The "I Don't Like You" Game
Prismatic Catastrophe
Enchantment (u)
Flash
All permanents and spells are colorless.
Enchantment (u)
Flash
All permanents and spells are colorless.
- lookingupanddown
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Prismatic Maelstrom
Sorcery
Prismatic Maelstrom is all colors.
Destroy all nonland permanents with X colors.
"The stories say that at the height of my power, I was able to wipe out entire armies, and be precise enough to kill all but one of them. Let them think I needed to be at the height of my power to do that."
—Jodah
Sorcery
Prismatic Maelstrom is all colors.
Destroy all nonland permanents with X colors.
"The stories say that at the height of my power, I was able to wipe out entire armies, and be precise enough to kill all but one of them. Let them think I needed to be at the height of my power to do that."
—Jodah
- lookingupanddown
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Hunker Down
Instant
Creatures you control get +0/+X and gain reach until end of turn, where X is the greatest power among creatures you control.
Instant
Creatures you control get +0/+X and gain reach until end of turn, where X is the greatest power among creatures you control.
- OneAndOnly
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Verschgul's Corruption --
Sorcery {R}
Kicker , Pay 5 life
Put a -1/-1 counter on target creature. Then if Verschgul's Corruption was kicked, put a number of -1/-1 counters on that creature equal to its toughness. Then its controller gains a poison counter for each -1/-1 counter on it.
Sorcery {R}
Kicker , Pay 5 life
Put a -1/-1 counter on target creature. Then if Verschgul's Corruption was kicked, put a number of -1/-1 counters on that creature equal to its toughness. Then its controller gains a poison counter for each -1/-1 counter on it.
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Kambal, Ruthless Administrator
Legendary Creature - Human Advisor
At the end of your turn, if an opponent lost life this turn, you gain an experience counter.
At the end of your turn, if you gained life this turn, you get (two energy counters).
Whenever a spell with mana value equal to or less than the number of experience counters you have targets Kambal, you may pay . If you do, counter that spell.
, : Search your library for an artifact, reveal it, and put it in your hand. This ability costs less for each counter on you.
1/5
Legendary Creature - Human Advisor
At the end of your turn, if an opponent lost life this turn, you gain an experience counter.
At the end of your turn, if you gained life this turn, you get (two energy counters).
Whenever a spell with mana value equal to or less than the number of experience counters you have targets Kambal, you may pay . If you do, counter that spell.
, : Search your library for an artifact, reveal it, and put it in your hand. This ability costs less for each counter on you.
1/5
- lookingupanddown
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Overclocked Bolt
Sorcery
Overclocked Bolt deals damage to each creature and player equal to the number of counters on them. If Overclocked Bolt deals 5 or more damage to you, return it to your hand.
Absolute power conducts absolutely.
Sorcery
Overclocked Bolt deals damage to each creature and player equal to the number of counters on them. If Overclocked Bolt deals 5 or more damage to you, return it to your hand.
Absolute power conducts absolutely.
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Radiant Altisaur
Creature - Dinosaur (C)
Sunburst
Enrage - Whenever Radiant Altisaur is dealt damage, double the number of +1/+1 counters on it.
Taller than all but the mountains and brighter than all but the sun.
4/4
Creature - Dinosaur (C)
Sunburst
Enrage - Whenever Radiant Altisaur is dealt damage, double the number of +1/+1 counters on it.
Taller than all but the mountains and brighter than all but the sun.
4/4
Last edited by EsperCormorant 3 days ago, edited 1 time in total.
- OneAndOnly
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That Sinking Feeling --
Enchantment {R}
Whenever a non-token creature is dealt damage, put it into its owner's library, that many cards from the top. (If a creature is dealt 3 damage, put it three cards from the top.)
Enchantment {R}
Whenever a non-token creature is dealt damage, put it into its owner's library, that many cards from the top. (If a creature is dealt 3 damage, put it three cards from the top.)
- lookingupanddown
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Mystic of Chaos
Creature - Djinn Mystic
When Mystic of Chaos enters the battlefield, shuffle your hand into your library, then draw a card for each card put into your library this turn.
, : Exile Mystic of Chaos. You may cast it from exile any time until end of turn. At the beginning of the next end step, return it to the battlefield tapped.
"There is no deeper order in the universe, only the march to entropy."
3/2
Creature - Djinn Mystic
When Mystic of Chaos enters the battlefield, shuffle your hand into your library, then draw a card for each card put into your library this turn.
, : Exile Mystic of Chaos. You may cast it from exile any time until end of turn. At the beginning of the next end step, return it to the battlefield tapped.
"There is no deeper order in the universe, only the march to entropy."
3/2
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Iron Bottle
Artifact (U)
When Iron Bottle enters the battlefield, you may exile target non-Human creature or enchantment until Iron Bottle leaves the battlefield.
If the exiled card is occult (a Spirit, a Demon, a Djinn, or an enchantment), Iron Bottle has all the activated abilities of that card.
More than one dead mage learned too late that the bottle's great powers are useless against his fellow men.
Artifact (U)
When Iron Bottle enters the battlefield, you may exile target non-Human creature or enchantment until Iron Bottle leaves the battlefield.
If the exiled card is occult (a Spirit, a Demon, a Djinn, or an enchantment), Iron Bottle has all the activated abilities of that card.
More than one dead mage learned too late that the bottle's great powers are useless against his fellow men.
- lookingupanddown
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Chase the Sunrise
Sorcery
Exile all creatures, then return them to the battlefield untapped. It becomes day. End the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Sorcery
Exile all creatures, then return them to the battlefield untapped. It becomes day. End the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
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Manipulative Accuser
Creature - Human Advisor Werewolf (MR)
When this creature enters the battlefield or transforms into Manipulative Accuser, target player sacrifices a creature.
Daybound
"It was him! I saw him do it!"
2/2
//
Night-Veiled Feaster
(b) Creature - Werewolf
When this creature enters the battlefield or transforms into Night-Veiled Feaster, destroy target creature you don't control.
Nightbound
Nobody saw her do it.
4/4
Creature - Human Advisor Werewolf (MR)
When this creature enters the battlefield or transforms into Manipulative Accuser, target player sacrifices a creature.
Daybound
"It was him! I saw him do it!"
2/2
//
Night-Veiled Feaster
(b) Creature - Werewolf
When this creature enters the battlefield or transforms into Night-Veiled Feaster, destroy target creature you don't control.
Nightbound
Nobody saw her do it.
4/4
Last edited by EsperCormorant 1 week ago, edited 1 time in total.
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folding_music glitter pen on my mana crypt
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too late:
Show
Hide
Deeper Underground
Instant
Choose target creature you control. When that creature leaves play this turn, take an extra turn after this one.
"Sun gods have gotten us in enough trouble as it is." - Kaya
Instant
Choose target creature you control. When that creature leaves play this turn, take an extra turn after this one.
"Sun gods have gotten us in enough trouble as it is." - Kaya
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void_nothing Undersea Emperor
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- Location: Lodrux, Arakanta
For Manipulative Accuser // Night-Veiled Feaster:
Social Deduction
Enchantment - Saga
Flash
I - Counter target spell, activated ability, or triggered ability that targets you or a permanent you control. If a permanent's ability is countered this way, destroy that permanent.
II-IV - Investigate.
Social Deduction
Enchantment - Saga
Flash
I - Counter target spell, activated ability, or triggered ability that targets you or a permanent you control. If a permanent's ability is countered this way, destroy that permanent.
II-IV - Investigate.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.
The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)
Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type
The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)
Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type
- lookingupanddown
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Shrinking Mental Load
Enchantment - Aura Curse
Enchant player
Whenever an artifact or enchantment enters the battlefield under enchanted player's control, any playermay pay . If you do, that player discards a card at random. This ability triggers only once per turn.
Ever feel like there's way too much happening?
Enchantment - Aura Curse
Enchant player
Whenever an artifact or enchantment enters the battlefield under enchanted player's control, any playermay pay . If you do, that player discards a card at random. This ability triggers only once per turn.
Ever feel like there's way too much happening?
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folding_music glitter pen on my mana crypt
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Spikefield Inversion
Enchantment
Flying creature spells cost an additional to cast.
, Sacrifice Spikefield Inversion: Spikefield Inversion deals 4 damage to target flying creature and 4 damage to its controller.
///
Spikefield Gravity Well
Land
Spikefield Gravity Well enters the battlefield tapped.
: Add .
Enchantment
Flying creature spells cost an additional to cast.
, Sacrifice Spikefield Inversion: Spikefield Inversion deals 4 damage to target flying creature and 4 damage to its controller.
///
Spikefield Gravity Well
Land
Spikefield Gravity Well enters the battlefield tapped.
: Add .
- lookingupanddown
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Nyxborn Miasma
Instant
Each opponent sacrifices an enchantment. For each opponent that can't, destroy target land that player controls.
Was it a toxin from Pharika so potent it burns the fabric of Nyx itself, or was it one of Phenax's less subtle tricks?
Instant
Each opponent sacrifices an enchantment. For each opponent that can't, destroy target land that player controls.
Was it a toxin from Pharika so potent it burns the fabric of Nyx itself, or was it one of Phenax's less subtle tricks?
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Liminal Wellspring
Enchantment - Aura
Enchant creature
When Liminal Wellspring enters the battlefield or is put into a graveyard from the battlefield, you draw a card.
"May your first and final breaths be blessed."
Enchantment - Aura
Enchant creature
When Liminal Wellspring enters the battlefield or is put into a graveyard from the battlefield, you draw a card.
"May your first and final breaths be blessed."
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folding_music glitter pen on my mana crypt
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Granny's Weathervane
Artifact
Auras have "Enchant Granny's Weathervane."
Auras enter the battlefield enchanting Granny's Weathervane.
You control all permanents attached to Granny's Weathervane.
At the beginning of your upkeep, pay 1 life for each permanent attached to Granny's Weathervane.
Artifact
Auras have "Enchant Granny's Weathervane."
Auras enter the battlefield enchanting Granny's Weathervane.
You control all permanents attached to Granny's Weathervane.
At the beginning of your upkeep, pay 1 life for each permanent attached to Granny's Weathervane.
- lookingupanddown
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Fixed Dockside Extortionist
Creature - Goblin Pirate Shaman
When Fixed Dockside Extortionist enters the battlefield, create a tapped Treasure token for each Aura enchantment your opponents control and an untapped Treasure token for each non-Aura enchantment your opponents control.
"He finds treasure in some of the most blessed and cursed places. He stays with the fleet."
—Captain Brandis Thorn
2/2
Creature - Goblin Pirate Shaman
When Fixed Dockside Extortionist enters the battlefield, create a tapped Treasure token for each Aura enchantment your opponents control and an untapped Treasure token for each non-Aura enchantment your opponents control.
"He finds treasure in some of the most blessed and cursed places. He stays with the fleet."
—Captain Brandis Thorn
2/2
Last edited by lookingupanddown 5 days ago, edited 1 time in total.