Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name tothe render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
I've been trying to write a short story, but I might need to rewrite some stuff before I actually publish it.
DCC Scoreboard
Sagharri 33 (+2)
netn10 30 (+7)
Rithaniel 26 (+3)
bravelion83 24 (+3)
folding_music 16 (+1)
archemediesx 12
JovialJovian 4
void_nothing 1
netn10 30 (+7)
Rithaniel 26 (+3)
bravelion83 24 (+3)
folding_music 16 (+1)
archemediesx 12
JovialJovian 4
void_nothing 1
folding_music wrote: ↑1 week agovotes: netn10, Rithaniel
Hymn of the Turbine
Sorcery (R)
Scry 2, then reveal the top card of your library. If that card is a colorless artifact, put it into your hand and add .
Conspire
Those viashino born in the machine remnants of the rig were raised on its strange language: hisses and hums, clicks and creaks. A generation later, they crossed shamanism with engineering; never before had a whole species appointed themselves senior artificers.
Rithaniel wrote: ↑1 week agoVotes: netn10, bravelion83
Rejoice for Growth
Instant U
( can be paid with or .)
You gain X life, where X is 5 plus the total life gained by all players this turn.
"Of course we will celebrate your success. All farmers enjoy seeing their crops flourish."
—Rharmarr Landstalker
netn10 wrote: ↑1 week agoVotes: Sagharri, Rithaniel
The Evermore Cube
Legendary Artifact (Mythic)
A starting deck may have only one The Evermore Cube.
At the start of the game, you may reveal The Evermore Cube from your library. If you do, exile exactly three artifact cards from outside the game.
The Evermore Cube's mana cost is the total mana costs of cards exiled with it.
The Evermore Cube has all activated abilities of cards exied with it.
bravelion83 wrote: ↑1 week agoVotes: folding_music, netn10
@Indighost: So happy to see you back!
The Wicked Pride (non-U) wants to keep the balance of the plane of Kolyfar by proactively destroying everything, magical or otherwise, that threatens it, according to them of course. It's made up of almost exclusively leonin people, organized in what you could call a federation of families. The government (its own faction which you will meet in the next days) uses them as their unofficial army in the most difficult missions, when it wants to make sure that the enemy is destroyed dead or alive. In fact, the Wicked Pride has an innate taste for using violence to solve problems. They are the most violent of the factions, that's for sure, and they make no scruples about it.
Wicked Pride Revelry
Sorcery (R)
Spree (Choose one or more additional costs.)
+ — Distribute two +1/+1 counters among one or two target creatures.
+ — Target creature deals damage equal to its power to itself.
+ — Each of up to two target creatures you control deals damage equal to its power to target creature you don't control.
+ — Destroy target artifact or enchantment.
archemediesx wrote: ↑1 week agoVotes: netn10, bravelion83
Clique Bait
Instant (U)
Will of the council — Choose target creature you control. Starting with you, each player votes for unity or clout. If unity gets more votes, put a +1/+1 counter on each creature you control. If clout gets more votes or the vote is tied, put two +1/+1 counters on that creature and it becomes euphoric.