up to one target enchantment you don't control. If R was spent to cast Shattering Punch, destroy up to one target artifact you don't control. (Do both if BR was spent.)
A rageful fist can destroy the hardest of stones and break the most evil of curses.
netn10 wrote:
4 years ago
Votes: bravelion83, void_nothing

Like Open Book U
Enchantment (Rare)
You may look at the top card of any library. (you may do this anytime)
1U: Look at target player's hand.
Eldrine is a plane of stories and fantasies, so the ability to read them from minds is extremely valuable.
emily wrote:
4 years ago
Votes: Flatline, RattingRots

Triage 1W
Instant (U)
Until end of turn, creatures you control gain "T: Prevent the next 1 damage that would be dealt to any target this turn."
In times of crisis, any help is good help.
Henlock wrote:
4 years ago
rattingrots, rithaniel

Breeze Elemental 2U
Creature - Elemental (u)
Flying
When you control no other creatures with flying, sacrifice Breeze Elemental.
4/4
Legend wrote:
4 years ago
emily , void_nothing

Writing on the Wall (Uncommon)
W
Enchantment
W, Tap an untapped Wall you control: Draw a card.
W, Sacrifice Writing on the Wall: Wall creatures you control can attack as though they didn't have defender this turn.
void_nothing wrote:
4 years ago
Votes: netn10, kwanyeegor-ii

Surreal Dreams UR
Instant (C)
Tap target creature. It doesn't untap during its controller's next untap step. Its controller draws a card.
Tap target land. It doesn't untap during its controller's next untap step. Its controller draws a card.
kwanyeegor-ii wrote:
4 years ago
bravelion83 henlock

Remorseless Dead 1BBB
Instant (Uncommon)
distribute five +1/+1 counters among any number of target skeletons, zombies, or vampires
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Flatline
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Post by Flatline » 4 years ago

Votes: RattingRots, emily

Some thoughts on age......
SPOILER
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-I hate trying to format level up cards, and age would have a similar format. I did my best to make it look as appealing as possible.
-I'm taking the "sacrifice after 6" wording from Sagas. Like sagas my example card from today would die as soon as the 6th age counter was placed on it. So it would only get 2 attacks with double strike.
-I want Age to read "At the beginning of you upkeep, put an age counter on this creature. It dies of old age after 6", but because this is submitted for voting, I decided to keep it as simple as possible. I'd prefer to word the other way for flavor, mechanical, and word efficiency reasons. I picture cards that trigger an effect when they (or another creature) die of old age.
Swiftblade Sentry 1w
Creature — Human Soldier (C)
Age 6 (At the beginning of your
upkeep, put an age counter on this
creature. Sacrifice after 6.)
[2/1]
<Age 2—3> First strike [2/1]
<Age 4—6> Double strike [2/1]
Last edited by Flatline 4 years ago, edited 2 times in total.
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Rithaniel
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Post by Rithaniel » 4 years ago

There's some good stuff this round.

Votes: Flatline, kwanyeegor-ii

(You gotta pay attention to capitalization, by the way, kwanyeegor-ii)

Center of Eternity 2UU
Enchantment R
If one or more cards would be put on the top or bottom of your library, you may put those cards on the top or bottom of your library instead.
All it takes is the addition of a single point. Then the distant past and the distant future become one and the same.
Last edited by Rithaniel 4 years ago, edited 1 time in total.
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
― Paul Erdős

“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould

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bravelion83
Back to fighting monsters
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Post by bravelion83 » 4 years ago

Votes: Henlock, void_nothing

Wizard's Demise BB
Enchantment — Aura (C)
Enchant creature or enchantment you don't control
At the beginning of the upkeep of the enchanted permanent's controller, that player sacrifices it.
"When you kill a mage, all the spells they had cast during their life stop working."
—Voran, Golgari assassin
Author of the MCC Guidelines and FAQ. | Thanks to all that have provided feedback about the March MCC. You can find the results in this post.


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folding_music
glitter pen on my mana crypt
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Post by folding_music » 4 years ago

votes: Sagharri, archemediesx

Ajne's Curio, 3
Artifact, R
Whenever any player casts a spell from exile, that player may discard a card. If they do, they draw a card.

Legend
Aethernaut
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Post by Legend » 4 years ago

shukkets , bravelion83

Imaginary Friend (Rare)
2U
Enchantment
Play with the top card of your library revealed.
As long as the top card of your library is a creature card, Imaginary Friend is a copy of it except Imaginary Friend keeps its abilities.
Last edited by Legend 4 years ago, edited 2 times in total.
“Comboing in Commander is like dunking on a seven foot hoop.” – Dana Roach

“Making a deck that other people want to play against – that’s Commander.” – Gavin Duggan

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Sagharri
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Post by Sagharri » 4 years ago

Votes: emily, Henlock

Truga Bazaar 1{g/u}
Enchantment (U)
G, Discard a nonland card: Reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order.
U, Discard a land card: Reveal cards from the top of your library until you reveal a nonland card. Put that card into your hand and the rest on the bottom of your library in a random order.

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shukkets
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Post by shukkets » 4 years ago

Votes: sagharri, rattingrots

Expanse of Flesh 1G
Sorcery (C)
Bleed (Each 2 life you pay as you cast this spell pays for 1)
You may play an additional land this turn.
Draw a card.
---
The denizens of Blood Bastion, in stark contrast with the rest of Equilor, do all they can to keep their world's organic aspects thriving.

marioguy3
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Post by marioguy3 » 4 years ago

Votes: kwanyeegor-ii, Flatline

Sliverkeeper 1WR
Legendary Creature - Shapeshifter (Rare)

At the beginning of each player's upkeeep, Sliverkeeper deals 1 damage to that player for each sliver they control.
1WW: Sliverkeeper gains protection from slivers until end of turn.
"The invasion of the slivers is here to harm us if we don't try to keep them at bay."
- Giles, Anti Sliver Advocate
3/3
The summer is hot. The sum of sun and hot equals summer.

netn10
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Post by netn10 » 4 years ago

Votes: void_nothing, Flatline

Break Through Time 8
Sorcery (Mythic)
Affinity for artifacts.
Take an extra turn after this one.
The rift from Mirrodin opened up, and countless Phyrexians swarmed Dominaria, overwhelmed with feelings of coming home.

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emily
No TERFs on Gruul Turf
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Post by emily » 4 years ago

Votes: Sagharri, Henlock

Brazen Burglar BR
Creature — Goblin Rogue (R)
Haste
When Brazen Burglar deals combat damage to a player, you may sacrifice it. If you do, that player exiles a card at random from their hand. You may play that card for as long as it remains exiled. If it's a nonland card, you may spend mana as though it were mana of any color to cast that spell.
2/2
Spelled with a lowercase "e". Formerly master_of_the_universe on MTGsalvation. Two time DCC champ (06/21, 07/21).

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void_nothing
Look On My Sash...
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Post by void_nothing » 4 years ago

Votes: RattingRots, emily

Well of Quietude 1G
Enchantment Artifact (U)
Whenever an opponent casts an artifact or enchantment spell, destroy all artifacts and enchantments.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Henlock
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Post by Henlock » 4 years ago

Flatline, voidnothing

Canopy Spiderweb 1g
Creature - Elemental Wall (u)
Flash
Defender, reach
When Canopy Spiderweb blocks a creature with flying, destroy it and the creature it blocks.
0/4

kwanyeegor-ii
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Post by kwanyeegor-ii » 4 years ago

rattingrots archemediesx

Halimar Defense Force U
Creature--Merfolk Soldier (Uncommon)
Defender
whenever you become the target of a spell, put a +1/+1 counter on halimar defense force and it can attack as if it didn't have defender during your next combat phase
2/2
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I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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RattingRots
Pathological Scryer
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Post by RattingRots » 4 years ago

Flatline, void_nothing
hm
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marioguy3 - really loved ability 1. Unfortunately, ability 2 is so overpowered that you're almost always going to play for that effect, and actually having a planeswalker stick afterwards is a secondary concern. Also I think putting a creature on the bottom of your opponent's library is outside of what blue should do even in non-OP circumstances.
Argivian Study 1W
Sorcery (U)
Return up to one target artifact and up to one target enchantment from your graveyard to your hand.
For Sale: Boots of +2 intellect. Never worn.

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archemediesx
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Post by archemediesx » 4 years ago

Votes: Flatline, Rithaniel

Molder Salvo 2GG
Sorcery (C)
Target creature you control gets +X/+X where X is
equal to the number of artifacts in your graveyard.
All creatures able to block it this turn do so.
"Easy Dude. You're being very Un-Dude."

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