The Unusual Creature Type Combination Game

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OneAndOnly
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Post by OneAndOnly » 4 months ago

Birch-Bark Dreadwing -- 1GGGRR
Creature - Dragon Treefolk {R}
Sacrifice a Forest: Put a flying counter on Birch-Bark Dreadwing. Add G.
Sacrifice a Mountain: Birch-Bark Dreadwing gets +2/+0 until end of turn. Add R
6/4

Graudus of the Underworld -- 3BBB
Creature - Zombie Archon {R}
Only Zombies can attack or block.
Pay one life: Sacrifice a creature. Create a token copy of the creature sacrificed this way, except it's black and a Zombie in addition to its other types. Any player can activate this ability.
6/6

Next:
Insect Cleric
Ox Druid
Lion Sheep Wolf
Last edited by OneAndOnly 4 months ago, edited 1 time in total.

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AnotherAlias
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Post by AnotherAlias » 4 months ago

Theasura, Creator of Craters
Legendary Creature — Lion Sheep Wolf
Companion — Each nonland card in your deck is a creature card.
Trample, haste
Theasura, Creator of Craters attacks each combat if able.
Whenever a creature you control deals combat damage to a player, you may draw a card.
4/4

Venerable Mothminister
Creature — Insect Cleric
Whenever you are attacked, remove up to one attacking creature from combat. Put a +1/+1 counter on that creature.
1/3

Next:

Cat Dog
Dauthi God
Arcane Avatar

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lookingupanddown
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Post by lookingupanddown » 4 months ago

Stray Pair 2GW
Creature - Cat Dog
Double strike
Whenever Stray Pair deals combat damage to a player, draw a card.
Living on the rough streets of Ravnica makes for strange bedfellows.
2/2

Next:
Devil Scientist
Elemental Noble
Myr Advisor

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OneAndOnly
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Post by OneAndOnly » 4 months ago

Netherworld Professor -- 4B
Creature - Devil Scientist {R}
Whenever Netherworld Professor deals combat damage, you may gain a poison counter.
Craft with a black artifact, 3B, Gain up to three poison counters
3/4
///////
Netherworld Calculus
BBB, Pay three life, Sacrifice Netherworld Calculus: Destroy each non-land permanent with mana value less than or equal to the number of poison counters you have.

Transluminant -- 3UR
Creature - Elemental Noble {R}
Whenever Transluminant deals combat damage, put a flying counter on it.
Whenever Transluminant deals combat damage to a player, create a Knowledge token. (It's an artifact with "Your hand size is increased by one.")
3UR, Sacrifice Transluminant: Draw cards equal to the number of flying counters on Transluminant, plus the number of Knowledge tokens you control.
3/3

Myr Advisor -- 3
Artifact Creature - Myr Advisor {U}
2, T, Sacrifice Myr Advisor: Draw a card. Create a Knowledge token.
2/3

.

Next:
Unicorn Spider
Spirit Wizard
Elephant Centaur

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Incredium
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Post by Incredium » 2 weeks ago

Silkmane Weaver 3wg
Creature - Unicorn Spider
Reach, Vigilance
Whenever Silkmane Weaver enters the battlefield or attacks, create a 1/2 green Spider creature token with reach.
Tap four untapped Spiders you control: Exile target creature, then return it to the battlefield under its owner's control.
Not all that is holy is innocent.
3/3

Ethereal Arcanist4wu
Creature - Spirit Wizard
Flash, Flying
Whenever you cast a spell from anywhere other than your hand, you may pay 1{w/u}. If you do, copy that spell. You may choose new targets for the copy.
Disturb 1wu
4/4
//
Arcane Whispers{w/u}
Enchantment
When Arcane Whispers enters the battlefield, draw a card, then discard a card. You gain 2 life.
Spells you cast from anywhere other than your hand cost 1 less to cast.

Next:
Leech Warlock
Sand Harpy
Faerie Squirrel

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Indighost
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Post by Indighost » 1 week ago

Sanguine Indebted bb
Creature - Leech Warlock
Lifelink
Pay 2 life: Add b. Activate only once each turn, and spend this mana only to cast demon, leech, or vampire spells, or activate the abilities of demons, leeches, or vampires.
Unsurprisingly, the Leechkin specialize in Blood Magic.
2/3

Puckish Familiar gu
Creature - Faerie Squirrel
Flash
Flying
When ~ enters the battlefield you may tap target artifact.
"A frantic energy, a love for shiny objects and hiding things, everybody thinks they're cute until they start destroying stuff; is it any wonder the fae favor them?"
2/2

Next:
Sable Hydra
Elder Squirrel
Jellyfish God

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lookingupanddown
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Post by lookingupanddown » 1 week ago

Old Man Scurry 2GG
Legendary Creature - Elder Squirrel
Reach
Whenever Old Man Scurry or one or more other Squirrels attack a player, put an acorn counter on target land you control.
2G, Remove two acorn counters from a land you control and sacrifice it: Choose one. Activate only once per turn.
• Until end of turn, whenever one or more Squirrels you control deal combat damage, draw a card.
• Search your library for up to two Forest cards, put them onto the battlefield, then shuffle. Any nonbasic land put onto the battlefield this way enters tapped.
2/4

Next:
Fish Archer
Sable Hydra
Wurm Noble

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Indighost
Posts: 172
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Post by Indighost » 1 week ago

Toxoti Sniper 2u
Creature - Fish Archer
t: Choose one -
• Target creature gets -2/-0 until end of turn.
• Target creature loses flying until end of turn.
"Gods, I hope this is water." - Delma, Galewise Scout
1/3

Next:
Sable Hydra
Jellyfish God
Unicorn Wizard

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